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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/rVpVCFbh"] [Date "2025.11.04"] [White "Bankai_24"] [Black "tombradyismydad"] [Result "0-1"] [GameId "rVpVCFbh"] [UTCDate "2025.11.04"] [UTCTime "13:38:16"] [WhiteElo "1982"] [BlackElo "1229"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Bc4 { [%eval 0.08] } 3... Qxd2?! { (0.08 → 0.97) Inaccuracy. Qxg2 was best. } { [%eval 0.97] } (3... Qxg2 4. Bxf7 Kxf7 5. Qh5 Qxg1 6. Rxg1 Kf6 7. Rxg7 Kxg7 8. Qxh7) 4. Bxf7 { [%eval -0.64] } 4... Kxf7 { [%eval 0.15] } 5. Qxd2?? { (0.15 → Mate in 13) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-13] } (5. Nxd2 Bh3 6. gxh3 g6 7. Nf1 h5 8. Qxh5 gxh5 9. Bg5 Nd7) 5... g5 { [%eval #-12] } 6. Qxg5 { [%eval #-11] } 6... e5?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Nh6 was best. } { [%eval #12] } (6... Nh6 7. Qxh6 Bxh6 8. Bxh6 Kg7 9. Bxg7 Nc6 10. Bxh8 Ne5 11. Bxe5 h5 12. Bxc7) 7. Qxg8 { [%eval #12] } 7... Kxg8 { [%eval #10] } 8. Bh6 { [%eval #11] } 8... Bxh6 { [%eval #10] } 9. f4?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. g4 was best. } { [%eval 0.0] } (9. g4 Bxg4 10. Nf3 Bxf3 11. h4 Bxh1 12. f3 Bxf3 13. Kd1 Bxd1 14. Nc3 Bxc2) 9... exf4 { [%eval 0.28] } 10. Nf3?? { (0.28 → -1.76) Blunder. Ke2 was best. } { [%eval -1.76] } (10. Ke2 f3) 10... Bh3?? { (-1.76 → 0.38) Blunder. Bg5 was best. } { [%eval 0.38] } (10... Bg5 11. Nxg5) 11. gxh3 { [%eval -0.12] } 11... Nc6?? { (-0.12 → Mate in 8) Checkmate is now unavoidable. Bg5 was best. } { [%eval #8] } (11... Bg5) 12. Ng5 { [%eval #9] } 12... Bxg5 { [%eval #8] } 13. h4 { [%eval #8] } 13... Bxh4 { [%eval #7] } 14. Kf2 { [%eval #7] } 14... Bxf2 { [%eval #6] } 15. Rg1 { [%eval #6] } 15... Bxg1 { [%eval #5] } 16. c4?? { (Mate in 5 → -7.22) Lost forced checkmate sequence. Nc3 was best. } { [%eval -7.22] } (16. Nc3 Bxh2 17. Rg1 Bxg1 18. b4 Nxb4 19. Nb1 Nxa2 20. Nc3 Nxc3#) 16... Bxh2 { [%eval -6.36] } 17. b4?? { (-6.36 → Mate in 11) Checkmate is now unavoidable. c5 was best. } { [%eval #-11] } (17. c5 f3) 17... Nxb4 { [%eval #-11] } 18. Nc3 { [%eval #-10] } 18... Nxa2 { [%eval #-10] } 19. Rxa2 { [%eval #-9] } 19... Rd8 { [%eval #-9] } 20. Rxa7 { [%eval #-7] } 20... Rd5 { [%eval #-7] } 21. Rxb7 { [%eval #-6] } 21... h5 { [%eval #-7] } 22. Rxc7 { [%eval #-6] } 22... Kf7 { [%eval #-6] } 23. Rxf7 { [%eval #-5] } 23... Rh7?? { (Mate in 5 → Mate in 18) Lost forced checkmate sequence. Re8 was best. } { [%eval #18] } (23... Re8 24. cxd5 Bg1 25. Rxf4 h4 26. Rxh4 Bd4 27. Rxd4 Re6 28. dxe6#) 24. Rxf4?? { (Mate in 18 → -1.71) Lost forced checkmate sequence. cxd5 was best. } { [%eval -1.71] } (24. cxd5 Rxf7 25. d6 Re7 26. dxe7 f3 27. e8=R Be5 28. Rxe5 f2 29. Rxh5 f1=K) 24... Bxf4 { [%eval -0.88] } 25. cxd5 { [%eval -0.99] } 25... Bg5?! { (-0.99 → 0.00) Inaccuracy. Rg7 was best. } { [%eval 0.0] } (25... Rg7 26. d6) 26. Ne2?? { (0.00 → Mate in 3) Checkmate is now unavoidable. d6 was best. } { [%eval #-3] } (26. d6 Rh8 27. Nb5 h4 28. d7 Re8 29. dxe8=K Be3 30. Ke7 Ba7 31. Nxa7 h3) 26... Bf4 { [%eval #-3] } 27. Nxf4 { [%eval #-2] } 27... Ra7 { [%eval #-2] } 28. Nxh5 { [%eval #-1] } 28... Rg7 { [%eval #-1] } 29. Nxg7# { Game ends by variant rule. } 0-1