FEN
[Event "rated rapid game"]
[Site "https://lichess.org/sTwrS2Bc"]
[Date "2017.09.17"]
[Round "-"]
[White "Faenor"]
[Black "Titanit"]
[Result "0-1"]
[GameId "sTwrS2Bc"]
[UTCDate "2017.09.17"]
[UTCTime "09:25:55"]
[WhiteElo "1420"]
[BlackElo "1338"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+13"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C10"]
[Opening "French Defense: Rubinstein Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.08] } 1... e6 { [%eval 0.09] } 2. d4 { [%eval 0.05] } 2... d5 { [%eval 0.16] } 3. Nc3 { [%eval 0.16] } 3... dxe4 { [%eval 0.44] } { C10 French Defense: Rubinstein Variation } 4. Nxe4 { [%eval 0.51] } 4... Nc6 { [%eval 0.84] } 5. Bb5 { [%eval 0.41] } 5... Bd7 { [%eval 0.64] } 6. Bxc6?? { (0.64 → -1.21) Blunder. Nf3 was best. } { [%eval -1.21] } (6. Nf3 Nf6 7. Nxf6+ Qxf6 8. Bg5 Qf5 9. Bd3 Qa5+ 10. Bd2 Qb6 11. c3 Qxb2 12. Rb1 Qa3) 6... Bxc6 { [%eval -1.23] } 7. Ng5?? { (-1.23 → -6.29) Blunder. f3 was best. } { [%eval -6.29] } (7. f3 Bxe4 8. fxe4 Qh4+ 9. Kf1 Qxe4 10. Nf3 Nf6 11. Qe2 Qf5 12. g3 Qh3+ 13. Kg1 c6) 7... Bxg2 { [%eval -6.16] } 8. Qg4 { [%eval -6.72] } 8... Bxh1 { [%eval -6.78] } 9. Bf4 { [%eval -7.87] } 9... Nf6 { [%eval -6.97] } 10. Qe2 { [%eval -7.91] } 10... Bd5 { [%eval -6.41] } 11. N1f3 { [%eval -8.85] } 11... Bb4+ { [%eval -6.46] } 12. c3 { [%eval -6.46] } 12... Bd6 { [%eval -6.46] } 13. Ne5 { [%eval -6.48] } 13... Bxe5 { [%eval -6.39] } 14. dxe5 { [%eval -6.47] } 14... Nd7 { [%eval -6.58] } 15. a3 { [%eval -6.96] } 15... f6 { [%eval -6.88] } 16. exf6 { [%eval -7.0] } 16... gxf6?? { (-7.00 → Mate in 2) Checkmate is now unavoidable. Qxf6 was best. } { [%eval #2] } (16... Qxf6 17. Qe3 h6 18. Nh3 O-O-O 19. Bg3 e5 20. Ng1 Qc6 21. b4 Nf6 22. h3 Rhe8 23. Rc1) 17. Ne4?? { (Mate in 2 → -6.88) Lost forced checkmate sequence. Qh5+ was best. } { [%eval -6.88] } (17. Qh5+ Kf8 18. Qf7#) 17... Bxe4 { [%eval -6.88] } 18. Qxe4 { [%eval -6.76] } 18... e5 { [%eval -6.36] } 19. Be3 { [%eval -6.41] } 19... c6 { [%eval -6.42] } 20. O-O-O { [%eval -6.35] } 20... Qe7 { [%eval -6.25] } 21. f4 { [%eval -6.48] } 21... Nc5 { [%eval -6.04] } 22. Qf5 { [%eval -6.11] } 22... exf4?? { (-6.11 → 13.10) Blunder. O-O was best. } { [%eval 13.1] } (22... O-O 23. b4 Qe6 24. Qc2 Nd7 25. f5 Qe7 26. Bh6 Rf7 27. Qe4 Kh8 28. Kb2 Rg8 29. c4) 23. Bxc5 { [%eval 12.45] } 23... Qe5?! { (12.45 → Mate in 1) Checkmate is now unavoidable. Qxc5 was best. } { [%eval #1] } (23... Qxc5 24. Qxc5) 24. Qxe5+?? { (Mate in 1 → -4.88) Lost forced checkmate sequence. Qd7# was best. } { [%eval -4.88] } (24. Qd7#) 24... fxe5 { [%eval -4.59] } 25. Re1 { [%eval -4.48] } 25... Rg8? { (-4.48 → -2.76) Mistake. O-O-O was best. } { [%eval -2.76] } (25... O-O-O 26. Rxe5 b6 27. Bf2 Rhe8 28. Rxe8 Rxe8 29. Kd2 Kd7 30. a4 Kd6 31. b4 f3 32. Be3) 26. Rxe5+ { [%eval -2.82] } 26... Kd7? { (-2.82 → -1.21) Mistake. Kf7 was best. } { [%eval -1.21] } (26... Kf7 27. Rf5+ Ke6 28. Rxf4 b6 29. Bf2 Rg2 30. Bg3 Rd8 31. Rf2 Rxf2 32. Bxf2 Kf5 33. Kc2) 27. Re7+ { [%eval -1.22] } 27... Kd8?! { (-1.22 → -0.62) Inaccuracy. Kc8 was best. } { [%eval -0.62] } (27... Kc8 