FEN
[Event "rated bullet game"]
[Site "https://lichess.org/sHBz1s0W"]
[Date "2024.06.06"]
[Round "-"]
[White "Fouad_MM"]
[Black "fornax-engine"]
[Result "0-1"]
[GameId "sHBz1s0W"]
[UTCDate "2024.06.06"]
[UTCTime "23:20:54"]
[WhiteElo "1066"]
[BlackElo "2429"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[BlackTitle "BOT"]
[Variant "Standard"]
[TimeControl "120+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.17] } 2. Qh5 { [%eval -0.31] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Nc6 { [%eval -0.18] } 3. Bc4 { [%eval -0.34] } 3... g6 { [%eval -0.23] } 4. Qf3 { [%eval -0.2] } 4... Nf6 { [%eval -0.23] } 5. Ne2 { [%eval -0.28] } 5... Bg7 { [%eval -0.19] } 6. d3 { [%eval -0.33] } 6... d5 { [%eval -0.21] } 7. exd5 { [%eval -0.29] } 7... Nb4 { [%eval -0.29] } 8. Bb3 { [%eval -0.3] } 8... O-O { [%eval 0.09] } 9. a3?! { (0.09 → -0.61) Inaccuracy. Nec3 was best. } { [%eval -0.61] } (9. Nec3 c6) 9... Nbxd5 { [%eval -0.53] } 10. Bxd5 { [%eval -0.96] } 10... Qxd5 { [%eval -0.5] } 11. Qxd5 { [%eval -0.4] } 11... Nxd5 { [%eval -0.53] } 12. O-O { [%eval -0.83] } 12... f5 { [%eval -0.49] } 13. Nbc3 { [%eval -0.53] } 13... Nxc3 { [%eval -0.37] } 14. Nxc3 { [%eval -0.41] } 14... f4 { [%eval 0.11] } 15. Ne4 { [%eval 0.14] } 15... b6 { [%eval 0.23] } 16. f3 { [%eval 0.13] } 16... a5 { [%eval 0.28] } 17. b3 { [%eval 0.0] } 17... a4 { [%eval 0.03] } 18. b4 { [%eval 0.0] } 18... Bb7 { [%eval 0.17] } 19. Bb2 { [%eval -0.01] } 19... Rad8 { [%eval 0.24] } 20. Rab1 { [%eval -0.08] } 20... Rf7 { [%eval 0.27] } 21. Rfd1 { [%eval 0.01] } 21... h5 { [%eval 0.26] } 22. h4 { [%eval 0.0] } 22... Re7 { [%eval 0.1] } 23. Ng5 { [%eval 0.01] } 23... Bf6 { [%eval 0.04] } 24. Kh2 { [%eval 0.0] } 24... b5 { [%eval 0.06] } 25. Kh3 { [%eval -0.1] } 25... Kg7 { [%eval -0.07] } 26. g3 { [%eval -0.25] } 26... Bxg5 { [%eval -0.2] } 27. hxg5 { [%eval -0.25] } 27... Bxf3 { [%eval -0.22] } 28. Rf1? { (-0.22 → -1.48) Mistake. Re1 was best. } { [%eval -1.48] } (28. Re1 Bg4+) 28... Bg4+ { [%eval -1.49] } 29. Kg2 { [%eval -1.57] } 29... f3+ { [%eval -1.73] } 30. Kg1 { [%eval -1.41] } 30... Rf8 { [%eval -1.25] } 31. Rf2?! { (-1.25 → -1.88) Inaccuracy. Kf2 was best. } { [%eval -1.88] } (31. Kf2 Kf7) 31... Rf5 { [%eval -1.68] } 32. Rbf1 { [%eval -1.78] } 32... Rxg5 { [%eval -1.77] } 33. d4?? { (-1.77 → -5.37) Blunder. Re1 was best. } { [%eval -5.37] } (33. Re1) 33... e4 { [%eval -5.22] } 34. Bc1 { [%eval -5.88] } 34... e3 { [%eval -5.8] } 35. Rxf3 { [%eval -5.74] } 35... Bxf3 { [%eval -5.67] } 36. Rxf3 { [%eval -5.51] } 36... e2 { [%eval -5.82] } 37. Bd2 { [%eval -5.82] } 37... e1=Q+ { [%eval -5.7] } 38. Bxe1 { [%eval -5.7] } 38... Rxe1+ { [%eval -5.46] } 39. Rf1?? { (-5.46 → Mate in 22) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-22] } (39. Kf2 Re7 40. Rc3 Rd5 41. Rc5 Rxd4 42. Rxb5 Rd2+ 43. Kf3 Rxc2 44. Ra5 Rc3+) 39... Rxf1+ { [%eval -9.71] } 40. Kxf1 { [%eval -9.32] } 40... Rxg3 { [%eval -9.12] } 41. Kf2 { [%eval -8.81] } 41... Rxa3 { [%eval #-14] } 42. Ke2 { [%eval #-10] } 42... Rh3 { [%eval #-9] } 43. Kd2 { [%eval #-9] } 43... a3 { [%eval #-8] } 44. d5 { [%eval #-6] } 44... a2 { [%eval #-5] } 45. d6 { [%eval #-4] } 45... a1=Q { [%eval #-3] } 46. d7 { [%eval #-3] } 46... Qc3+ { [%eval #-2] } 47. Ke2 { [%eval #-2] } 47... Rh2+ { [%eval #-1] } 48. Kd1 { [%eval #-1] } 48... Qd2# { Black wins by checkmate. } 0-1