FEN
[Event "casual Horde game"]
[Site "https://lichess.org/s5Ysn9Nv"]
[Date "2024.08.27"]
[White "SelflessDoctor"]
[Black "Amr3303"]
[Result "0-1"]
[GameId "s5Ysn9Nv"]
[UTCDate "2024.08.27"]
[UTCTime "10:21:22"]
[WhiteElo "1500"]
[BlackElo "1500"]
[Variant "Horde"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d5 { [%eval 0.98] } 1... e6 { [%eval 0.76] } 2. fxe6 { [%eval 0.59] } 2... fxe6 { [%eval 0.9] } 3. f5?! { (0.90 → 0.10) Inaccuracy. h5 was best. } { [%eval 0.1] } (3. h5 g6 4. h4 gxh5 5. gxh5 h6 6. g4 Be7 7. g6 Nf6) 3... e5 { [%eval -0.01] } 4. d4 { [%eval 0.0] } 4... exd4 { [%eval 0.07] } 5. exd4 { [%eval 0.28] } 5... d6 { [%eval 0.37] } 6. cxd6 { [%eval 0.0] } 6... cxd6 { [%eval -0.3] } 7. c5 { [%eval -0.23] } 7... dxc5 { [%eval -0.07] } 8. dxc5 { [%eval -0.58] } 8... b6?! { (-0.58 → 0.15) Inaccuracy. g6 was best. } { [%eval 0.15] } (8... g6 9. c4) 9. cxb6?! { (0.15 → -0.58) Inaccuracy. c6 was best. } { [%eval -0.58] } (9. c6 a5 10. d4 Ne7 11. d3 Nxd5 12. exd5 Qxd5 13. e4 Qd8 14. e3 g6) 9... axb6 { [%eval -0.61] } 10. a5?? { (-0.61 → -3.48) Blunder. c4 was best. } { [%eval -3.48] } (10. c4 g6 11. fxg6 hxg6 12. e5 Nd7 13. f4 Qc7 14. d4 Rxa4 15. e4 Ra8) 10... bxa5 { [%eval -3.39] } 11. bxa5 { [%eval -3.45] } 11... Rxa5 { [%eval -3.46] } 12. c4 { [%eval -3.53] } 12... Qb6 { [%eval -3.05] } 13. b4? { (-3.05 → -5.30) Mistake. a4 was best. } { [%eval -5.3] } (13. a4 g6) 13... Ra7 { [%eval -4.69] } 14. a4?! { (-4.69 → -7.50) Inaccuracy. c3 was best. } { [%eval -7.5] } (14. c3 Qc7) 14... Rxa4 { [%eval -7.51] } 15. b3 { [%eval -9.39] } 15... Rxb4 { [%eval -8.86] } 16. c3 { [%eval -10.0] } 16... Rxb5 { [%eval -7.46] } 17. cxb5 { [%eval -8.31] } 17... Qxb5 { [%eval -8.08] } 18. c4 { [%eval -10.92] } 18... Qc5 { [%eval -8.53] } 19. c3 { [%eval -11.08] } 19... Qa3 { [%eval -11.23] } 20. b2 { [%eval -12.47] } 20... Qxa2 { [%eval -12.85] } 21. f6 { [%eval -14.14] } 21... gxf6 { [%eval -14.49] } 22. gxf6 { [%eval -14.24] } 22... Nxf6 { [%eval -14.01] } 23. e5 { [%eval -14.27] } 23... Ng8 { [%eval -13.61] } 24. e6 { [%eval -14.84] } 24... Ke7 { [%eval -13.98] } 25. f4 { [%eval -13.63] } 25... Qxa1 { [%eval -13.85] } 26. f5 { [%eval -13.24] } 26... Nf6 { [%eval -12.34] } 27. g5 { [%eval -12.4] } 27... Ne4 { [%eval -11.17] } 28. f6+ { [%eval -12.84] } 28... Nxf6 { [%eval -12.92] } 29. gxf6+ { [%eval -13.01] } 29... Kxf6 { [%eval -12.94] } 30. f4 { [%eval -13.46] } 30... Qxd1 { [%eval -13.4] } 31. g4 { [%eval -13.53] } 31... h6 { [%eval -12.03] } 32. f5 { [%eval -13.38] } 32... Qxb3 { [%eval -13.31] } 33. g5+ { [%eval -15.54] } 33... hxg5 { [%eval -15.46] } 