FEN
[Event "rated rapid game"]
[Site "https://lichess.org/sCBUQ77b"]
[Date "2023.04.03"]
[Round "-"]
[White "Thibz56"]
[Black "sakamoto05"]
[Result "0-1"]
[GameId "sCBUQ77b"]
[UTCDate "2023.04.03"]
[UTCTime "20:13:42"]
[WhiteElo "1047"]
[BlackElo "1002"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+30"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.21] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.21] } 4... d6 { [%eval 0.24] } 5. c3 { [%eval 0.23] } 5... Be6?? { (0.23 → 2.44) Blunder. Bb6 was best. } { [%eval 2.44] } (5... Bb6 6. b4 Nf6 7. a4 a6 8. d3 Ne7 9. a5 Ba7 10. Bb3) 6. Bxe6 { [%eval 2.33] } 6... fxe6 { [%eval 2.47] } 7. d4 { [%eval 1.41] } 7... exd4?! { (1.41 → 2.57) Inaccuracy. Bb6 was best. } { [%eval 2.57] } (7... Bb6 8. d5 exd5 9. exd5 Nce7 10. Ng5 Nf6 11. Ne6 Qd7 12. c4) 8. cxd4 { [%eval 2.54] } 8... d5?? { (2.54 → 8.56) Blunder. Bb6 was best. } { [%eval 8.56] } (8... Bb6 9. d5 exd5 10. exd5 Ne5 11. Nxe5 dxe5 12. Qh5+ Kf8 13. Qxe5 Nf6 14. Nc3 Qe7 15. Qf4) 9. dxc5 { [%eval 8.01] } 9... dxe4 { [%eval 8.38] } 10. Qxd8+ { [%eval 8.14] } 10... Rxd8 { [%eval 7.92] } 11. Ng5 { [%eval 8.1] } 11... Nf6 { [%eval 8.07] } 12. Nxe6 { [%eval 8.23] } 12... Rd7 { [%eval 8.22] } 13. Re1 { [%eval 6.75] } 13... Kf7 { [%eval 7.23] } 14. Ng5+ { [%eval 7.3] } 14... Kg6 { [%eval 7.25] } 15. Nc3 { [%eval 7.09] } 15... Nd4 { [%eval 7.31] } 16. Ncxe4?! { (7.31 → 4.94) Inaccuracy. Rb1 was best. } { [%eval 4.94] } (16. Rb1) 16... Nxe4?! { (4.94 → 6.56) Inaccuracy. Nc2 was best. } { [%eval 6.56] } (16... Nc2 17. Be3) 17. Rxe4?! { (6.56 → 5.06) Inaccuracy. Nxe4 was best. } { [%eval 5.06] } (17. Nxe4) 17... Nc2?! { (5.06 → 7.86) Inaccuracy. Ne2+ was best. } { [%eval 7.86] } (17... Ne2+ 18. Kf1 Nxc1 19. Rxc1 Kxg5 20. c6 bxc6 21. Rc5+ Rd5 22. Rxc6 Rd1+ 23. Re1 Rxe1+ 24. Kxe1) 18. Rb1?? { (7.86 → Mate in 2) Checkmate is now unavoidable. g4 was best. } { [%eval #-2] } (18. g4) 18... Rd1+ { [%eval #-1] } 19. Re1 { [%eval #-1] } 19... Rxe1# { Black wins by checkmate. } 0-1