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[Event "Rated Antichess game"] [Site "https://lichess.org/sJ8fNGMI"] [Date "2019.01.10"] [White "ahi_g"] [Black "scrappy_doo"] [Result "0-1"] [UTCDate "2019.01.10"] [UTCTime "16:57:51"] [WhiteElo "1602"] [BlackElo "1427"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+39"] [Variant "Antichess"] [TimeControl "900+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.71) Inaccuracy. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxf7 Qxe3) 1... d6?? { (-0.71 → Mate in 16) Checkmate is now unavoidable. g6 was best. } (1... g6 2. c4) 2. g4 Bxg4 3. Nf3?? { (Mate in 15 → -5.90) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6 7. d4 Nxd4 8. Nf3 Nxf3 9. Rg1 Nxe1) 3... Bxf3 4. exf3 Na6?? { (-6.33 → 2.06) Blunder. b5 was best. } (4... b5 5. Bxb5) 5. Bxa6 bxa6 6. Nc3?? { (1.75 → -3.17) Blunder. f4 was best. } (6. f4 c6) 6... d5 7. Nxd5 Qxd5 8. d4?? { (-4.10 → Mate in 13) Checkmate is now unavoidable. a3 was best. } (8. a3 Qxd2) 8... Qxf3 9. Qxf3 e6?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. g5 was best. } (9... g5 10. Qxa8 f5 11. Bxg5 a5 12. Qxe8 Bh6 13. Bxh6 Nxh6 14. Qxe7 Nf7 15. Qxf7 Rd8 16. Qxh7) 10. Qxf7 Kxf7 11. d5 exd5 12. c4?? { (Mate in 8 → -3.84) Lost forced checkmate sequence. b4 was best. } (12. b4 Bxb4 13. Rg1 Bxe1 14. Rxg7 Bxf2 15. Rxh7 Rxh7 16. Bd2 Rxh2 17. Rg1 Bxg1 18. a4 Rxd2) 12... dxc4 13. b4?? { (-3.19 → Mate in 10) Checkmate is now unavoidable. Bh6 was best. } (13. Bh6 Nxh6) 13... cxb3 14. axb3 Ba3 15. Rxa3 Rf8 16. Rxa6 Rb8 17. Rxa7 Rxb3 18. Rxc7 Rg3 19. Rxf7 Ra3 20. Rxg7 h6 21. Rxg8 Rxg8 22. Bxa3 Rf8?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Rg3 was best. } (22... Rg3 23. fxg3 h5 24. g4 hxg4 25. Rg1 g3 26. hxg3#) 23. Bxf8 h5 24. Rg1 h4 25. f4 h3 26. Rg2 hxg2 27. Kf1?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. Be7 was best. } (27. Be7 g1=Q 28. h4 Qxe1 29. Ba3 Qxh4 30. Bb4 Qxf4 31. Bf8 Qxf8#) 27... gxf1=K 28. h4 Kg2?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Ke2 was best. } (28... Ke2 29. f5 Kd3 30. f6 Kd4 31. Bc5 Kxc5 32. f7 Kd6 33. f8=R Ke7 34. Rd8 Kxd8 35. h5) 29. h5 Kf2 30. h6 Ke2 31. h7 Kd3 32. f5?? { (0.00 → Mate in 5) Checkmate is now unavoidable. h8=R was best. } (32. h8=R Kc3 33. Bb4 Kxb4 34. Re8 Kc3 35. f5 Kd3 36. Rh8 Kc4 37. f6 Kd5 38. Rg8 Kd6) 32... Kd4 33. Bh6 Ke3 34. Bxe3# { Game ends by variant rule. } 0-1