FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/rtUcRN2g"]
[Date "2024.12.09"]
[White "eva554"]
[Black "Drianca1123"]
[Result "0-1"]
[GameId "rtUcRN2g"]
[UTCDate "2024.12.09"]
[UTCTime "15:44:10"]
[WhiteElo "1772"]
[BlackElo "1519"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+22"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... a6? { (0.18 → 1.50) Mistake. e6 was best. } { [%eval 1.5] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxa6 { [%eval 1.0] } 2... Nxa6?? { (1.00 → Mate in 14) Checkmate is now unavoidable. bxa6 was best. } { [%eval #14] } (2... bxa6 3. a4 Ra7 4. Ne2 c5 5. b4 cxb4 6. Ba3 bxa3 7. Nxa3) 3. b4 { [%eval #14] } 3... Nxb4 { [%eval #13] } 4. Ba3?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. c4 was best. } { [%eval #-15] } (4. c4 Nxa2 5. Rxa2 Rxa2 6. Qb3 Rxd2 7. Qxb7 Rxf2 8. Kxf2 Bxb7) 4... Nxc2?? { (Mate in 15 → 2.19) Lost forced checkmate sequence. Rxa3 was best. } { [%eval 2.19] } (4... Rxa3 5. Nxa3 Nxa2 6. Rxa2 b5 7. Nxb5 Ba6 8. Rxa6 Qa8 9. Rxa8 c5 10. Rxe8) 5. Qxc2 { [%eval 1.82] } 5... Rxa3 { [%eval 1.37] } 6. Nxa3?? { (1.37 → -0.44) Blunder. Qxh7 was best. } { [%eval -0.44] } (6. Qxh7 Rxe3) 6... b5?? { (-0.44 → 3.09) Blunder. h5 was best. } { [%eval 3.09] } (6... h5 7. Qxc7) 7. Nxb5?? { (3.09 → -0.45) Blunder. Qxh7 was best. } { [%eval -0.45] } (7. Qxh7 Rxh7) 7... Bb7?? { (-0.45 → Mate in 12) Checkmate is now unavoidable. h5 was best. } { [%eval #12] } (7... h5 8. Nxc7) 8. Nxc7 { [%eval #13] } 8... Bxg2 { [%eval #11] } 9. Qxh7?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Nxe8 was best. } { [%eval #-9] } (9. Nxe8 Qxe8 10. Qxh7 Rxh7 11. e4 Bxe4 12. h3 Rxh3 13. Nxh3 Bxh1 14. f3 Bxf3) 9... Qxc7?? { (Mate in 9 → 3.64) Lost forced checkmate sequence. Rxh7 was best. } { [%eval 3.64] } (9... Rxh7 10. Nxe8 Rxh2 11. Rxh2 Qxe8 12. Rxg2 g5 13. Rxg5 d6 14. Rxg8 Bg7 15. Rxg7) 10. Qxg7?? { (3.64 → -0.79) Blunder. Qxg8 was best. } { [%eval -0.79] } (10. Qxg8 Qxh2) 10... Qxh2?? { (-0.79 → Mate in 9) Checkmate is now unavoidable. Bxh1 was best. } { [%eval #9] } (10... Bxh1) 11. Rxh2 { [%eval #9] } 11... Bxg7 { [%eval #8] } 12. Rxh8?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Rxg2 was best. } { [%eval #-6] } (12. Rxg2 Bxa1 13. Rxg8 Rxg8 14. e4 Rxg1 15. Kd1 Rxd1 16. d3 Rxd3 17. a3 Rxa3) 12... Bxa1 { [%eval #-6] } 13. Rxg8 { [%eval #-5] } 13... Bf3 { [%eval #-5] } 14. Rxe8 { [%eval #-4] } 14... Bg7 { [%eval #-4] } 15. Rxe7 { [%eval #-3] } 15... f5 { [%eval #-4] } 16. Rxg7 { [%eval #-3] } 16... d5 { [%eval #-3] } 17. Nxf3 { [%eval #-2] } 17... d4 { [%eval #-3] } 18. Nxd4 { [%eval #-1] } 18... f4 { [%eval #-1] } 19. exf4# { Game ends by variant rule. } 0-1