FEN
[Event "بس كدا Arena"]
[Site "https://lichess.org/rxc6KKoo"]
[Date "2025.08.31"]
[White "ahmed_912"]
[Black "Omar55k"]
[Result "0-1"]
[GameId "rxc6KKoo"]
[UTCDate "2025.08.31"]
[UTCTime "17:27:17"]
[WhiteElo "1706"]
[BlackElo "1722"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+17"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qh5?? { (Mate in 16 → 1.55) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.55] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... e6?? { (1.55 → Mate in 13) Checkmate is now unavoidable. Rb8 was best. } { [%eval #13] } (3... Rb8 4. Qxf7 Kxf7 5. b4 Rxb4 6. Bb2 Rxb2 7. Nc3 Rxa2 8. Nxa2) 4. Qxf7 { [%eval #13] } 4... Kxf7 { [%eval #12] } 5. Nf3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (5. b4 Bxb4 6. d4 Bxe1 7. e4 Bxf2 8. Nh3 Bxd4 9. a4 Bxa1 10. Bb2 Bxb2) 5... Qg5?? { (Mate in 12 → 0.15) Lost forced checkmate sequence. e5 was best. } { [%eval 0.15] } (5... e5 6. Nxe5 d5 7. Nxf7 Qd7 8. Nxh8 Qf7 9. Nxf7 g5 10. Nxg5 a5 11. Nxh7) 6. Nxg5 { [%eval -0.3] } 6... h5?? { (-0.30 → Mate in 13) Checkmate is now unavoidable. Bd6 was best. } { [%eval #13] } (6... Bd6 7. Nxe6) 7. Nxe6 { [%eval #13] } 7... Kxe6 { [%eval #11] } 8. g4 { [%eval #11] } 8... hxg4 { [%eval #11] } 9. f3 { [%eval #11] } 9... gxf3 { [%eval #10] } 10. Ke2?? { (Mate in 10 → -0.14) Lost forced checkmate sequence. Rg1 was best. } { [%eval -0.14] } (10. Rg1 Rxh2 11. Rxg7 Bxg7 12. b3 Bxa1 13. d3 Rxc2 14. a4 Rxc1 15. Na3 Rxe1) 10... fxe2?? { (-0.14 → Mate in 11) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #11] } (10... Rxh2 11. Kxf3) 11. Rf1?? { (Mate in 11 → -7.72) Lost forced checkmate sequence. Rd1 was best. } { [%eval -7.72] } (11. Rd1 exd1=Q 12. Na3 Bxa3 13. bxa3 Qxc2 14. Rb1 Qxb1 15. d3 Rxh2) 11... exf1=K?? { (-7.72 → Mate in 8) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #8] } (11... Rxh2) 12. Nc3 { [%eval #11] } 12... Rxh2 { [%eval #10] } 13. Nb5?? { (Mate in 10 → Mate in 16) Lost forced checkmate sequence. d4 was best. } { [%eval #-16] } (13. d4 Rxc2 14. b4 Rxc1 15. Rxc1 Bxb4 16. Rxf1 Bxc3 17. d5 Kxd5 18. e4 Kxe4) 13... Rxd2 { [%eval #-16] } 14. Bxd2 { [%eval #-10] } 14... axb5 { [%eval #-10] } 15. Rxf1 { [%eval #-9] } 15... Kf5 { [%eval #-9] } 16. Rxf5 { [%eval #-8] } 16... Rb8?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Bd6 was best. } { [%eval #6] } (16... Bd6 17. Rxb5 Ba3 18. bxa3 Bb7 19. Rxb7 a6 20. Rxc7 Ne7 21. Rxd7 Nc6 22. Rxg7) 17. Rxb5 { [%eval #6] } 17... Rxb5 { [%eval #5] } 18. Bb4?? { (Mate in 5 → -2.13) Lost forced checkmate sequence. e4 was best. } { [%eval -2.13] } (18. e4 Rxb2 19. e5 Rxc2 20. Be3 Rxa2 21. Bxa7 Rxa7 22. e6 dxe6#) 18... Bxb4 { [%eval -1.56] } 19. c3?? { (-1.56 → -6.57) Blunder. b3 was best. } { [%eval -6.57] } (19. b3 Bd2 20. c3 Rxb3 21. axb3 Bxe3 22. c4 d5 23. cxd5 c6 24. dxc6 g5) 19... Bxc3 { [%eval -7.66] } 20. bxc3 { [%eval #-12] } 20... Rb4 { [%eval #-12] } 21. cxb4 { [%eval #-11] } 21... c5 { [%eval #-11] } 22. bxc5 { [%eval #-10] } 22... d6 { [%eval #-22] } 23. cxd6 { [%eval #-21] } 23... Ne7?? { (Mate in 21 → -0.38) Lost forced checkmate sequence. a5 was best. } { [%eval -0.38] } (23... a5 24. d7 Bxd7 25. a4 Bxa4 26. e4 Bc2 27. e5 a4 28. e6 Nh6 29. e7) 24. dxe7 { [%eval 0.0] } 24... g5 { [%eval 0.41] } 25. e8=N?? { (0.41 → -1.51) Blunder. e4 was best. } { [%eval -1.51] } (25. e4) 25... g4 { [%eval -0.85] } 26. a4?? { (-0.85 → -2.97) Blunder. e4 was best. } { [%eval -2.97] } (26. e4 g3) 26... Ba6?? { (-2.97 → -0.77) Blunder. Bf5 was best. } { [%eval -0.77] } (26... Bf5) 27. a5 { [%eval -0.46] } 27... Bc4 { [%eval -0.13] } 28. Nf6?? { (-0.13 → Mate in 4) Checkmate is now unavoidable. a6 was best. } { [%eval #-4] } (28. a6) 28... Bd5?? { (Mate in 4 → 1.50) Lost forced checkmate sequence. a6 was best. } { [%eval 1.5] } (28... a6 29. Nxg4 Bd5 30. e4 Bxe4 31. Nh6 Bf5 32. Nxf5#) 29. Nxg4?? { (1.50 → Mate in 3) Checkmate is now unavoidable. Nxd5 was best. } { [%eval #-3] } (29. Nxd5 a6 30. Nf4 g3 31. Ne6 g2 32. e4 g1=K 33. Nd8 Kf2 34. Nc6 Ke2) 29... Bc4?? { (Mate in 3 → 0.75) Lost forced checkmate sequence. a6 was best. } { [%eval 0.75] } (29... a6 30. e4 Bxe4 31. Nh6 Bf5 32. Nxf5#) 30. e4?? { (0.75 → Mate in 2) Checkmate is now unavoidable. a6 was best. } { [%eval #-2] } (30. a6 Bxa6) 30... Bd5 { [%eval #-2] } 31. exd5 { [%eval #-1] } 31... a6 { [%eval #-1] } 32. d6# { Game ends by variant rule. } 0-1

