FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/s4TBbAZn"]
[Date "2024.05.01"]
[White "IliasAkhmetov1"]
[Black "LoStregone"]
[Result "1-0"]
[GameId "s4TBbAZn"]
[UTCDate "2024.05.01"]
[UTCTime "23:17:00"]
[WhiteElo "1723"]
[BlackElo "1729"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.19] } 1... d6?? { (0.19 → Mate in 16) Checkmate is now unavoidable. g6 was best. } { [%eval #16] } (1... g6 2. d3 Bh6 3. Bxh6 Nxh6 4. g4 Nxg4 5. h3 Nxf2 6. Kxf2) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Bg2 { [%eval #15] } 3... Bxe2 { [%eval #14] } 4. Bxb7 { [%eval #14] } 4... Bxd1 { [%eval #13] } 5. Bxa8 { [%eval #13] } 5... Bxc2 { [%eval #12] } 6. Bc6 { [%eval #12] } 6... Bxb1 { [%eval #11] } 7. Rxb1 { [%eval #11] } 7... Nxc6 { [%eval #10] } 8. d4 { [%eval #10] } 8... Nxd4 { [%eval #9] } 9. Bh6?? { (Mate in 9 → -2.08) Lost forced checkmate sequence. Nf3 was best. } { [%eval -2.08] } (9. Nf3 Nxf3 10. Rg1 Nxh2 11. Rxg7 Bxg7 12. Bh6 Nxh6 13. Ra1 Bxb2 14. Rc1 Bxc1 15. a3 Bxa3) 9... Nxh6 { [%eval -1.93] } 10. Nf3 { [%eval -1.88] } 10... Nxf3 { [%eval -1.9] } 11. Rg1?? { (-1.90 → -4.59) Blunder. Ke2 was best. } { [%eval -4.59] } (11. Ke2 Nxh2 12. Rxh2 Kd7 13. Rxh6 gxh6 14. a3 Kc6 15. f4 h5 16. Kf3 h4 17. Ra1 h3) 11... Nxe1 { [%eval -3.78] } 12. Rxg7 { [%eval -3.39] } 12... Bxg7 { [%eval -3.27] } 13. Rxe1 { [%eval -2.3] } 13... Bxb2 { [%eval -2.43] } 14. Rxe7 { [%eval -2.56] } 14... Kxe7 { [%eval -2.96] } 15. a3 { [%eval -2.05] } 15... Bxa3 { [%eval -3.04] } 16. f4 { [%eval -3.2] } 16... f5 { [%eval -2.51] } 17. h4 { [%eval -1.65] } 17... Nf7?! { (-1.65 → -1.05) Inaccuracy. Kd7 was best. } { [%eval -1.05] } (17... Kd7 18. h5 Qg5 19. fxg5 Rg8 20. gxh6 Rg6 21. hxg6 hxg6 22. h7 c6 23. h8=K a5 24. Kg8) 18. h5 { [%eval -0.57] } 18... Ng5 { [%eval -4.19] } 19. fxg5 { [%eval -0.81] } 19... Re8?! { (-0.81 → 0.00) Inaccuracy. Qd7 was best. } { [%eval 0.0] } (19... Qd7 20. g6) 20. g6 { [%eval 0.0] } 20... hxg6 { [%eval 0.0] } 21. hxg6 { [%eval 0.0] } 21... Kf7 { [%eval 0.0] } 22. gxf7 { [%eval 0.0] } 22... Qh4 { [%eval 0.0] } 23. fxe8=K?? { (0.00 → Mate in 25) Checkmate is now unavoidable. fxe8=B was best. } { [%eval #-25] } (23. fxe8=B Qa4 24. Bxa4 f4 25. Bb5 Bc5 26. Bd3 a5 27. Bc4 Be3 28. Bd5 Bd2 29. Bc4) 23... Qd8 { [%eval #-25] } 24. Kxd8 { [%eval #-24] } 24... Bb2 { [%eval #-24] } 25. Kxc7 { [%eval #-23] } 25... a5 { [%eval #-23] } 26. Kxd6 { [%eval #-22] } 26... Be5 { [%eval #-22] } 27. Kxe5 { [%eval #-21] } 27... f4?? { (Mate in 21 → Mate in 5) Lost forced checkmate sequence. a4 was best. } { [%eval #5] } (27... a4 28. Kxf5 a3 29. Ke6 a2 30. Kd5 a1=R 31. Ke5 Rc1 32. Ke4 Rc6 33. Kf3 Rd6 34. Kf4) 28. Kxf4 { [%eval #5] } 28... a4 { [%eval #4] } 29. Ke3 { [%eval #4] } 29... a3 { [%eval #3] } 30. Kd2 { [%eval #3] } 30... a2 { [%eval #2] } 31. Kc2 { [%eval #2] } 31... a1=N { [%eval #1] } 32. Kb3 { [%eval #1] } 32... Nxb3# { Game ends by variant rule. } 1-0