FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/rIPGY7Ge"]
[Date "2022.06.08"]
[Round "-"]
[White "Ocsi_Newpest"]
[Black "ashtonsix"]
[Result "0-1"]
[GameId "rIPGY7Ge"]
[UTCDate "2022.06.08"]
[UTCTime "09:19:07"]
[WhiteElo "1817"]
[BlackElo "1613"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+19"]
[Variant "Antichess"]
[TimeControl "180+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 0.0] } 1... e6 { [%eval -0.13] } 2. b4 { [%eval 0.0] } 2... Bxb4 { [%eval -0.13] } 3. Nf4?? { (-0.13 → -2.68) Blunder. e3 was best. } { [%eval -2.68] } (3. e3 Bxd2 4. Bxd2 b5 5. Bxb5 Qh4 6. Bxd7 Qxh3 7. gxh3 Bxd7) 3... Bxd2 { [%eval -2.64] } 4. Nxe6 { [%eval -3.39] } 4... fxe6 { [%eval -2.84] } 5. Qxd2?? { (-2.84 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (5. Kxd2 c5) 5... Qg5?? { (Mate in 13 → -0.97) Lost forced checkmate sequence. g5 was best. } { [%eval -0.97] } (5... g5 6. Qxd7 Qxd7 7. Bxg5 Qd1 8. Kxd1 Kd8 9. Bxd8 Nc6 10. Bxc7 Ne5 11. Bxe5 h5 12. Bxh8) 6. Qxg5 { [%eval -0.9] } 6... b6?! { (-0.90 → -0.08) Inaccuracy. Nh6 was best. } { [%eval -0.08] } (6... Nh6) 7. Qxg7 { [%eval 0.24] } 7... Bb7?? { (0.24 → 5.59) Blunder. Ne7 was best. } { [%eval 5.59] } (7... Ne7 8. Qxh7) 8. Qxh8 { [%eval 5.34] } 8... Bxg2 { [%eval 5.69] } 9. Qxh7? { (5.69 → 3.20) Mistake. Qxg8 was best. } { [%eval 3.2] } (9. Qxg8 Bxf1 10. Qxe8 Bxe2 11. Qxb8 Rxb8 12. Kxe2 c6 13. Bh6 Rb7 14. Nd2 a5 15. Rhg1 d6) 9... Bxf1 { [%eval 3.26] } 10. Qxd7?? { (3.26 → -1.84) Blunder. Qxg8 was best. } { [%eval -1.84] } (10. Qxg8) 10... Bxe2?? { (-1.84 → 0.62) Blunder. Nxd7 was best. } { [%eval 0.62] } (10... Nxd7 11. Rxf1) 11. Kxe2? { (0.62 → -0.78) Mistake. Qxe8 was best. } { [%eval -0.78] } (11. Qxe8) 11... Kxd7 { [%eval -0.4] } 12. Bh6? { (-0.40 → -1.75) Mistake. Bd2 was best. } { [%eval -1.75] } (12. Bd2 a5) 12... Nxh6 { [%eval -1.37] } 13. Nd2 { [%eval -1.68] } 13... Ng4?? { (-1.68 → 1.88) Blunder. Na6 was best. } { [%eval 1.88] } (13... Na6 14. Nf1) 14. Nc4?? { (1.88 → -1.02) Blunder. f4 was best. } { [%eval -1.02] } (14. f4 Nxh2 15. Rxh2 Ke7 16. Nf3 e5 17. fxe5 Kf7 18. c4 c5 19. Kd2 Kg7 20. Rh7 Kxh7) 14... Nxh2?! { (-1.02 → 0.00) Inaccuracy. Nxf2 was best. } { [%eval 0.0] } (14... Nxf2 15. Kxf2 Ke7 16. Nxb6 cxb6 17. Rag1 Kf6 18. Kg3 Na6 19. h3 Kg6 20. Rh2 Re8 21. Rgh1) 15. Nxb6?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-7] } (15. Rxh2 Ke7 16. Nxb6 cxb6 17. f4 Kf7 18. Kd2 e5 19. fxe5 Kg7 20. Rh8 Kxh8 21. Kc3 Kg8) 15... axb6 { [%eval #-7] } 16. Rxh2 { [%eval #-6] } 16... Rxa2 { [%eval #-6] } 17. Rxa2 { [%eval #-5] } 17... Na6 { [%eval #-5] } 18. Rxa6 { [%eval #-4] } 18... c6 { [%eval #-4] } 19. Rxb6 { [%eval #-3] } 19... Ke8 { [%eval #-3] } 20. Rxc6 { [%eval #-2] } 20... Kf8 { [%eval #-2] } 21. Rxe6 { [%eval #-1] } 21... Ke8 { [%eval #-1] } 22. Rxe8# { Game ends by variant rule. } 0-1