- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/s8aXMZRW"] [Date "2021.07.22"] [White "luca_antichess"] [Black "AntiChess_only4"] [Result "0-1"] [GameId "s8aXMZRW"] [UTCDate "2021.07.22"] [UTCTime "05:24:43"] [WhiteElo "1967"] [BlackElo "1626"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.71) Inaccuracy. e3 was best. } { [%eval -0.71] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... b5? { (-0.71 → 0.42) Mistake. e6 was best. } { [%eval 0.42] } (1... e6 2. c5 Bxc5 3. d4 Bxd4 4. Qxd4 Qg5 5. Qxg7 Qxc1 6. Qxg8) 2. cxb5 { [%eval 0.0] } 2... Ba6?! { (0.00 → 0.94) Inaccuracy. g6 was best. } { [%eval 0.94] } (2... g6 3. e3 Na6 4. bxa6 Bxa6 5. Bxa6 Nh6 6. Bc8 Qxc8 7. Ne2) 3. bxa6 { [%eval 1.1] } 3... Nxa6 { [%eval 0.64] } 4. b4 { [%eval 0.99] } 4... Nxb4 { [%eval 0.85] } 5. Qa4 { [%eval 1.15] } 5... Nxa2 { [%eval 1.61] } 6. Qxa7 { [%eval 0.56] } 6... Nxc1? { (0.56 → 2.21) Mistake. Rxa7 was best. } { [%eval 2.21] } (6... Rxa7 7. Rxa2 Rxa2 8. Bb2 Rxb2 9. d3 Rxe2 10. Nxe2 Qc8 11. d4) 7. Qxc7? { (2.21 → 0.76) Mistake. Qxa8 was best. } { [%eval 0.76] } (7. Qxa8 Nxe2 8. Qxd8 Nxg1 9. Rxg1 Kxd8 10. Ra3 Nf6 11. Rf3 Ne4) 7... Nxe2?? { (0.76 → Mate in 12) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #12] } (7... Qxc7 8. Rxa8 Nxe2 9. Rxe8 Qxh2 10. Rxf8 Qxh1 11. Bxe2 Qxg2 12. Rxg8) 8. Qxd7 { [%eval #11] } 8... Qxd7 { [%eval #10] } 9. Rxa8?? { (Mate in 10 → 2.94) Lost forced checkmate sequence. Bxe2 was best. } { [%eval 2.94] } (9. Bxe2 Rxa1 10. h4 Rxb1 11. Rh3 Rxe1 12. Rb3 Rxg1 13. Rb6 Qxd2 14. Bg4 Qxf2 15. Rc6 Qxg2) 9... Qxd2 { [%eval 1.83] } 10. Rxe8 { [%eval 4.09] } 10... Qxe1?! { (4.09 → 6.44) Inaccuracy. Nxg1 was best. } { [%eval 6.44] } (10... Nxg1 11. Rxf8 Qxf2 12. Kxf2 e6 13. Rxg8 Rxg8 14. Kxg1 Rf8 15. Kf2 f6 16. Na3 h6 17. Nb5) 11. Rxf8 { [%eval 6.51] } 11... Qxf2 { [%eval 10.48] } 12. Rxf7 { [%eval #18] } 12... Qxf1 { [%eval #10] } 13. Nxe2?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Rxg7 was best. } { [%eval #-12] } (13. Rxg7 Qxg2 14. Rxg2 Nxg1 15. Rxg8 Rxg8 16. Rxg1 Rxg1 17. h4 Rxb1 18. h5 Rg1 19. h6 Rg7) 13... Qxg2 { [%eval #-12] } 14. Rxg7 { [%eval #-11] } 14... Qxh2 { [%eval #-11] } 15. Rxe7 { [%eval #-4] } 15... Nxe7 { [%eval #-4] } 16. Rxh2 { [%eval #-3] } 16... Rd8 { [%eval #-3] } 17. Rxh7 { [%eval #-2] } 17... Rc8 { [%eval #-2] } 18. Rxe7 { [%eval #-1] } 18... Rc7 { [%eval #-1] } 19. Rxc7# { Game ends by variant rule. } 0-1