34. hxg5+ { [%eval -15.55] } 34... Kxg5 { [%eval -15.33] } 35. g4 { [%eval -16.52] } 35... Qxc4 { [%eval -16.67] } 36. e4 { [%eval -19.04] } 36... Qxe4 { [%eval -19.09] } 37. g2 { [%eval -18.59] } 37... Qxd5 { [%eval -17.75] } 38. d4 { [%eval -19.85] } 38... Qa2 { [%eval -19.84] } 39. f3 { [%eval -20.73] } 39... Qxb2 { [%eval -20.67] } 40. e3 { [%eval -22.91] } 40... Qxc3 { [%eval -21.28] } 41. e4?! { (-21.28 → Mate in 17) Checkmate is now unavoidable. f4+ was best. } { [%eval #-17] } (41. f4+ Kf6) 41... Qxd4 { [%eval -23.69] } 42. g3?! { (-23.69 → Mate in 10) Checkmate is now unavoidable. e7 was best. } { [%eval #-10] } (42. e7 Bxe7) 42... Rxh3 { [%eval #-9] } 43. f4+ { [%eval #-9] } 43... Kxg4 { [%eval #-8] } 44. e5 { [%eval #-7] } 44... Rxh2 { [%eval #-7] } 45. f6 { [%eval #-6] } 45... Bxe6 { [%eval #-5] } 46. f5 { [%eval #-5] } 46... Bxf5 { [%eval #-5] } 47. e6 { [%eval #-5] } 47... Bd6 { [%eval #-6] } 48. e7 { [%eval #-6] } 48... Qxf6?! { (Mate in 6 → -14.16) Lost forced checkmate sequence. Rh8 was best. } { [%eval -14.16] } (48... Rh8 49. e8=Q Rxe8 50. f7 Rd8 51. h2 Bxg3 52. hxg3 Kxg3 53. f8=Q Rxf8#) 49. e8=Q { [%eval -14.02] } 49... Kxg3?? { (-14.02 → 0.00) Blunder. Rc2 was best. } { [%eval 0.0] } (49... Rc2 50. Qa4+ Kh3 51. g4 Bg6 52. Qb3+ Kxg4 53. Qb6 Qe6 54. Qd4+ Be4 55. Qg1+) 50. Qg8+ { [%eval 0.0] } 50... Kf2 { [%eval 0.0] } 51. Qa2+ { [%eval 0.0] } 51... Ke3 { [%eval 0.0] } 52. Qb3+ { [%eval 0.0] } 52... Ke4 { [%eval 0.0] } 53. Qc4+ { [%eval 0.0] } 53... Kf3 { [%eval 0.0] } 54. Qd5+ { [%eval 0.0] } 54... Kg4 { [%eval 0.0] } 55. Qc4+ { [%eval 0.0] } 55... Kg5 { [%eval 0.0] } 56. Qc1+?? { (0.00 → -8.96) Blunder. Qf4+ was best. } { [%eval -8.96] } (56. Qf4+ Kg6 57. Qxf5+ Qxf5) 56... Bf4?? { (-8.96 → 0.00) Blunder. Rd2 was best. } { [%eval 0.0] } (56... Rd2 57. Qxd2+ Kg6 58. Qg2+ Kh7 59. h3 Be5 60. Qa2 Kg7 61. Qa8 Nd7 62. Qh1) 57. Qg1+?? { (0.00 → -8.67) Blunder. Qxf4+ was best. } { [%eval -8.67] } (57. Qxf4+ Kh5 58. Qxf5+ Qxf5) 57... Bg4?? { (-8.67 → 0.00) Blunder. Rg2 was best. } { [%eval 0.0] } (57... Rg2) 58. Qg2?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Qxg4+ was best. } { [%eval #-3] } (58. Qxg4+ Kh6 59. Qxf4+ Qxf4) 58... Rxh1? { (Mate in 3 → -7.22) Lost forced checkmate sequence. Rxg2 was best. } { [%eval -7.22] } (58... Rxg2 59. hxg2 Nd7 60. g3 Bxg3#) 59. Qxh1 { [%eval -7.37] } 59... Qc6 { [%eval -7.31] } 60. Qxc6? { (-7.31 → Mate in 1) Checkmate is now unavoidable. Qh8 was best. } { [%eval #-1] } (60. Qh8 Bf3 61. Qg7+ Qg6 62. Qc3 Bd5 63. Qd4 Qe4 64. Qg7+ Kh5 65. Qh8+ Kg6) 60... Nxc6# { Game ends by variant rule. } 0-1