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[Event "rated variant:antichess game"] [Site "https://lichess.org/sL1WOKOJ"] [Date "2023.03.28"] [Round "-"] [White "Xalarek"] [Black "ChessLive29"] [Result "0-1"] [GameId "sL1WOKOJ"] [UTCDate "2023.03.28"] [UTCTime "08:52:22"] [WhiteElo "1435"] [BlackElo "1190"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+43"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... a6?? { (1.30 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 { [%eval 7.43] } 2... Rxa6? { (7.43 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxg6 fxg6 5. a4 c6 6. Ne2 Ra7 7. b3) 3. Na3?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. Qf3 was best. } { [%eval -0.13] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. c4 bxc4 7. b4 cxb3) 3... Rxa3 { [%eval -0.13] } 4. bxa3 { [%eval -0.21] } 4... Na6 { [%eval 0.21] } 5. Qh5?! { (0.21 → -0.88) Inaccuracy. Qf3 was best. } { [%eval -0.88] } (5. Qf3 b6 6. Qxf7 Kxf7 7. Ne2 Nb8 8. a4 Qe8 9. Ba3 e6) 5... Nb4?? { (-0.88 → 1.20) Blunder. Nf6 was best. } { [%eval 1.2] } (5... Nf6 6. Qxf7) 6. Qxf7? { (1.20 → -0.04) Mistake. axb4 was best. } { [%eval -0.04] } (6. axb4) 6... Nxa2?! { (-0.04 → 1.04) Inaccuracy. Kxf7 was best. } { [%eval 1.04] } (6... Kxf7 7. axb4) 7. Qxe7?? { (1.04 → Mate in 13) Checkmate is now unavoidable. Qxa2 was best. } { [%eval #-13] } (7. Qxa2 b6) 7... Nxc1?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Nxe7 was best. } { [%eval #12] } (7... Nxe7 8. Rxa2 Nc6 9. Ne2 Bxa3 10. Bxa3 Nb4 11. Bxb4 c5 12. Bxc5 Qa5 13. Rxa5 b5 14. Rxb5) 8. Qxd7 { [%eval #12] } 8... Qxd7 { [%eval #11] } 9. Rxc1 { [%eval #11] } 9... Qxd2 { [%eval #10] } 10. Kxd2 { [%eval #10] } 10... Bxa3 { [%eval #9] } 11. f4?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. g4 was best. } { [%eval #-10] } (11. g4 Bxg4 12. Ke1 Bxc1 13. Kd1 Bxe3 14. fxe3 Bxd1 15. Nh3 Bxc2 16. e4 Bxe4 17. Ng5 Bxh1) 11... Bxc1 { [%eval #-10] } 12. Kxc1 { [%eval #-9] } 12... Bh3?? { (Mate in 9 → 1.56) Lost forced checkmate sequence. g5 was best. } { [%eval 1.56] } (12... g5 13. fxg5 Nf6 14. gxf6 Ke7 15. fxe7 Rd8 16. exd8=B h5 17. Bxc7 Bh3 18. Nxh3 b6 19. Bxb6) 13. gxh3? { (1.56 → -0.06) Mistake. Nxh3 was best. } { [%eval -0.06] } (13. Nxh3 Ke7) 13... g5 { [%eval -0.44] } 14. fxg5 { [%eval -0.07] } 14... Nf6? { (-0.07 → 1.30) Mistake. Kf7 was best. } { [%eval 1.3] } (14... Kf7 15. Ne2 Ne7 16. g6 Kxg6 17. Nf4 Rc8 18. Nxg6 hxg6 19. h4 b5 20. Kd2 b4 21. Rd1) 15. gxf6 { [%eval 1.38] } 15... Ke7?? { (1.38 → 6.41) Blunder. Kf7 was best. } { [%eval 6.41] } (15... Kf7 16. Nf3 Kxf6 17. Ng5 Kxg5 18. Rd1 Rd8 19. Rxd8 Kf6 20. Kd2 Ke6 21. Ra8 Ke5 22. e4) 16. fxe7 { [%eval 7.49] } 16... Rf8? { (7.49 → Mate in 18) Checkmate is now unavoidable. Rg8 was best. } { [%eval #18] } (16... Rg8 17. h4) 17. exf8=R { [%eval #17] } 17... h5 { [%eval #13] } 18. Rd8 { [%eval #11] } 18... c5 { [%eval #10] } 19. Rd4?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. h4 was best. } { [%eval 0.0] } (19. h4 b5 20. c4 bxc4 21. Rd3 cxd3 22. Kd2 c4 23. Kxd3 cxd3 24. h3 d2 25. Rh2 d1=Q) 19... cxd4 { [%eval 0.13] } 20. exd4 { [%eval 1.23] } 20... b5 { [%eval 0.63] } 21. c4?? { (0.63 → Mate in 15) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-15] } (21. Ne2 b4) 21... bxc4 { [%eval #-15] } 22. Kd1 { [%eval #-10] } 22... c3 { [%eval #-10] } 23. Kd2 { [%eval #-9] } 23... cxd2 { [%eval #-9] } 24. h4 { [%eval #-8] } 24... d1=B?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. d1=K was best. } { [%eval #3] } (24... d1=K 25. Ne2 Kxe2 26. Rd1 Kxd1 27. d5 Ke2 28. h3 Kf3 29. d6 Kf4 30. d7 Kg5 31. hxg5) 25. d5?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-1] } (25. Nf3 Bxf3 26. h3 Bxh1 27. d5 Bxd5#) 25... Be2 { [%eval #-1] } 26. Nxe2# { Game ends by variant rule. } 0-1