FEN
[Event "rated blitz game"]
[Site "https://lichess.org/sMiKtIBc"]
[Date "2023.04.03"]
[Round "-"]
[White "vitalik009vas"]
[Black "Vasilev_Aleksandr"]
[Result "1/2-1/2"]
[GameId "sMiKtIBc"]
[UTCDate "2023.04.03"]
[UTCTime "12:03:08"]
[WhiteElo "1462"]
[BlackElo "1432"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "B40"]
[Opening "Sicilian Defense: French Variation, Open"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... c5 { [%eval 0.32] } 2. Nf3 { [%eval 0.0] } 2... e6 { [%eval 0.34] } 3. d4 { [%eval 0.42] } 3... cxd4 { [%eval 0.37] } { B40 Sicilian Defense: French Variation, Open } 4. Nxd4 { [%eval 0.4] } 4... e5 { [%eval 0.92] } 5. Nf3 { [%eval 0.55] } 5... Nc6?! { (0.55 → 1.14) Inaccuracy. Nf6 was best. } { [%eval 1.14] } (5... Nf6 6. Bc4 Be7 7. Nc3 d6 8. Qd3 O-O 9. O-O Na6 10. Bxa6) 6. Bc4 { [%eval 0.81] } 6... Nf6 { [%eval 0.92] } 7. Nc3 { [%eval 0.56] } 7... Bb4 { [%eval 0.65] } 8. Bd3? { (0.65 → -0.45) Mistake. O-O was best. } { [%eval -0.45] } (8. O-O Bxc3 9. bxc3 O-O 10. Ba3 Re8 11. Ng5 d5 12. Bxd5 Nxd5) 8... d5 { [%eval -0.4] } 9. exd5 { [%eval -0.43] } 9... Nxd5 { [%eval 0.02] } 10. Bd2?! { (0.02 → -0.53) Inaccuracy. O-O was best. } { [%eval -0.53] } (10. O-O Bxc3) 10... Nxc3 { [%eval -0.36] } 11. bxc3 { [%eval -0.49] } 11... Bc5 { [%eval -0.19] } 12. Be4 { [%eval -0.65] } 12... Bg4 { [%eval -0.25] } 13. h3 { [%eval -0.31] } 13... Bxf3 { [%eval 0.14] } 14. Qxf3 { [%eval 0.11] } 14... O-O { [%eval 0.07] } 15. Bxc6 { [%eval -0.21] } 15... bxc6 { [%eval -0.4] } 16. Qxc6?? { (-0.40 → -3.13) Blunder. Qe2 was best. } { [%eval -3.13] } (16. Qe2 Qa5) 16... Bxf2+ { [%eval -2.79] } 17. Kxf2 { [%eval -3.12] } 17... Qxd2+ { [%eval -3.2] } 18. Kg3?? { (-3.20 → Mate in 1) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-1] } (18. Kg1 Qe3+ 19. Kh2 Qf4+ 20. g3 Qd2+ 21. Qg2 Qxg2+ 22. Kxg2 Rfc8 23. Rad1 Rxc3 24. Rd7 Rxc2+) 18... Qxc2?? { (Mate in 1 → -1.66) Lost forced checkmate sequence. Qf4# was best. } { [%eval -1.66] } (18... Qf4#) 19. Rhc1 { [%eval -1.97] } 19... Qd3+ { [%eval -1.56] } 20. Kh2 { [%eval -1.57] } 20... Rac8 { [%eval -1.73] } 21. Qb7 { [%eval -1.59] } 21... Rxc3?! { (-1.59 → -0.89) Inaccuracy. a6 was best. } { [%eval -0.89] } (21... a6 22. Rab1 Qc4 23. a3 g6 24. Rb4 Qe6 25. Rb6 Qf5 26. Kh1 Qf4 27. Re1 Rxc3 28. Qxa6) 22. Qxa7 { [%eval -0.94] } 22... Rxc1 { [%eval -0.65] } 23. Rxc1 { [%eval -0.71] } 23... h5 { [%eval -0.33] } 24. Re1 { [%eval -0.79] } 24... h4?! { (-0.79 → -0.23) Inaccuracy. Re8 was best. } { [%eval -0.23] } (24... Re8 25. a4) 25. Kh1 { [%eval -0.65] } 25... Qd2?! { (-0.65 → -0.02) Inaccuracy. e4 was best. } { [%eval -0.02] } (25... e4) 26. Rxe5 { [%eval 0.0] } 26... Qc1+ { [%eval 0.0] } 27. Qg1 { [%eval -0.08] } 27... Qb2 { [%eval 0.0] } 28. Rh5 { [%eval 0.0] } 28... Rc8 { [%eval -0.02] } 29. Kh2 { [%eval -0.06] } 29... Qb8+ { [%eval 0.0] } 30. g3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-4] } (30. Kh1 Qb2 31. Qe3 Rc1+ 32. Kh2 Qb8+ 33. Qe5 Qxe5+ 34. Rxe5 f6 35. Re4 g5 36. Re7 f5) 30... Rc2+ { [%eval #-3] } 31. Kh1 { [%eval #-3] } 31... Qxg3?? { (Mate in 3 → -0.47) Lost forced checkmate sequence. Qb7+ was best. } { [%eval -0.47] } (31... Qb7+ 32. Rd5 Qxd5+ 33. Qg2 Qxg2#) 32. Qxg3 { [%eval -0.86] } 32... hxg3 { [%eval -1.25] } 33. a4 { [%eval -0.5] } 33... Rc1+ { [%eval -0.21] } 34. Kg2 { [%eval -0.11] } 34... Ra1 { [%eval -0.11] } 35. a5 { [%eval -0.11] } 35... g6 { [%eval -0.14] } 36. Rb5 { [%eval -0.07] } 36... Kg7 { [%eval -0.12] } 37. Kxg3 { [%eval -0.09] } 37... Kf6 { [%eval 0.0] } 38. Kg4 { [%eval -0.05] } 38... Ra4+ { [%eval -0.06] } 39. Kf3 { [%eval -0.22] } 39... Ra3+ { [%eval -0.08] } 40. Kg4 { [%eval -0.18] } 40... Ra4+ { [%eval -0.08] } 41. Kg3 { [%eval -0.06] } 41... Ke6 { [%eval 0.0] } 42. Kf3 { [%eval -0.06] } 42... Kd6 { [%eval 0.0] } 43. Rb7 { [%eval 0.0] } 43... Rxa5 { [%eval 0.0] } 44. Rxf7 { [%eval 0.0] } 44... Ra3+ { [%eval 0.0] } 45. Kg4 { [%eval 0.0] } 45... Ra4+ { [%eval 0.0] } 46. Kg5 { [%eval 0.0] } 46... Ra3 { [%eval 0.0] } 47. h4 { [%eval 0.0] } 47... Ke6 { [%eval 0.0] } 48. Rf6+ { [%eval 0.0] } 48... Ke7 { [%eval 0.0] } 49. Kxg6?? { (0.00 → -5.03) Blunder. Rf4 was best. } { [%eval -5.03] } (49. Rf4 Ra6 50. Kh6 Rf6 51. Rc4 Kf7 52. Kh7 Rf5 53. Rc7+ Kf6 54. Rc6+ Kf7 55. Rc7+) 49... Rg3+ { [%eval -4.89] } 50. Kf5 { [%eval -4.99] } 50... Rf3+ { [%eval -5.0] } 51. Kg6?? { (-5.00 → Mate in 26) Checkmate is now unavoidable. Ke4 was best. } { [%eval #-26] } (51. Ke4 Rxf6 52. h5 Ke6 53. h6 Rf8 54. Kd4 Rh8 55. h7 Kd6 56. Kc4 Rxh7 57. Kd4 Rh4+) 51... Rxf6+ { [%eval #-25] } 52. Kg5 { [%eval #-25] } 52... Rf7? { (Mate in 25 → -9.60) Lost forced checkmate sequence. Rf1 was best. } { [%eval -9.6] } (52... Rf1 53. Kg6 Kf8 54. h5 Kg8 55. h6 Rf8 56. h7+ Kh8 57. Kh6 Rf5 58. Kg6 Rf1 59. Kh5) 53. h5 { [%eval #-16] } 53... Rh7?? { (Mate in 16 → -4.89) Lost forced checkmate sequence. Kf8 was best. } { [%eval -4.89] } (53... Kf8 54. Kh6 Kg8 55. Kg6 Rf8 56. h6 Rf1 57. h7+ Kh8 58. Kg5 Kxh7 59. Kg4 Kh6 60. Kg3) 54. Kg6 { [%eval -5.02] } 54... Rf7 { [%eval -4.7] } 55. h6 { [%eval -4.83] } 55... Kf8?? { (-4.83 → 0.00) Blunder. Rf6+ was best. } { [%eval 0.0] } (55... Rf6+ 56. Kg7 Rf7+ 57. Kg6 Rf1 58. h7 Rg1+ 59. Kf5 Rh1 60. Kg6 Kf8 61. h8=Q+ Rxh8 62. Kf6) 56. h7 { [%eval 0.0] } 56... Rxh7 { [%eval 0.0] } 57. Kxh7 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
