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[Event "rated Antichess game"] [Site "https://lichess.org/rzPDZDHQ"] [Date "2023.01.12"] [White "mqk"] [Black "ZDega"] [Result "0-1"] [GameId "rzPDZDHQ"] [UTCDate "2023.01.12"] [UTCTime "18:45:18"] [WhiteElo "1797"] [BlackElo "1432"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } { [%eval -0.68] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6 { [%eval -0.63] } 2. b4 { [%eval -0.83] } 2... Bxb4 { [%eval -0.95] } 3. Bb2?? { (-0.95 → -4.64) Blunder. e3 was best. } { [%eval -4.64] } (3. e3 Bxd2 4. Bxd2 Nh6 5. Qg4 Nxg4 6. Bc4 Nxe3 7. Bxe6 fxe6) 3... Bxd2 { [%eval -4.54] } 4. Bxg7 { [%eval -3.14] } 4... Bxe1 { [%eval -4.05] } 5. Bxh8 { [%eval -4.95] } 5... Bxf2 { [%eval -4.64] } 6. Qxd7 { [%eval -4.9] } 6... Bxd7?? { (-4.90 → -0.56) Blunder. Kxd7 was best. } { [%eval -0.56] } (6... Kxd7 7. Bd4 Bxg1 8. Bxa7 Rxa7 9. Rxg1 Rxa2 10. Rxa2 Qe8 11. Ra6) 7. Bf6 { [%eval -3.45] } 7... Qxf6?? { (-3.45 → Mate in 10) Checkmate is now unavoidable. Bxg1 was best. } { [%eval #10] } (7... Bxg1 8. Rxg1) 8. Nd2?? { (Mate in 10 → -3.07) Lost forced checkmate sequence. Nh3 was best. } { [%eval -3.07] } (8. Nh3 Qxa1 9. Nxf2 Qxb1 10. a4 Qxc2 11. e3 Qxf2 12. Be2 Bxa4 13. e4 Qxg2 14. Rd1 Bxd1) 8... Bxg1 { [%eval -2.97] } 9. Rxg1 { [%eval -3.32] } 9... Qxf1 { [%eval -3.15] } 10. Nxf1 { [%eval -3.29] } 10... Nc6?? { (-3.29 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (10... c5 11. Rh1) 11. h4?? { (Mate in 12 → -6.80) Lost forced checkmate sequence. Ne3 was best. } { [%eval -6.8] } (11. Ne3 h5 12. h3 f5 13. Nxf5 exf5 14. e4 fxe4 15. Rge1 Bxh3 16. Rxe4 Bxg2 17. Rxe8 Rxe8) 11... Nh6?? { (-6.80 → -0.40) Blunder. e5 was best. } { [%eval -0.4] } (11... e5) 12. Rh1 { [%eval -0.4] } 12... Ng8 { [%eval -1.19] } 13. h5?? { (-1.19 → -7.93) Blunder. Rh3 was best. } { [%eval -7.93] } (13. Rh3 Nge7) 13... h6?? { (-7.93 → Mate in 10) Checkmate is now unavoidable. Nge7 was best. } { [%eval #10] } (13... Nge7) 14. Ng3 { [%eval #10] } 14... e5 { [%eval #7] } 15. Nf5 { [%eval #7] } 15... Bxf5 { [%eval #6] } 16. g4 { [%eval #7] } 16... Bxg4 { [%eval #6] } 17. Rhc1 { [%eval #6] } 17... Bxe2 { [%eval #5] } 18. a4?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Re1 was best. } { [%eval #-12] } (18. Re1 Bxh5 19. Rxe5 Nxe5 20. Rd1 Bxd1 21. c4 Nxc4 22. a4 Bxa4#) 18... Bxh5 { [%eval #-11] } 19. a5 { [%eval #-10] } 19... Nxa5 { [%eval #-10] } 20. Rxa5 { [%eval #-9] } 20... Rb8 { [%eval #-9] } 21. Rxe5 { [%eval #-8] } 21... Kd7 { [%eval #-8] } 22. Rxh5 { [%eval #-7] } 22... Nf6 { [%eval #-7] } 23. Rxh6 { [%eval #-6] } 23... Rd8 { [%eval #-6] } 24. Rxf6 { [%eval #-5] } 24... Ra8 { [%eval #-6] } 25. Rxf7 { [%eval #-5] } 25... Rb8 { [%eval #-5] } 26. Rxd7 { [%eval #-4] } 26... Ra8 { [%eval #-4] } 27. Rxc7 { [%eval #-3] } 27... Rh8 { [%eval #-3] } 28. Rxb7 { [%eval #-2] } 28... Rg8 { [%eval #-2] } 29. Rxa7 { [%eval #-1] } 29... Ra8 { [%eval #-1] } 30. Rxa8# { Game ends by variant rule. } 0-1