lichess.org

FEN
[Event "Rated Classical game"] [Site "https://lichess.org/rF3hZ1cf"] [Date "2017.04.20"] [White "badplayer_CM"] [Black "Alegre_River"] [Result "1/2-1/2"] [UTCDate "2017.04.20"] [UTCTime "18:06:00"] [WhiteElo "2109"] [BlackElo "2059"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+2"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "B00"] [Opening "Pirc Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.32] } 1... d6 { [%eval 0.52] } 2. d4 { [%eval 0.56] } { B00 Pirc Defense } 2... g6 { [%eval 0.56] } 3. f4 { [%eval 0.41] } 3... Bg7 { [%eval 0.31] } 4. Nf3 { [%eval 0.33] } 4... e6 { [%eval 0.37] } 5. Nc3 { [%eval 0.35] } 5... Ne7 { [%eval 0.47] } 6. Be2 { [%eval 0.24] } 6... Nd7 { [%eval 0.33] } 7. O-O { [%eval 0.2] } 7... h6 { [%eval 0.41] } 8. Be3 { [%eval 0.4] } 8... O-O { [%eval 0.42] } 9. Qd2 { [%eval 0.25] } 9... Kh7?! { (0.25 → 0.76) Inaccuracy. Nf6 was best. } { [%eval 0.76] } (9... Nf6 10. h3 d5 11. Bd3 dxe4 12. Nxe4 b6 13. Nxf6+ Bxf6 14. Be4 Ba6 15. Rfe1 Rc8 16. c3) 10. Ne1 { [%eval 0.42] } 10... b6 { [%eval 0.5] } 11. Bf3 { [%eval 0.19] } 11... Bb7 { [%eval 0.39] } 12. Ne2?! { (0.39 → -0.12) Inaccuracy. e5 was best. } { [%eval -0.12] } (12. e5 d5 13. Nd3 Ba6 14. b4 Bc4 15. Bf2 h5 16. a4 Nf5 17. h3 Rh8 18. Rfe1 c6) 12... d5 { [%eval 0.11] } 13. Ng3 { [%eval -0.1] } 13... Nf6 { [%eval -0.18] } 14. Qd3?! { (-0.18 → -0.87) Inaccuracy. e5 was best. } { [%eval -0.87] } (14. e5 Ne4 15. Qe2 h5 16. Nd3 h4 17. Nh1 Nf5 18. Nhf2 Kg8 19. c4 dxc4 20. Bxe4 cxd3) 14... dxe4 { [%eval -0.87] } 15. Nxe4 { [%eval -0.87] } 15... Bxe4 { [%eval -0.84] } 16. Bxe4 { [%eval -0.85] } 16... Nxe4 { [%eval -0.85] } 17. Qxe4 { [%eval -0.8] } 17... Nf5?! { (-0.80 → -0.25) Inaccuracy. Qd5 was best. } { [%eval -0.25] } (17... Qd5 18. Qd3 Nf5 19. Nf3 Rfd8 20. c3 c5 21. Rfd1 Rac8 22. Rd2 b5 23. a3 cxd4 24. Bxd4) 18. c3 { [%eval -0.24] } 18... Qd5 { [%eval -0.26] } 19. Qd3?! { (-0.26 → -0.83) Inaccuracy. Qxd5 was best. } { [%eval -0.83] } (19. Qxd5 exd5 20. Nc2 Rae8 21. Rae1 a5 22. Bf2 h5 23. Ne3 c6 24. Nxf5 gxf5 25. Bh4 Re4) 19... c5 { [%eval -0.77] } 20. Nf3 { [%eval -0.87] } 20... cxd4 { [%eval -0.81] } 21. Bxd4 { [%eval -0.8] } 21... Nxd4 { [%eval -0.76] } 22. Nxd4 { [%eval -0.98] } 22... Rfd8 { [%eval -0.84] } 23. Rfd1 { [%eval -0.66] } 23... Rac8 { [%eval -0.67] } 24. Qe2 { [%eval -0.73] } 24... Qc5 { [%eval -0.71] } 25. Qe3 { [%eval -0.92] } 25... Rd5 { [%eval -0.83] } 26. Rd2 { [%eval -0.87] } 26... Rcd8 { [%eval -0.58] } 27. Rad1 { [%eval -0.64] } 27... Bxd4?! { (-0.64 → -0.08) Inaccuracy. h5 was best. } { [%eval -0.08] } (27... h5 28. Rd3 a5 29. a3 b5 30. Kf2 Qc4 31. b3 Qc5 32. b4 axb4 33. axb4 Qc4 34. Kg1) 28. Rxd4 { [%eval -0.09] } 28... Rxd4 { [%eval 0.0] } 29. Rxd4 { [%eval 0.0] } 29... Rxd4 { [%eval 0.0] } 30. Qxd4 { [%eval 0.0] } 30... Qxd4+ { [%eval 0.0] } 31. cxd4 { [%eval 0.0] } 31... Kg7 { [%eval 0.0] } 32. Kf2 { [%eval 0.0] } 32... Kf6 { [%eval 0.0] } 33. Ke3 { [%eval 0.0] } 33... Ke7 { [%eval 0.0] } 34. Kd3 { [%eval -0.18] } 34... Kd6 { [%eval 0.0] } 35. Kc4 { [%eval 0.0] } 35... a6 { [%eval 0.0] } 36. a4 { [%eval 0.0] } 36... Kc6 { [%eval 0.0] } 37. g4? { (0.00 → -1.37) Mistake. h4 was best. } { [%eval -1.37] } (37. h4 h5 38. b3 f6 39. Kc3 Kd5 40. Kd3 b5 41. axb5 axb5 42. Ke3 Kd6 43. Ke4 f5+) 37... Kd6? { (-1.37 → 0.00) Mistake. g5 was best. } { [%eval 0.0] } (37... g5) 38. h4 { [%eval 0.0] } 38... h5?? { (0.00 → 2.31) Blunder. f6 was best. } { [%eval 2.31] } (38... f6 39. g5 fxg5 40. fxg5 h5 41. b4 Kc6 42. b5+ axb5+ 43. axb5+ Kd6 44. Kc3 e5 45. Kd3) 39. g5 { [%eval 1.1] } 39... Kc6?! { (1.10 → 1.99) Inaccuracy. Ke7 was best. } { [%eval 1.99] } (39... Ke7 40. Kd3) 40. b4?? { (1.99 → 0.00) Blunder. Kd3 was best. } { [%eval 0.0] } (40. Kd3) 40... b5+ { [%eval 0.0] } 41. axb5+ { [%eval 0.0] } 41... axb5+ { [%eval 0.0] } 42. Kc3 { [%eval 0.0] } 42... Kd6 { [%eval 0.0] } 43. Kd2 { [%eval 0.0] } 43... Kc6 { [%eval 0.0] } 44. Ke3 { [%eval 0.0] } 44... Kd5 { [%eval 0.0] } 45. Kd3 { [%eval 0.0] } 45... Kc6 { [%eval 0.0] } 46. Ke4 { [%eval 0.0] } 46... Kd6 { [%eval 0.0] } 47. Ke3 { [%eval 0.0] } 47... Kd5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
Reconnecting