FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/re3mXNxE"]
[Date "2025.10.30"]
[White "Eren_kahveciler20"]
[Black "JacopoM"]
[Result "1-0"]
[GameId "re3mXNxE"]
[UTCDate "2025.10.30"]
[UTCTime "19:04:38"]
[WhiteElo "1508"]
[BlackElo "1903"]
[WhiteRatingDiff "+218"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (-2.16 → -0.03) Blunder. e6 was best. } { [%eval -0.03] } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. c5) 2. g4 { [%eval -0.7] } 2... fxg4 { [%eval -0.84] } 3. fxg4 { [%eval -0.02] } 3... h5? { (-0.02 → 1.48) Mistake. g6 was best. } { [%eval 1.48] } (3... g6 4. Kf2 c5 5. c3 Na6 6. Ke3 c4 7. d4 cxd3 8. Qxd3) 4. gxh5 { [%eval 1.29] } 4... Rxh5 { [%eval 0.77] } 5. Bh3?? { (0.77 → Mate in 14) Checkmate is now unavoidable. e3 was best. } { [%eval #-14] } (5. e3 Rxh2 6. Rxh2 c5 7. Ba6 Nxa6 8. b4 cxb4 9. d3 b3) 5... Rxh3 { [%eval #-14] } 6. Nxh3 { [%eval #-13] } 6... g5 { [%eval #-13] } 7. Nxg5 { [%eval #-12] } 7... Kf7 { [%eval #-12] } 8. Nxf7 { [%eval #-11] } 8... d5 { [%eval #-11] } 9. Nxd8 { [%eval #-10] } 9... Bh3 { [%eval #-10] } 10. Nxb7 { [%eval #-9] } 10... c5 { [%eval #-9] } 11. Nxc5 { [%eval #-8] } 11... e6?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Be6 was best. } { [%eval #12] } (11... Be6 12. Nxe6 Bg7 13. Nxg7 e6 14. Nxe6 d4 15. Nxd4 Nc6 16. Nxc6 Rf8 17. Nxa7) 12. Nxe6 { [%eval #12] } 12... Bxe6 { [%eval #11] } 13. e4 { [%eval #11] } 13... dxe4 { [%eval #10] } 14. Qg4 { [%eval #10] } 14... Bxa2 { [%eval #9] } 15. Qxe4 { [%eval #9] } 15... Bxb1 { [%eval #8] } 16. Qxa8?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-5] } (16. Rxa7 Bxc2 17. Qxc2 Rxa7 18. Qc7 Rxc7 19. b3 Rxc1 20. Ke2 Rxh1 21. Kd3 Rxh2) 16... Bxc2 { [%eval #-5] } 17. Qxa7 { [%eval #-4] } 17... Ba3 { [%eval #-4] } 18. Qxb8 { [%eval #-3] } 18... Bxb2 { [%eval #-3] } 19. Qxg8 { [%eval #-2] } 19... Bxa1?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Bxc1 was best. } { [%eval #6] } (19... Bxc1 20. Rxc1 Bd1 21. Kxd1#) 20. Qb3 { [%eval #6] } 20... Bxb3 { [%eval #5] } 21. d4 { [%eval #5] } 21... Bxd4 { [%eval #4] } 22. Be3 { [%eval #4] } 22... Bxe3 { [%eval #3] } 23. Kd2 { [%eval #3] } 23... Bxd2 { [%eval #2] } 24. Re1 { [%eval #2] } 24... Bxe1 { [%eval #1] } 25. h4 { [%eval #1] } 25... Bxh4# { Game ends by variant rule. } 1-0