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[Event "Rated Antichess game"] [Site "https://lichess.org/rgsqOcuI"] [Date "2019.07.01"] [White "beyondhorizon"] [Black "pawn_pawns"] [Result "0-1"] [UTCDate "2019.07.01"] [UTCTime "14:16:04"] [WhiteElo "1179"] [BlackElo "1604"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 a6?? { (0.83 → 6.98) Blunder. e6 was best. } (2... e6) 3. Bxd7 Qxd7?? { (4.72 → Mate in 15) Checkmate is now unavoidable. Nxd7 was best. } (3... Nxd7 4. Nc3) 4. Qg4?? { (Mate in 15 → 3.18) Lost forced checkmate sequence. g4 was best. } (4. g4 Qxd2 5. Qxd2 Bxg4 6. Nf3 Bxf3 7. Na3 Bxh1 8. f3 Bxf3 9. Nb5 axb5 10. c4 bxc4) 4... Qxd2?? { (3.18 → Mate in 12) Checkmate is now unavoidable. Qxg4 was best. } (4... Qxg4) 5. Bxd2 Bxg4 6. Ne2?? { (Mate in 11 → 1.75) Lost forced checkmate sequence. Kd1 was best. } (6. Kd1 Bxd1 7. e4 Bxc2 8. Na3 Bxe4 9. Rd1 Bxg2 10. Bc3 Bxh1 11. Bxg7 Bxg7 12. h4 Bxb2) 6... Bxe2 7. Kxe2 a5? { (1.58 → 3.14) Mistake. e5 was best. } (7... e5) 8. Bxa5 Rxa5 9. Na3?? { (2.59 → -4.47) Blunder. Nd2 was best. } (9. Nd2 Rxa2 10. Rxa2 Na6 11. Rxa6 f6 12. Rxf6 gxf6 13. Ra1 f5 14. g4 fxg4 15. e4 Kd7) 9... Rxa3 10. bxa3 Nc6?? { (-5.01 → -2.18) Blunder. c5 was best. } (10... c5 11. Kd2 e6 12. c4 Kd7 13. Kc3 Kc6 14. e4 Ne7 15. Rhc1 g6 16. Rh1 Kb6 17. a4) 11. Rad1?? { (-2.18 → Mate in 9) Checkmate is now unavoidable. c4 was best. } (11. c4 g5) 11... Nb4 12. axb4 c5 13. bxc5 Kd8 14. Rxd8 e5 15. Rxf8 Ne7 16. Rxf7 Rf8?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Nc8 was best. } (16... Nc8 17. Rxg7 Re8 18. Rxh7 Rh8 19. Rxh8 e4 20. Rxc8#) 17. Rxg7?? { (Mate in 10 → -2.55) Lost forced checkmate sequence. Rxe7 was best. } (17. Rxe7 Rxf2 18. Rxe5 Rxg2 19. h3 Rxe2 20. Rd5 Rxc2 21. Rd3 Rxc5 22. Rc3 Rxc3 23. Rb1 Rxe3) 17... Rxf2 18. Rxh7?? { (-1.36 → Mate in 3) Checkmate is now unavoidable. Rxe7 was best. } (18. Rxe7 Rxg2) 18... Rxg2 19. Rxe7 Rxh2?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Rxe2 was best. } (19... Rxe2 20. Rxe5 Rxe3 21. Rxe3#) 20. Rxe5 Rxh1 21. Kd1 Rxd1 22. Rd5 Rxd5 23. c6?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. c3 was best. } (23. c3 Rxc5 24. c4 Rxc4 25. e4 Rxe4 26. a4 Rxa4#) 23... Rd7 24. cxd7# { Game ends by variant rule. } 0-1