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[Event "rated Antichess game"] [Site "https://lichess.org/sfE9IwaJ"] [Date "2023.03.27"] [White "ITA-Arma55"] [Black "HerveRyssen"] [Result "1-0"] [GameId "sfE9IwaJ"] [UTCDate "2023.03.27"] [UTCTime "21:28:44"] [WhiteElo "1831"] [BlackElo "2182"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Bb7?? { (1.23 → 4.33) Blunder. e6 was best. } { [%eval 4.33] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval 5.72] } 3... Bxg2 { [%eval 5.65] } 4. Bxe8 { [%eval 5.72] } 4... Bxh1 { [%eval 4.55] } 5. Bxf7 { [%eval 4.09] } 5... Qxd2 { [%eval 4.56] } 6. Kxd2 { [%eval 5.13] } 6... Bf3?! { (5.13 → 7.47) Inaccuracy. Bd5 was best. } { [%eval 7.47] } (6... Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7 11. Qxf8) 7. Bxg8 { [%eval 6.23] } 7... Rxg8 { [%eval 5.75] } 8. Qxf3 { [%eval 5.61] } 8... Nd7 { [%eval 5.06] } 9. Qxf8 { [%eval 4.79] } 9... Nxf8 { [%eval 5.09] } 10. e4 { [%eval 4.62] } 10... h5 { [%eval 5.25] } 11. e5 { [%eval 4.38] } 11... Nh7 { [%eval 5.5] } 12. a4 { [%eval 5.34] } 12... Rh8?? { (5.34 → Mate in 14) Checkmate is now unavoidable. Rgc8 was best. } { [%eval #14] } (12... Rgc8 13. Ra3 h4 14. Rb3 h3 15. Nxh3 Ng5 16. Nxg5 e6 17. Nxe6 Rab8 18. Rxb8 Rxb8 19. Nxg7) 13. Ra3 { [%eval #13] } 13... h4 { [%eval #12] } 14. h3? { (Mate in 12 → 7.77) Lost forced checkmate sequence. Rb3 was best. } { [%eval 7.77] } (14. Rb3 h3 15. Nxh3 Nf6 16. exf6 Rxh3 17. Rxh3 gxf6 18. Rh8 Rxh8 19. b4 Rxh2 20. Na3 Rxf2) 14... g5 { [%eval 7.97] } 15. f4 { [%eval #22] } 15... gxf4 { [%eval #22] } 16. Rg3?? { (Mate in 22 → Mate in 12) Lost forced checkmate sequence. Ke3 was best. } { [%eval #-12] } (16. Ke3 fxe3 17. Rxe3 Rhe8 18. Nd2 e6 19. Rb3 Nf6 20. exf6 Re7 21. fxe7 Rb8 22. Rxb8 e5) 16... fxg3?? { (Mate in 12 → 0.70) Lost forced checkmate sequence. hxg3 was best. } { [%eval 0.7] } (16... hxg3 17. b3 Rag8 18. c4 e6 19. h4 c6 20. b4 f3 21. Nxf3 Nf6 22. exf6 Rxh4 23. Nxh4) 17. Ke2?? { (0.70 → Mate in 6) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-6] } (17. Ke3 g2 18. Kf4 Rhg8 19. Kg5 Rxg5 20. Bxg5 Nxg5 21. Nc3 Nxh3 22. Nxh3 Rh8 23. Ne2 Re8) 17... g2?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Ng5 was best. } { [%eval #8] } (17... Ng5 18. Bxg5 Rhg8 19. Bxh4 g2 20. Bxe7 Rg4 21. hxg4 Rd8 22. Bxd8 a5 23. Bxc7#) 18. Kf1 { [%eval #8] } 18... gxf1=K { [%eval #6] } 19. b4?? { (Mate in 6 → -4.71) Lost forced checkmate sequence. Be3 was best. } { [%eval -4.71] } (19. Be3 Kxg1 20. Bxa7 Rxa7 21. Nd2 Rxa4 22. b4 Rxb4 23. Nc4 Rxc4 24. e6 Rxc2#) 19... Kxg1 { [%eval -4.0] } 20. Bg5 { [%eval -4.55] } 20... Nxg5 { [%eval -4.23] } 21. c4 { [%eval -4.61] } 21... Nxh3 { [%eval -4.38] } 22. Nd2?! { (-4.38 → -7.14) Inaccuracy. b5 was best. } { [%eval -7.14] } (22. b5 Nf2 23. b6 cxb6 24. Nd2 Nd1 25. Nb1 Nc3 26. Nxc3 h3 27. Nb5 e6 28. Nxa7 Rxa7) 22... c5 { [%eval -5.84] } 23. bxc5 { [%eval -5.37] } 23... Nf2?? { (-5.37 → Mate in 5) Checkmate is now unavoidable. Kf2 was best. } { [%eval #5] } (23... Kf2 24. Nb3) 24. Nf1?? { (Mate in 5 → -7.68) Lost forced checkmate sequence. Ne4 was best. } { [%eval -7.68] } (24. Ne4 Nxe4 25. a5 Nxc5 26. e6 Nxe6 27. c5 Nxc5 28. a6 Nxa6#) 24... Kxf1 { [%eval #-17] } 25. c6 { [%eval -7.91] } 25... Rhb8?! { (-7.91 → -5.01) Inaccuracy. Rhd8 was best. } { [%eval -5.01] } (25... Rhd8 26. c7) 26. c7 { [%eval -5.32] } 26... Nh3?! { (-5.32 → -4.08) Inaccuracy. h3 was best. } { [%eval -4.08] } (26... h3 27. cxb8=K) 27. cxb8=K { [%eval -4.1] } 27... Rxb8 { [%eval -3.79] } 28. a5 { [%eval -4.32] } 28... Rb5?? { (-4.32 → -1.20) Blunder. Nf2 was best. } { [%eval -1.2] } (28... Nf2 29. c5) 29. cxb5 { [%eval -1.32] } 29... a6 { [%eval -1.54] } 30. bxa6 { [%eval -1.7] } 30... Ke2 { [%eval -1.44] } 31. a7 { [%eval -0.8] } 31... Kd3 { [%eval -0.71] } 32. a8=R { [%eval -0.91] } 32... Kc4?! { (-0.91 → 0.00) Inaccuracy. Nf4 was best. } { [%eval 0.0] } (32... Nf4 33. a6) 33. Rb8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. a6 was best. } { [%eval #-2] } (33. a6 Kb3 34. Rg8 Nf2 35. Rg4 Nxg4 36. a7 Nxe5 37. a8=B Nd3 38. Bf3 Kc3 39. Bc6 Kd2) 33... Kc5?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Kb3 was best. } { [%eval #2] } (33... Kb3 34. Rxb3 e6 35. Rxh3#) 34. Rb5 { [%eval #2] } 34... Kxb5 { [%eval #1] } 35. a6 { [%eval #2] } 35... Kxa6 { [%eval #1] } 36. e6 { [%eval #1] } 36... Kb7# { Game ends by variant rule. } 1-0