FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/rIRNATLc"]
[Date "2022.07.09"]
[White "ManishRajkumar"]
[Black "Crab31"]
[Result "0-1"]
[GameId "rIRNATLc"]
[UTCDate "2022.07.09"]
[UTCTime "09:21:02"]
[WhiteElo "881"]
[BlackElo "1267"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+4"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... e6?? { (Mate in 15 → 0.91) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.91] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 { [%eval 0.0] } 3... Kxd8 { [%eval 0.13] } 4. f4?? { (0.13 → Mate in 14) Checkmate is now unavoidable. b4 was best. } { [%eval #-14] } (4. b4 Bxb4 5. Nc3 Bxc3 6. Qd2 Bxd2 7. Kxd2 Ne7 8. h4 Ke8) 4... e5 { [%eval #-14] } 5. fxe5 { [%eval #-13] } 5... Nf6 { [%eval #-13] } 6. exf6 { [%eval #-12] } 6... Bg7 { [%eval #-12] } 7. fxg7 { [%eval #-11] } 7... Ke8 { [%eval #-12] } 8. gxh8=K { [%eval #-10] } 8... b6?? { (Mate in 10 → 2.22) Lost forced checkmate sequence. Kf8 was best. } { [%eval 2.22] } (8... Kf8 9. Kxh7 Kg8 10. Kxg8 d6 11. Kxf7 Be6 12. Kxe6 c6 13. Kxd6 c5 14. Kxc5 b5 15. Kxb5) 9. Kxh7 { [%eval 2.61] } 9... Ba6 { [%eval 3.23] } 10. d4?! { (3.23 → 2.32) Inaccuracy. g3 was best. } { [%eval 2.32] } (10. g3 Bxd3 11. exd3 Ke7 12. Nd2 Kf6 13. Kg7 Kxg7 14. Qe2 Kg6 15. g4 Kf5 16. gxf5 Na6) 10... Bxe2 { [%eval 1.92] } 11. Nxe2 { [%eval 1.52] } 11... c5?? { (1.52 → 11.14) Blunder. Na6 was best. } { [%eval 11.14] } (11... Na6 12. Nd2) 12. dxc5 { [%eval 15.79] } 12... bxc5 { [%eval 9.02] } 13. Qxd7 { [%eval 9.34] } 13... Nxd7 { [%eval #15] } 14. Nd4?? { (Mate in 15 → 4.59) Lost forced checkmate sequence. c4 was best. } { [%eval 4.59] } (14. c4 Nb8 15. Nbc3 Kf8 16. Kg6 fxg6 17. Ng3 Ke8 18. b4 cxb4 19. c5 bxc3 20. Ba6 Nxa6) 14... cxd4 { [%eval 4.69] } 15. Nc3?? { (4.69 → 0.15) Blunder. Ke2 was best. } { [%eval 0.15] } (15. Ke2 d3 16. Kxd3 Rb8 17. c4 Rxb2 18. Nc3 Rxa2 19. Nxa2 Ke7 20. Be2 Ne5 21. Bf3 Nxd3) 15... dxc3 { [%eval 0.92] } 16. bxc3 { [%eval 0.87] } 16... Nb6?! { (0.87 → 1.71) Inaccuracy. Kf8 was best. } { [%eval 1.71] } (16... Kf8 17. Kg6) 17. Kg6 { [%eval 2.31] } 17... fxg6 { [%eval 3.19] } 18. c4?? { (3.19 → Mate in 5) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-5] } (18. Bc4) 18... Nxc4 { [%eval #-5] } 19. Bxc4 { [%eval #-4] } 19... Kf7 { [%eval #-4] } 20. Bxf7 { [%eval #-3] } 20... Re8?? { (Mate in 3 → 96.70) Lost forced checkmate sequence. a5 was best. } { [%eval 96.7] } (20... a5 21. Bxg6 Re8 22. Bxe8 a4 23. Bxa4#) 21. Bxg6?? { (96.70 → 0.59) Blunder. Bxe8 was best. } { [%eval 0.59] } (21. Bxe8 a5) 21... Rxe1 { [%eval 0.61] } 22. Rhxe1 { [%eval 1.04] } 22... a5 { [%eval 0.0] } 23. a4# { Game ends by variant rule. } 0-1
