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[Event "rated Antichess game"] [Site "https://lichess.org/sJhSsDag"] [Date "2022.08.12"] [White "chorapopi"] [Black "PGiraud"] [Result "1-0"] [GameId "sJhSsDag"] [UTCDate "2022.08.12"] [UTCTime "22:27:43"] [WhiteElo "1422"] [BlackElo "1120"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.14] } 1... b6? { (-0.14 → 0.96) Mistake. e6 was best. } { [%eval 0.96] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. b4? { (0.96 → -0.58) Mistake. e3 was best. } { [%eval -0.58] } (2. e3 b5 3. Bxb5 e6 4. Bxd7 Bxd7 5. a4 Bxa4 6. Rxa4 Qxd2) 2... Ba6?? { (-0.58 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (2... a5 3. bxa5 Rxa5 4. c4 Rxa2 5. Rxa2 Ba6 6. Rxa6 Nxa6 7. c5) 3. c4?? { (Mate in 15 → -0.37) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.37] } (3. Bb2 Bxe2 4. Bxg7 Bxg7 5. Bxe2 Bxa1 6. Ba6 Nxa6 7. c4 Nxb4 8. f4 Nxa2 9. Qc1 Nxc1) 3... Bxc4 { [%eval 0.0] } 4. Qc2?! { (0.00 → -0.84) Inaccuracy. a4 was best. } { [%eval -0.84] } (4. a4) 4... Bxa2 { [%eval -0.87] } 5. Rxa2 { [%eval -0.61] } 5... Na6 { [%eval 0.08] } 6. Qxh7?! { (0.08 → -0.59) Inaccuracy. Rxa6 was best. } { [%eval -0.59] } (6. Rxa6) 6... Nxb4?? { (-0.59 → Mate in 16) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #16] } (6... Rxh7 7. Rxa6 Rxh2 8. Rxh2 b5 9. Rxa7 Rxa7 10. Na3 Rxa3 11. Bxa3 f5 12. Bc1 g6 13. Rh1) 7. Qxg8?? { (Mate in 16 → -3.00) Lost forced checkmate sequence. Rxa7 was best. } { [%eval -3.0] } (7. Rxa7 Rxh7 8. Rxc7 Qxc7 9. h3 Qxc1 10. d4 Qxe1 11. e4 Qxf2 12. Rh2 Qxf1 13. h4 Rxh4) 7... Nxa2?? { (-3.00 → Mate in 13) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #13] } (7... Rxg8 8. Rxa7 Rxa7 9. Na3 Rxa3 10. Bxa3 Nd3 11. Bxe7 Kxe7 12. exd3 Ke6 13. f3 Qh4 14. Nh3) 8. Qxf7 { [%eval #13] } 8... Nxc1 { [%eval #12] } 9. Qxg7 { [%eval #12] } 9... Nxe2 { [%eval #10] } 10. Kxe2 { [%eval #10] } 10... Rxh2 { [%eval #8] } 11. Rxh2 { [%eval #8] } 11... Bxg7 { [%eval #7] } 12. Rh6?? { (Mate in 7 → -0.45) Lost forced checkmate sequence. d4 was best. } { [%eval -0.45] } (12. d4 Bxd4 13. Kd1 Bxf2 14. Nd2 Bxg1 15. Bc4 Bxh2 16. Be6 dxe6 17. Ne4 Qxd1 18. Ng3 Bxg3#) 12... Bxh6 { [%eval -0.07] } 13. f4?! { (-0.07 → -0.69) Inaccuracy. g4 was best. } { [%eval -0.69] } (13. g4) 13... Bxf4 { [%eval -0.76] } 14. Ke3?? { (-0.76 → Mate in 13) Checkmate is now unavoidable. g4 was best. } { [%eval #-13] } (14. g4 Bxd2) 14... Bxe3 { [%eval #-13] } 15. dxe3 { [%eval #-12] } 15... d6?? { (Mate in 12 → -3.38) Lost forced checkmate sequence. Kf7 was best. } { [%eval -3.38] } (15... Kf7 16. Nc3 Qf8 17. Nce2 c5 18. g3 c4 19. Nf3 c3 20. Nxc3 b5 21. Nxb5 Rc8 22. Nxa7) 16. Bb5 { [%eval -3.92] } 16... Qd7 { [%eval -3.69] } 17. Bxd7 { [%eval -3.18] } 17... Kxd7 { [%eval -3.59] } 18. Nh3?! { (-3.59 → -5.01) Inaccuracy. Nd2 was best. } { [%eval -5.01] } (18. Nd2 c5 19. g4 b5 20. Nc4 bxc4 21. g5 c3 22. g6 c2 23. Nh3 a5 24. e4 e5) 18... e5?! { (-5.01 → -3.41) Inaccuracy. c5 was best. } { [%eval -3.41] } (18... c5 19. Nd2) 19. g4 { [%eval -4.15] } 19... e4 { [%eval -3.57] } 20. Ng1? { (-3.57 → -6.65) Mistake. Nc3 was best. } { [%eval -6.65] } (20. Nc3) 20... d5 { [%eval -5.85] } 21. Nf3?! { (-5.85 → -11.64) Inaccuracy. g5 was best. } { [%eval -11.64] } (21. g5 c5) 21... exf3 { [%eval -12.4] } 22. e4?! { (-12.40 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #-12] } (22. g5 Ke6) 22... dxe4 { [%eval #-12] } 23. g5 { [%eval #-11] } 23... Ke8?? { (Mate in 11 → -4.31) Lost forced checkmate sequence. Ke6 was best. } { [%eval -4.31] } (23... Ke6 24. Na3 c5 25. Nb1 f2 26. g6 c4 27. g7 c3 28. Nxc3 f1=Q 29. Nxe4 Kd6 30. Nxd6) 24. g6?? { (-4.31 → Mate in 9) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-9] } (24. Nd2 e3) 24... Kf7 { [%eval #-9] } 25. gxf7 { [%eval #-8] } 25... Re8?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. f2 was best. } { [%eval #10] } (25... f2 26. f8=K Rxf8 27. Na3 b5 28. Nxb5 a6 29. Nxc7 Rc8 30. Nxa6 Rc5 31. Nxc5 f1=K 32. Nxe4) 26. fxe8=K?? { (Mate in 10 → 0.28) Lost forced checkmate sequence. fxe8=R was best. } { [%eval 0.28] } (26. fxe8=R f2 27. Rxe4 f1=B 28. Nd2 c5 29. Nxf1 c4 30. Rxc4 b5 31. Rd4 a6 32. Ne3 b4) 26... f2?? { (0.28 → Mate in 14) Checkmate is now unavoidable. e3 was best. } { [%eval #14] } (26... e3 27. Ke7) 27. Ke7?? { (Mate in 14 → -1.55) Lost forced checkmate sequence. Nd2 was best. } { [%eval -1.55] } (27. Nd2 f1=R 28. Nxe4 Rf6 29. Nxf6 c5 30. Ke7 c4 31. Kd6 b5 32. Ne4 c3 33. Nxc3 a5) 27... c5 { [%eval -1.42] } 28. Kf6 { [%eval -1.92] } 28... f1=K?! { (-1.92 → -1.00) Inaccuracy. a5 was best. } { [%eval -1.0] } (28... a5 29. Kg5 a4 30. Nd2 b5 31. Nxe4 f1=R 32. Nxc5 Rb1 33. Nxa4 bxa4 34. Kf4 a3 35. Kf3) 29. Kg5 { [%eval -1.28] } 29... e3?? { (-1.28 → Mate in 11) Checkmate is now unavoidable. b5 was best. } { [%eval #11] } (29... b5) 30. Nd2 { [%eval #11] } 30... exd2 { [%eval #10] } 31. Kf5?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Kf4 was best. } { [%eval 0.0] } (31. Kf4 d1=R 32. Kg3 Kg2 33. Kxg2 Rd7 34. Kf2 Rd4 35. Ke1 Rh4 36. Ke2 Ra4 37. Ke3 Rf4) 31... d1=K?? { (0.00 → Mate in 2) Checkmate is now unavoidable. d1=R was best. } { [%eval #2] } (31... d1=R 32. Kf4 c4 33. Ke4 Rd4 34. Kxd4 a5 35. Kxc4 b5 36. Kxb5 Kf2 37. Kxa5 Kf3 38. Kb4) 32. Ke4 { [%eval #2] } 32... c4 { [%eval #1] } 33. Kd3 { [%eval #1] } 33... cxd3# { Game ends by variant rule. } 1-0