FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/sXmxdCMS"]
[Date "2022.10.26"]
[Round "-"]
[White "prrrakshal"]
[Black "Leumas2020"]
[Result "0-1"]
[GameId "sXmxdCMS"]
[UTCDate "2022.10.26"]
[UTCTime "15:33:59"]
[WhiteElo "1850"]
[BlackElo "1203"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+36"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.62] } 2. Bb5?? { (2.62 → -4.21) Blunder. Ba6 was best. } { [%eval -4.21] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... d5?? { (-4.21 → Mate in 16) Checkmate is now unavoidable. Ba3 was best. } { [%eval #16] } (2... Ba3 3. bxa3 Qh4 4. Bxd7 Qxh2 5. Rxh2 Nxd7 6. Rxh7 Rxh7 7. Nh3) 3. Bxe8 { [%eval #16] } 3... Qxe8 { [%eval #15] } 4. b3?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. e4 was best. } { [%eval #-14] } (4. e4 dxe4 5. b4 Bxb4 6. Qe2 Bxd2 7. Qxe4 Bxe1 8. Qxh7 Bxf2 9. Qxg7 Bxg1 10. Rxg1 Rxh2) 4... Qa4 { [%eval #-15] } 5. bxa4 { [%eval #-13] } 5... b5 { [%eval #-14] } 6. axb5 { [%eval #-12] } 6... Nc6 { [%eval #-13] } 7. bxc6 { [%eval #-11] } 7... Bb7 { [%eval #-12] } 8. cxb7 { [%eval #-11] } 8... c6 { [%eval #-11] } 9. bxa8=Q { [%eval #-10] } 9... h5?? { (Mate in 10 → 3.01) Lost forced checkmate sequence. a6 was best. } { [%eval 3.01] } (9... a6 10. Qxc6 e5 11. Qxd5 Be7 12. Qxe5 Nh6 13. Qxg7 Rc8 14. Qxh6 Rxc2 15. Qxh7 Rxd2 16. Qxf7) 10. Qxf8?? { (3.01 → Mate in 9) Checkmate is now unavoidable. Qxh5 was best. } { [%eval #-9] } (10. Qxh5 Rxh5) 10... Rh6?? { (Mate in 9 → 5.24) Lost forced checkmate sequence. c5 was best. } { [%eval 5.24] } (10... c5 11. Qxc5 Nh6 12. Qxh5 Ng4 13. Qxf7 Nxh2 14. Qxd5 exd5 15. Qxg7 Rd8 16. Rxh2 Rb8 17. Qxa7) 11. Qxf7?? { (5.24 → Mate in 8) Checkmate is now unavoidable. Qxh5 was best. } { [%eval #-8] } (11. Qxh5 Rxh5) 11... g5?? { (Mate in 8 → 6.61) Lost forced checkmate sequence. Rg6 was best. } { [%eval 6.61] } (11... Rg6 12. Qxg7 Rxg2 13. Qxg8 Rxg1 14. Qxh5 Rxh1 15. Qxe6 Rxh2 16. Qhxd5 cxd5 17. Qxd5 Rxf2 18. Kxf2) 12. Qdxh5?? { (6.61 → Mate in 9) Checkmate is now unavoidable. Qxe6 was best. } { [%eval #-9] } (12. Qxe6 Rxe6 13. Qxh5 Rxe3 14. Qxg5 Rxe1 15. Qxd5 cxd5 16. Nh3 Rxc1 17. Rxc1 Ne7 18. d4 Nc8) 12... Rxh5 { [%eval #-9] } 13. Qxe6 { [%eval #-8] } 13... Rxh2 { [%eval #-8] } 14. Qxd5 { [%eval #-6] } 14... Rxg2?? { (Mate in 6 → Mate in 17) Lost forced checkmate sequence. cxd5 was best. } { [%eval #17] } (14... cxd5 15. Rxh2 d4 16. exd4 Nh6 17. Rxh6 a6 18. Rxa6 g4 19. Nh3 gxh3 20. gxh3#) 15. Qxg5 { [%eval #17] } 15... Rxf2 { [%eval #13] } 16. Qxg8 { [%eval #13] } 16... Rxd2 { [%eval #12] } 17. Kxd2 { [%eval #13] } 17... c5 { [%eval #12] } 18. Qg2 { [%eval #15] } 18... a5 { [%eval #14] } 19. Ke1 { [%eval #14] } 19... c4 { [%eval #13] } 20. Ke2?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-2] } (20. Bb2 c3 21. Bxc3 a4 22. Nd2 a3 23. Bb2 axb2 24. Rh8 bxa1=Q 25. Qb7 Qxh8 26. Nh3 Qxh3) 20... a4?? { (Mate in 2 → Mate in 10) Lost forced checkmate sequence. c3 was best. } { [%eval #10] } (20... c3 21. Nxc3 a4 22. Nxa4#) 21. Kf2?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Na3 was best. } { [%eval #-2] } (21. Na3 c3 22. Bb2 cxb2 23. Nb1 bxa1=Q 24. Ke1 Qxa2 25. c3 Qxg2 26. Rh5 Qxg1 27. Kf2 Qxf2) 21... a3?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. c3 was best. } { [%eval #11] } (21... c3 22. Nxc3 a3 23. Bxa3#) 22. Bxa3?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. Nxa3 was best. } { [%eval #-1] } (22. Nxa3 c3 23. Bb2 cxb2 24. Rh4 bxa1=K 25. Nh3 Kxa2 26. Rb4 Kxa3 27. Rb2 Kxb2 28. Ke2 Kxc2) 22... c3 { [%eval #-1] } 23. Nxc3# { Game ends by variant rule. } 0-1