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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ruHdmX7h"] [Date "2023.05.25"] [White "chouille30"] [Black "MagicChess2010"] [Result "0-1"] [GameId "ruHdmX7h"] [UTCDate "2023.05.25"] [UTCTime "13:47:26"] [WhiteElo "1073"] [BlackElo "1113"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+61"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6 { [%eval 0.25] } 2. f3?? { (0.25 → -2.24) Blunder. b3 was best. } { [%eval -2.24] } (2. b3 g6 3. Nh3 Na6 4. d3 g5 5. Nxg5 Bh6 6. Nxf7 Bxc1) 2... g6?? { (-2.24 → 0.00) Blunder. e6 was best. } { [%eval 0.0] } (2... e6 3. b4) 3. h3?! { (0.00 → -0.96) Inaccuracy. d3 was best. } { [%eval -0.96] } (3. d3 f5 4. Bh6 Nxh6 5. g4 fxg4 6. fxg4 Nxg4 7. Nf3 Nxh2 8. Nxh2 g5 9. e3 Rg8) 3... d6? { (-0.96 → 0.29) Mistake. Nh6 was best. } { [%eval 0.29] } (3... Nh6 4. g4 Nxg4 5. fxg4 d6 6. h4 Bxg4 7. Rh3 Bxe2 8. Kxe2 Rg8 9. Qe1 Nd7 10. Qg3) 4. b3?? { (0.29 → -2.71) Blunder. f4 was best. } { [%eval -2.71] } (4. f4) 4... Bxh3 { [%eval -2.77] } 5. Nxh3 { [%eval -3.37] } 5... g5 { [%eval -3.71] } 6. Nxg5 { [%eval -3.7] } 6... h5?? { (-3.70 → 5.86) Blunder. f5 was best. } { [%eval 5.86] } (6... f5) 7. Nxf7 { [%eval 4.75] } 7... Kxf7 { [%eval 5.87] } 8. Rxh5 { [%eval 5.87] } 8... Rxh5 { [%eval 4.28] } 9. Bh3 { [%eval 6.24] } 9... Rxh3 { [%eval 5.65] } 10. e3?? { (5.65 → -0.95) Blunder. e4 was best. } { [%eval -0.95] } (10. e4 Rxg3) 10... Rxg3 { [%eval -1.03] } 11. d3 { [%eval -1.19] } 11... Rxf3 { [%eval -1.46] } 12. Qxf3 { [%eval -1.45] } 12... Bh6?? { (-1.45 → Mate in 10) Checkmate is now unavoidable. Nd7 was best. } { [%eval #10] } (12... Nd7 13. Qxa8) 13. Qxf7?? { (Mate in 10 → 1.92) Lost forced checkmate sequence. Qxa8 was best. } { [%eval 1.92] } (13. Qxa8 Bxe3 14. Qxa7 Bxc1 15. Qxb6 cxb6 16. Na3 Bxa3 17. Rc1 Bxc1 18. a3 Bxa3 19. b4 Bxb4) 13... Bxe3 { [%eval 2.12] } 14. Qxe7?? { (2.12 → -1.46) Blunder. Qxg8 was best. } { [%eval -1.46] } (14. Qxg8 Qxg8) 14... Bxc1?? { (-1.46 → Mate in 8) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #8] } (14... Nxe7 15. Bxe3 Nd7 16. Bxb6 axb6 17. Na3 Rxa3 18. Rc1 Rxb3 19. axb3 Ng8 20. Kd2 Qb8 21. d4) 15. Qxd6 { [%eval #8] } 15... Qxd6 { [%eval #7] } 16. Kd2?? { (Mate in 7 → -3.00) Lost forced checkmate sequence. d4 was best. } { [%eval -3.0] } (16. d4 Qxd4 17. a3 Qxa1 18. Nd2 Qxa3 19. b4 Qxb4 20. Nf1 Qxe1 21. Nd2 Qxd2 22. c3 Qxc3#) 16... Qxd3?? { (-3.00 → 0.00) Blunder. Bxd2 was best. } { [%eval 0.0] } (16... Bxd2) 17. Kxc1 { [%eval 0.0] } 17... Qxb3 { [%eval 0.28] } 18. cxb3 { [%eval 0.0] } 18... b5?! { (0.00 → 0.61) Inaccuracy. Nd7 was best. } { [%eval 0.61] } (18... Nd7 19. Nd2 Ne7 20. Kb2 Rd8 21. Rd1 Nf5 22. Kc2 Ra8 23. Ra1 Ne7 24. Rc1 Rc8 25. Rd1) 19. Nc3?? { (0.61 → Mate in 6) Checkmate is now unavoidable. a4 was best. } { [%eval #-6] } (19. a4) 19... a5 { [%eval #-6] } 20. Nxb5 { [%eval #-5] } 20... Ra6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Nc6 was best. } { [%eval 0.0] } (20... Nc6 21. Nxc7 Nb4 22. Nxa8 Nxa2 23. Rxa2 Ne7 24. Rxa5 Nf5 25. Rxf5#) 21. Nxc7 { [%eval 0.0] } 21... Nc6 { [%eval 0.51] } 22. Nxa6 { [%eval 0.08] } 22... a4 { [%eval 0.81] } 23. bxa4 { [%eval 0.64] } 23... Nb4?? { (0.64 → 6.75) Blunder. Na5 was best. } { [%eval 6.75] } (23... Na5 24. Kc2) 24. Nxb4 { [%eval 4.65] } 24... Ne7 { [%eval 5.68] } 25. Nd5?? { (5.68 → Mate in 3) Checkmate is now unavoidable. Nc2 was best. } { [%eval #-3] } (25. Nc2) 25... Nxd5 { [%eval #-3] } 26. Kc2 { [%eval #-1] } 26... Nc3 { [%eval #-1] } 27. Kxc3# { Game ends by variant rule. } 0-1