FEN
[Event "ARTE DE LA MENTE Arena"]
[Site "https://lichess.org/rRmm5jf1"]
[Date "2026.01.02"]
[Round "-"]
[White "MISAELCALEB"]
[Black "JANAISABELLA"]
[Result "1-0"]
[GameId "rRmm5jf1"]
[UTCDate "2026.01.02"]
[UTCTime "23:47:31"]
[WhiteElo "1586"]
[BlackElo "976"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-25"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. f4?? { (6.34 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (2. Ba6 bxa6 3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Nf6 6. Qxf6 gxf6) 2... exf4 { [%eval #-14] } 3. exf4 { [%eval #-13] } 3... Qg5 { [%eval #-13] } 4. fxg5 { [%eval #-12] } 4... h6?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (4... b5 5. Bxb5 d6 6. Bxe8 Ne7 7. Bxf7 Nd5 8. Bxd5 a5 9. Bxa8) 5. gxh6 { [%eval #15] } 5... Rxh6 { [%eval #13] } 6. Qh5 { [%eval #13] } 6... Rxh5 { [%eval #12] } 7. h4?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (7. b4 Bxb4 8. d3 Bxe1 9. g3 Bxg3 10. hxg3 Rxh1 11. d4 Rxg1) 7... Rxh4 { [%eval #-11] } 8. Rxh4 { [%eval #-10] } 8... g5?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (8... b5 9. Bxb5 d6 10. Bxe8 a6 11. Bxf7 a5 12. Bxg8 Bg4 13. Rxg4 g6 14. Rxg6) 9. Rg4?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. d3 was best. } { [%eval #-10] } (9. d3 gxh4 10. b4 Bxb4 11. c4 Bxe1 12. Nc3 Bxc3 13. Ne2 Bxa1 14. Ng3 hxg3) 9... f5 { [%eval #-11] } 10. Rxg5 { [%eval #-11] } 10... Ba3 { [%eval #-11] } 11. bxa3 { [%eval #-9] } 11... Nf6 { [%eval #-9] } 12. Rxf5 { [%eval #-8] } 12... d5?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Kf8 was best. } { [%eval #11] } (12... Kf8 13. Rxf6 a5 14. Rxf8 a4 15. Rxc8 Ra5 16. Rxb8 d5 17. Rxb7 d4 18. Rxc7) 13. Rxd5 { [%eval #11] } 13... Nxd5 { [%eval #10] } 14. c3?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. g4 was best. } { [%eval #-8] } (14. g4 Bxg4 15. Nf3 Bxf3 16. Kd1 Bxd1 17. a4 Bxc2 18. Na3 Bxa4 19. Nc2 Bxc2) 14... Nxc3 { [%eval #-8] } 15. dxc3 { [%eval #-6] } 15... Bh3 { [%eval #-7] } 16. gxh3 { [%eval #-6] } 16... c5?? { (Mate in 6 → 0.03) Lost forced checkmate sequence. b5 was best. } { [%eval 0.03] } (16... b5 17. Bxb5 a5 18. Bxe8 Nc6 19. Bxc6 Re8 20. Bxe8 c6 21. Bxc6 a4 22. Bxa4#) 17. Bb5?? { (0.03 → Mate in 5) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-5] } (17. Bf4 b6) 17... Ke7?? { (Mate in 5 → -1.69) Lost forced checkmate sequence. a5 was best. } { [%eval -1.69] } (17... a5 18. Bxe8 Nd7 19. Bxd7 Rc8 20. Bxc8 a4 21. Bxb7 c4 22. h4#) 18. Ba6?? { (-1.69 → -3.80) Blunder. Be8 was best. } { [%eval -3.8] } (18. Be8 Kxe8 19. Ne2 Na6 20. Bh6 Kf7 21. Bg7 Kxg7 22. c4 b5 23. cxb5 Kf6) 18... bxa6?? { (-3.80 → 1.86) Blunder. Nxa6 was best. } { [%eval 1.86] } (18... Nxa6) 19. Nd2?? { (1.86 → Mate in 8) Checkmate is now unavoidable. c4 was best. } { [%eval #-8] } (19. c4 Kd6) 19... Nc6?? { (Mate in 8 → 0.13) Lost forced checkmate sequence. c4 was best. } { [%eval 0.13] } (19... c4 20. Nxc4 a5 21. Nxa5 Nc6 22. Nxc6 Rh8 23. Nxe7 Rxh3 24. Nxh3 a5 25. Rb1) 20. Ngf3?? { (0.13 → Mate in 5) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-5] } (20. Nf1 Kd7) 20... Rb8?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Ne5 was best. } { [%eval #7] } (20... Ne5 21. Nxe5 Kd7 22. Nxd7 Re8 23. Nxc5 Rxe1 24. Nxa6 Rxc1 25. Rxc1#) 21. Nd4?? { (Mate in 7 → 2.58) Lost forced checkmate sequence. Ne5 was best. } { [%eval 2.58] } (21. Ne5 Nxe5 22. Nf3 Nxf3 23. a4 Nxe1 24. Rb1 Rxb1 25. a5 Rxc1 26. a3 Rxc3) 21... Nxd4 { [%eval 2.6] } 22. cxd4 { [%eval 3.08] } 22... cxd4 { [%eval 2.61] } 23. Rb1?? { (2.61 → -0.51) Blunder. Bb2 was best. } { [%eval -0.51] } (23. Bb2) 23... Rxb1 { [%eval -0.58] } 24. Nxb1 { [%eval 0.0] } 24... d3 { [%eval -0.07] } 25. Nc3? { (-0.07 → -1.45) Mistake. Kd1 was best. } { [%eval -1.45] } (25. Kd1 a5 26. a4 Kd6 27. h4 d2 28. Kxd2 Ke5 29. Ba3 Kd6) 25... Ke6? { (-1.45 → -0.30) Mistake. a5 was best. } { [%eval -0.3] } (25... a5 26. a4) 26. Nd5?? { (-0.30 → -3.64) Blunder. a4 was best. } { [%eval -3.64] } (26. a4 a5 27. Ba3 d2 28. Kxd2 a6 29. Bb4 axb4 30. Ne4 Kd5 31. h4 Kxe4) 26... Kxd5 { [%eval -3.34] } 27. Ke2?? { (-3.34 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (27. a4 Kc5) 27... dxe2 { [%eval #-11] } 28. Bb2 { [%eval #-4] } 28... Kd4 { [%eval #-4] } 29. Bxd4 { [%eval #-3] } 29... a5 { [%eval #-8] } 30. Bxa7 { [%eval #-7] } 30... a4 { [%eval #-8] } 31. h4 { [%eval #-7] } 31... e1=Q?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. e1=K was best. } { [%eval #2] } (31... e1=K 32. Bf2 Kxf2 33. h5 Ke3 34. h6 Kd4 35. h7 Kc4 36. h8=K Kb4 37. axb4) 32. h5?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Bd4 was best. } { [%eval #-1] } (32. Bd4 Qxh4 33. Bf6 Qxf6#) 32... Qa5?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Qg1 was best. } { [%eval #2] } (32... Qg1 33. Bxg1#) 33. h6 { [%eval #2] } 33... Qxa7 { [%eval #1] } 34. h7 { [%eval #1] } 34... Qxh7# { Game ends by variant rule. } 1-0