FEN
[Event "rated rapid game"]
[Site "https://lichess.org/sZkUP3qH"]
[Date "2026.01.30"]
[Round "-"]
[White "yukalmu"]
[Black "Cirra08"]
[Result "0-1"]
[GameId "sZkUP3qH"]
[UTCDate "2026.01.30"]
[UTCTime "07:28:03"]
[WhiteElo "1504"]
[BlackElo "1482"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+34"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C00"]
[Opening "Rat Defense: Small Center Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. d4 { [%eval 0.29] } 2... d6 { [%eval 0.68] } { C00 Rat Defense: Small Center Defense } 3. f4 { [%eval 0.38] } 3... c5 { [%eval 0.61] } 4. Nf3 { [%eval 0.3] } 4... Qb6?! { (0.30 → 1.13) Inaccuracy. cxd4 was best. } { [%eval 1.13] } (4... cxd4 5. Nxd4 a6 6. Be2 Nf6 7. Nc3 Be7 8. Be3 e5 9. fxe5) 5. Nc3 { [%eval 1.07] } 5... Nc6?! { (1.07 → 2.10) Inaccuracy. cxd4 was best. } { [%eval 2.1] } (5... cxd4 6. Nxd4) 6. d5 { [%eval 2.22] } 6... Nd4 { [%eval 2.31] } 7. dxe6 { [%eval 2.16] } 7... Bxe6 { [%eval 2.47] } 8. Nd5?? { (2.47 → 0.40) Blunder. f5 was best. } { [%eval 0.4] } (8. f5 Bd7 9. Nxd4 cxd4 10. Nd5 Qa5+ 11. b4 Qd8 12. Qxd4 Nf6 13. Bb2 Nxd5) 8... Nxf3+ { [%eval 0.74] } 9. Qxf3 { [%eval 0.76] } 9... Bxd5 { [%eval 0.74] } 10. exd5 { [%eval 0.75] } 10... Nf6?! { (0.75 → 1.71) Inaccuracy. O-O-O was best. } { [%eval 1.71] } (10... O-O-O) 11. b3? { (1.71 → 0.17) Mistake. Bd2 was best. } { [%eval 0.17] } (11. Bd2 O-O-O 12. O-O-O Kb8 13. g4 h6 14. h4 Re8 15. Bc3 Nd7 16. g5 hxg5) 11... Be7?! { (0.17 → 1.10) Inaccuracy. O-O-O was best. } { [%eval 1.1] } (11... O-O-O 12. Bb2 Re8+ 13. Be2 Qb4+ 14. Kd1 Kb8 15. Re1 h5 16. h3 Qa5 17. Bc3) 12. a4?! { (1.10 → 0.31) Inaccuracy. Bd2 was best. } { [%eval 0.31] } (12. Bd2 h5) 12... a5?? { (0.31 → 2.12) Blunder. Qb4+ was best. } { [%eval 2.12] } (12... Qb4+ 13. Bd2) 13. Bb5+ { [%eval 2.15] } 13... Nd7 { [%eval 2.45] } 14. Bxd7+?? { (2.45 → 0.20) Blunder. Bb2 was best. } { [%eval 0.2] } (14. Bb2 O-O-O 15. Bxg7 Rhg8 16. Bc3 c4 17. Qf2 Bh4 18. g3 Rde8+ 19. Kf1 Qc7) 14... Kxd7 { [%eval 0.24] } 15. Qg4+?! { (0.24 → -0.61) Inaccuracy. Bb2 was best. } { [%eval -0.61] } (15. Bb2 Bh4+) 15... Kc7 { [%eval -0.65] } 16. Qxg7 { [%eval -0.61] } 16... Rae8?? { (-0.61 → 2.04) Blunder. Qb4+ was best. } { [%eval 2.04] } (16... Qb4+ 17. Bd2) 17. O-O { [%eval 2.17] } 17... c4+ { [%eval 2.26] } 18. Kh1 { [%eval 2.39] } 18... cxb3 { [%eval 2.31] } 19. cxb3 { [%eval 2.26] } 19... Qxb3?! { (2.26 → 3.05) Inaccuracy. Kb8 was best. } { [%eval 3.05] } (19... Kb8 20. Qxf7 Qxb3 21. Ba3 Ka8 22. Qf5 Rhg8 23. Rg1 Ref8 24. Qd7 Rg7 25. Rab1) 20. Bd2?? { (3.05 → 0.82) Blunder. Qd4 was best. } { [%eval 0.82] } (20. Qd4) 20... Qxd5 { [%eval 0.85] } 21. f5?? { (0.85 → -3.12) Blunder. Qb2 was best. } { [%eval -3.12] } (21. Qb2 Rhg8) 21... Qxd2 { [%eval -3.1] } 22. f6? { (-3.10 → -5.14) Mistake. Qg3 was best. } { [%eval -5.14] } (22. Qg3 Kb8 23. Rfd1 Qe2 24. f6 Bd8 25. Rab1 Reg8 26. Qxd6+ Bc7 27. Qd5) 22... Bd8?? { (-5.14 → -1.94) Blunder. Rhg8 was best. } { [%eval -1.94] } (22... Rhg8 23. Rfd1 Rxg7 24. Rac1+ Kd7 25. Rxd2 Bxf6 26. Rcd1 Be5 27. Rd5 b6 28. g3) 23. Qxf7+ { [%eval -1.54] } 23... Kb8 { [%eval -1.56] } 24. Rad1?? { (-1.56 → -3.61) Blunder. Rab1 was best. } { [%eval -3.61] } (24. Rab1 Bc7) 24... Qb4?! { (-3.61 → -2.82) Inaccuracy. Qe2 was best. } { [%eval -2.82] } (24... Qe2 25. Qd5 Re5 26. Qd4 Bc7 27. Rc1 Rf8 28. f7 Qe3 29. Qb2 Re7 30. Rxc7) 25. Rxd6?? { (-2.82 → -7.22) Blunder. Qd5 was best. } { [%eval -7.22] } (25. Qd5 Bb6 26. Rb1 Qc5 27. Qb3 Ka7 28. f7 Rb8 29. Rfc1 Qd4 30. Rd1 Qe3) 25... Qxd6 { [%eval -7.1] } 26. h3 { [%eval -8.32] } 26... Qc6 { [%eval -7.71] } 27. Qh5 { [%eval -7.97] } 27... Rhg8 { [%eval -7.77] } 28. Rg1 { [%eval -8.24] } 28... Bxf6 { [%eval -7.74] } 29. Qxh7? { (-7.74 → Mate in 4) Checkmate is now unavoidable. Qd1 was best. } { [%eval #-4] } (29. Qd1 Be5 30. Qd2 Rg3 31. Rb1 Rc3 32. Rf1 Rxh3+ 33. Kg1 Rc3) 29... Rxg2 { [%eval #-3] } 30. Rxg2 { [%eval #-3] } 30... Re1+ { [%eval #-2] } 31. Kh2 { [%eval #-2] } 31... Be5+ { [%eval #-1] } 32. Rg3 { [%eval #-1] } 32... Re2+ { [%eval #-1] } 33. Kg1 { [%eval #-1] } 33... Qc1# { Black wins by checkmate. } 0-1