28. Rxh7 f3 29. Rf7 b6 30. Bd6 Rg2 31. Bg3 a5 32. Rc7+ Kd8 33. Rf7 Rc8 34. a4) 28. Rxh7?! { (-0.62 → -1.18) Inaccuracy. Rxb7 was best. } { [%eval -1.18] } (28. Rxb7 h5 29. Rf7 a5 30. a4 Kc8 31. Rxf4 Rg4 32. Rf7 Rxa4 33. Bd6 Re4 34. Rc7+ Kd8) 28... b6 { [%eval -0.93] } 29. Be7+?! { (-0.93 → -1.99) Inaccuracy. Bd6 was best. } { [%eval -1.99] } (29. Bd6 f3 30. Kd2 Re8 31. Rf7 Re2+ 32. Kd3 Rc8 33. b4 Re6 34. Bg3 Ke8 35. Rxf3 Rd8+) 29... Kd7 { [%eval -1.93] } 30. Bg5+ { [%eval -1.9] } 30... Kd6?! { (-1.90 → -0.81) Inaccuracy. Ke6 was best. } { [%eval -0.81] } (30... Ke6 31. Bxf4) 31. Bxf4+ { [%eval -0.96] } 31... Kd5 { [%eval -0.83] } 32. Rd7+?! { (-0.83 → -1.77) Inaccuracy. Bg3 was best. } { [%eval -1.77] } (32. Bg3 Kc4) 32... Ke6?! { (-1.77 → -1.02) Inaccuracy. Kc4 was best. } { [%eval -1.02] } (32... Kc4) 33. Rd6+ { [%eval -1.0] } 33... Kf5 { [%eval -1.08] } 34. Be3?! { (-1.08 → -1.83) Inaccuracy. Bg3 was best. } { [%eval -1.83] } (34. Bg3 Rg6 35. Rd7 Re6 36. Kc2 b5 37. Kb3 a6 38. a4 Re4 39. axb5 axb5 40. Rd6 Re6) 34... Rae8 { [%eval -1.82] } 35. Kd2 { [%eval -2.45] } 35... Rg2+ { [%eval -2.41] } 36. Kd3 { [%eval -2.47] } 36... Rxh2 { [%eval -2.22] } 37. Rxc6?? { (-2.22 → -6.09) Blunder. Bd2 was best. } { [%eval -6.09] } (37. Bd2 Rg8 38. Kc2 c5 39. b3 Rg3 40. a4 Ke5 41. Rd8 a5 42. Rd7 Rg1 43. Rd8 Rg4) 37... Rh3 { [%eval -5.92] } 38. Rh6? { (-5.92 → -48.27) Mistake. Kc4 was best. } { [%eval -48.27] } (38. Kc4 Rexe3 39. Rc7 Rh4+ 40. Kb3 Rh2 41. Rxa7 Ree2 42. Kc4 Rxb2 43. a4 Ke6 44. a5 Rh4+) 38... Rhxe3+?! { (-48.27 → -6.19) Inaccuracy. Rexe3+ was best. } { [%eval -6.19] } (38... Rexe3+) 39. Kc2 { [%eval -6.3] } 39... Re2+ { [%eval -6.23] } 40. Kb3 { [%eval -6.14] } 40... R8e6 { [%eval -6.07] } 41. Rh5+ { [%eval -6.1] } 41... Kf6 { [%eval -6.09] } 42. Rh6+ { [%eval -6.08] } 42... Ke7 { [%eval -5.94] } 43. Rxe6+?? { (-5.94 → Mate in 24) Checkmate is now unavoidable. Rh7+ was best. } { [%eval #-24] } (43. Rh7+ Kd6 44. a4 Rg2 45. Ka3 a5 46. b4 axb4+ 47. Kxb4 Rb2+ 48. Kc4 Re4+ 49. Kd3 Rxa4) 43... Kxe6 { [%eval #-23] } 44. a4 { [%eval #-16] } 44... Kd6 { [%eval #-21] } 45. c4 { [%eval #-15] } 45... Kc6?! { (Mate in 15 → -118.70) Lost forced checkmate sequence. Kc5 was best. } { [%eval -118.7] } (45... Kc5 46. Kc3 a5 47. Kd3 Rxb2 48. Ke3 Ra2 49. Ke4 Ra3 50. Kf4 Rxa4 51. Ke3 Rxc4 52. Ke2) 46. Kb4?! { (-118.70 → Mate in 14) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-14] } (46. Kc3 a5) 46... Rxb2+ { [%eval #-13] } 47. Kc3 { [%eval #-13] } 47... Ra2 { [%eval #-12] } 48. Kb3 { [%eval #-12] } 48... Ra1 { [%eval #-13] } 49. Kb4 { [%eval #-10] } 49... a5+ { [%eval #-11] } 50. Kb3 { [%eval #-9] } 50... Kc5 { [%eval #-13] } 51. Kb2 { [%eval #-10] } 51... Rxa4 { [%eval #-9] } 52. Kb3 { [%eval #-7] } 52... Rxc4 { [%eval #-6] } 53. Kb2 { [%eval #-4] } 53... Kb4 { [%eval #-3] } 54. Ka2 { [%eval #-3] } 54... Kc3 { [%eval #-2] } 55. Ka3 { [%eval #-2] } 55... Kc2 { [%eval #-1] } 56. Ka2 { [%eval #-1] } 56... Rb4 { [%eval #-2] } 57. Ka3 { [%eval #-2] } 57... b5 { [%eval #-1] } 58. Ka2 { [%eval #-1] } 58... Ra4# { Black wins by checkmate. } 0-1