FEN
[Event "rated classical game"]
[Site "https://lichess.org/sXMqU6V9"]
[Date "2025.05.26"]
[White "pandu_a"]
[Black "Conqueror_Ryan"]
[Result "0-1"]
[GameId "sXMqU6V9"]
[UTCDate "2025.05.26"]
[UTCTime "02:08:36"]
[WhiteElo "1752"]
[BlackElo "1813"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+17"]
[Variant "Standard"]
[TimeControl "1800+0"]
[ECO "C26"]
[Opening "Vienna Game: Mengarini Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. a3 { [%eval 0.0] } 2... Nf6 { [%eval 0.0] } 3. Nc3 { [%eval -0.11] } { C26 Vienna Game: Mengarini Variation } 3... Nc6 { [%eval -0.05] } 4. h3 { [%eval -0.52] } 4... Bc5 { [%eval -0.04] } 5. Nge2?! { (-0.04 → -0.63) Inaccuracy. Bc4 was best. } { [%eval -0.63] } (5. Bc4 d6 6. d3 a5 7. Nf3 O-O 8. Nd5 h6 9. c3 Nxd5) 5... d6 { [%eval -0.17] } 6. Ng3 { [%eval -0.27] } 6... O-O { [%eval 0.12] } 7. Be2?! { (0.12 → -0.46) Inaccuracy. Na4 was best. } { [%eval -0.46] } (7. Na4 Bd4 8. c3 Bb6 9. d3 d5 10. Bg5 h6 11. Bxf6 Qxf6 12. Nxb6 axb6) 7... h6?! { (-0.46 → 0.36) Inaccuracy. d5 was best. } { [%eval 0.36] } (7... d5) 8. d3?! { (0.36 → -0.42) Inaccuracy. Na4 was best. } { [%eval -0.42] } (8. Na4) 8... Be6 { [%eval -0.28] } 9. O-O { [%eval -0.28] } 9... Nd4?! { (-0.28 → 0.67) Inaccuracy. d5 was best. } { [%eval 0.67] } (9... d5) 10. f4?? { (0.67 → -7.83) Blunder. Na4 was best. } { [%eval -7.83] } (10. Na4 Nd7) 10... Nxe2+ { [%eval -7.63] } 11. Kh2? { (-7.63 → Mate in 2) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-2] } (11. Kh1 Nxg3+ 12. Kh2 Nxf1+ 13. Qxf1 exf4 14. Bxf4 Bd4 15. Qf3 Kh8 16. Rf1 Bxc3) 11... Nxg3?? { (Mate in 2 → -5.43) Lost forced checkmate sequence. Ng4+ was best. } { [%eval -5.43] } (11... Ng4+ 12. hxg4 Qh4#) 12. Kxg3 { [%eval -5.36] } 12... exf4+ { [%eval -5.46] } 13. Bxf4 { [%eval -5.49] } 13... d5 { [%eval -5.36] } 14. Qf3 { [%eval -5.3] } 14... dxe4 { [%eval -5.41] } 15. dxe4 { [%eval -5.42] } 15... g6 { [%eval -4.43] } 16. Kh2 { [%eval -4.46] } 16... Nh5 { [%eval -4.36] } 17. Bxh6 { [%eval -4.39] } 17... Qd6+ { [%eval -4.23] } 18. Kh1?! { (-4.23 → -6.00) Inaccuracy. g3 was best. } { [%eval -6.0] } (18. g3 Qe5 19. Kg2 Rfd8 20. Rae1 Rd7 21. Bc1 c6 22. Ne2 Bd6 23. Bf4 Nxf4+) 18... Ng3+ { [%eval -6.03] } 19. Qxg3 { [%eval -6.05] } 19... Qxg3 { [%eval -5.93] } 20. Bxf8?? { (-5.93 → Mate in 5) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-5] } (20. Bf4 Qh4 21. Bxc7 Rfd8 22. Rf3 Rd7 23. Be5 Bd4 24. Bxd4 Rxd4 25. Raf1 Rdd8) 20... Kxf8?? { (Mate in 5 → -5.95) Lost forced checkmate sequence. Bxh3 was best. } { [%eval -5.95] } (20... Bxh3 21. Rg1 Bg4 22. Be7 Bf3 23. Bd6 cxd6 24. gxf3 Qh3#) 21. Rad1?? { (-5.95 → Mate in 5) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-5] } (21. Ne2 Qd6 22. Rad1 Qa6 23. Nf4 Bc4 24. Rf3 Be7 25. Rd4 g5 26. Nd5 Bxd5) 21... Bxh3 { [%eval #-4] } 22. Rd2 { [%eval #-3] } 22... Bxg2+ { [%eval #-2] } 23. Rxg2 { [%eval #-2] } 23... Qh3+ { [%eval #-1] } 24. Rh2 { [%eval #-1] } 24... Qxf1# { Black wins by checkmate. } 0-1
