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[Event "rated Antichess game"] [Site "https://lichess.org/sd8JuDQ3"] [Date "2020.08.04"] [White "Remus04"] [Black "Mefe4245"] [Result "0-1"] [GameId "sd8JuDQ3"] [UTCDate "2020.08.04"] [UTCTime "09:52:57"] [WhiteElo "1085"] [BlackElo "1262"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.64] } 1... b5 { [%eval 0.98] } 2. Bxb5 { [%eval 1.79] } 2... d6?? { (1.79 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #14] } (2... Ba6 3. Bxa6 Nxa6 4. a4 e6 5. b4 Bxb4 6. Qe2 Bxd2 7. Qxa6) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #14] } 4. Qh5?? { (Mate in 14 → 0.25) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.25] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. d3 Bxc2 7. Na3 Bxd3 8. e4 Bxe4) 4... Qa4?! { (0.25 → 1.23) Inaccuracy. Qc6 was best. } { [%eval 1.23] } (4... Qc6 5. Qxf7 Qxg2 6. Qxf8 Qxh1 7. Qxc8 Qxh2 8. Qxc7 Qxg1 9. Qxb8) 5. Qxh7 { [%eval 1.06] } 5... Qxa2?? { (1.06 → Mate in 13) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #13] } (5... Qxc2 6. Qxc2 Rxh2 7. Qxc7 Rxg2 8. Qxa7 Rxg1 9. Rxg1 Rxa7 10. Rxg7 Bxg7 11. Kd1 Bxb2 12. Bxb2) 6. Qxg7?? { (Mate in 13 → 0.57) Lost forced checkmate sequence. Rxa2 was best. } { [%eval 0.57] } (6. Rxa2 Rxh7 7. Rxa7 Rxa7 8. g4 Bxg4 9. Kd1 Bxd1 10. b4 Bxc2 11. Ne2 Bxb1 12. Ba3 Rxh2) 6... Bxg7? { (0.57 → 2.18) Mistake. Rxh2 was best. } { [%eval 2.18] } (6... Rxh2) 7. Rxa2 { [%eval 2.03] } 7... Bxb2?! { (2.03 → 3.05) Inaccuracy. Rxh2 was best. } { [%eval 3.05] } (7... Rxh2) 8. Rxa7 { [%eval 2.55] } 8... Rxa7 { [%eval 2.37] } 9. Bxb2 { [%eval 1.78] } 9... Rxh2 { [%eval 2.49] } 10. Rxh2 { [%eval 1.71] } 10... Nh6 { [%eval 1.97] } 11. Rxh6 { [%eval 2.09] } 11... Ra3 { [%eval 2.71] } 12. Rxd6 { [%eval 2.49] } 12... exd6?! { (2.49 → 3.66) Inaccuracy. cxd6 was best. } { [%eval 3.66] } (12... cxd6 13. Nxa3) 13. Bxa3?? { (3.66 → Mate in 5) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-5] } (13. Nxa3) 13... c6?? { (Mate in 5 → 2.20) Lost forced checkmate sequence. Bb7 was best. } { [%eval 2.2] } (13... Bb7 14. Bxd6 Bxg2 15. Bxc7 Bf1 16. Kxf1 f5 17. Bxb8 f4 18. exf4#) 14. Bxd6 { [%eval 1.84] } 14... c5?? { (1.84 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #12] } (14... f5 15. Bxb8) 15. Bxc5 { [%eval #13] } 15... Bh3 { [%eval #12] } 16. gxh3 { [%eval #12] } 16... Nc6 { [%eval #9] } 17. Be7 { [%eval #13] } 17... Nxe7 { [%eval #12] } 18. c3?? { (Mate in 12 → 2.41) Lost forced checkmate sequence. d4 was best. } { [%eval 2.41] } (18. d4 Ng8 19. h4 f6 20. f4 f5 21. e4 fxe4 22. h5 Nh6 23. f5 Nxf5 24. Nd2 Nxd4) 18... Nd5?? { (2.41 → Mate in 31) Checkmate is now unavoidable. Ng8 was best. } { [%eval #31] } (18... Ng8) 19. d3?? { (Mate in 31 → Mate in 3) Lost forced checkmate sequence. Kf1 was best. } { [%eval #-3] } (19. Kf1 Nxe3 20. fxe3 f6 21. h4 f5 22. e4 fxe4 23. d4 exd3 24. Na3 d2 25. Nf3 d1=K) 19... Nxe3 { [%eval #-3] } 20. fxe3 { [%eval #-2] } 20... f5 { [%eval #-2] } 21. e4 { [%eval #-1] } 21... fxe4 { [%eval #-1] } 22. dxe4# { Game ends by variant rule. } 0-1