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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ry2qXrIq"] [Date "2025.07.22"] [White "Abelsajan"] [Black "Sharklion"] [Result "1-0"] [GameId "ry2qXrIq"] [UTCDate "2025.07.22"] [UTCTime "19:21:59"] [WhiteElo "1618"] [BlackElo "1913"] [WhiteRatingDiff "+48"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. a4? { (0.49 → -0.99) Mistake. Na3 was best. } { [%eval -0.99] } (4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2 h5) 4... Bxa4 { [%eval 0.0] } 5. Rxa4 { [%eval 0.3] } 5... Qxd2 { [%eval 0.44] } 6. Rxa7? { (0.44 → -0.72) Mistake. Kxd2 was best. } { [%eval -0.72] } (6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4 Ra3 9. Nxa3 Nd7 10. Ke2 g5) 6... Rxa7?! { (-0.72 → 0.00) Inaccuracy. Qxe1 was best. } { [%eval 0.0] } (6... Qxe1 7. Qxe1 Rxa7 8. Qd1 Ra3 9. bxa3 Bxa3 10. Nxa3 Nc6 11. Qd5) 7. Nxd2?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-10] } (7. Kxd2 Bb4 8. Ke2 Bc3 9. bxc3 Ra3 10. Nxa3 Nc6 11. Kd2 Kd7) 7... Ra3 { [%eval #-10] } 8. bxa3 { [%eval #-9] } 8... Bxa3 { [%eval #-9] } 9. Bxa3 { [%eval #-8] } 9... c5 { [%eval #-8] } 10. Bxc5 { [%eval #-7] } 10... Kf8 { [%eval #-7] } 11. Bxf8 { [%eval #-6] } 11... h6 { [%eval #-9] } 12. Bxg7 { [%eval #-8] } 12... h5?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Nc6 was best. } { [%eval #11] } (12... Nc6 13. Bxh6 Rxh6 14. Qh5 Rxh5 15. h4 Rxh4 16. Rxh4 Nh6 17. Rxh6 e5 18. Rxc6) 13. Qxh5 { [%eval #11] } 13... Rxh5 { [%eval #10] } 14. Bf6 { [%eval #10] } 14... Nxf6 { [%eval #8] } 15. g4 { [%eval #9] } 15... Rxh2 { [%eval #8] } 16. Rxh2 { [%eval #8] } 16... Nxg4 { [%eval #7] } 17. f4 { [%eval #7] } 17... Nxh2 { [%eval #6] } 18. f5 { [%eval #6] } 18... exf5 { [%eval #5] } 19. Ne4 { [%eval #5] } 19... fxe4 { [%eval #4] } 20. Kf1 { [%eval #4] } 20... Nxf1 { [%eval #3] } 21. c3 { [%eval #3] } 21... Nxe3 { [%eval #2] } 22. c4 { [%eval #2] } 22... Nxc4 { [%eval #1] } 23. Nf3 { [%eval #1] } 23... exf3# { Game ends by variant rule. } 1-0