Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/r8NWuW3j"] [Date "2017.12.06"] [Round "-"] [White "Nate128"] [Black "TheEnd345"] [Result "0-1"] [GameId "r8NWuW3j"] [UTCDate "2017.12.06"] [UTCTime "04:35:35"] [WhiteElo "1621"] [BlackElo "1349"] [WhiteRatingDiff "-48"] [BlackRatingDiff "+17"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C40"] [Opening "King's Knight Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.12] } 1... e5 { [%eval 0.37] } 2. Nf3 { [%eval 0.23] } { C40 King's Knight Opening } 2... b6?! { (0.23 → 1.24) Inaccuracy. Nc6 was best. } { [%eval 1.24] } (2... Nc6 3. Bb5 a6 4. Ba4 Be7 5. O-O Nf6 6. Re1 b5 7. Bb3) 3. Nc3 { [%eval 0.78] } 3... Bd6?! { (0.78 → 1.55) Inaccuracy. Nc6 was best. } { [%eval 1.55] } (3... Nc6 4. Bc4 Bc5 5. O-O Nf6 6. d3 O-O 7. Nd5 Be7 8. c3) 4. d4 { [%eval 1.17] } 4... exd4 { [%eval 1.5] } 5. Nxd4 { [%eval 1.1] } 5... Be5?! { (1.10 → 2.03) Inaccuracy. Nc6 was best. } { [%eval 2.03] } (5... Nc6 6. Nd5 Nxd4 7. Qxd4 Kf8 8. Bf4 Bxf4 9. Nxf4 d6 10. O-O-O Qf6 11. Nd5 Qxd4 12. Rxd4) 6. Bc4?! { (2.03 → 0.96) Inaccuracy. f4 was best. } { [%eval 0.96] } (6. f4 Bf6) 6... Qe7?! { (0.96 → 1.90) Inaccuracy. Nf6 was best. } { [%eval 1.9] } (6... Nf6 7. f4 Bxd4 8. Qxd4 Nc6 9. Qf2 O-O 10. Be3 d6 11. O-O-O Bd7 12. Bd4 Nxd4 13. Qxd4) 7. Ndb5?? { (1.90 → -0.45) Blunder. f4 was best. } { [%eval -0.45] } (7. f4 Bxd4) 7... Bb7?! { (-0.45 → 0.40) Inaccuracy. c6 was best. } { [%eval 0.4] } (7... c6 8. f4 cxb5 9. Nd5 Qd8 10. fxe5 Qh4+ 11. Kf1 bxc4 12. Nc7+ Kd8 13. Nxa8 Ne7 14. Qd6) 8. Qg4?? { (0.40 → -1.71) Blunder. O-O was best. } { [%eval -1.71] } (8. O-O a6 9. Nd5 Bxd5 10. Bxd5 c6 11. Nc3 Nf6 12. Bb3 O-O 13. Re1 Re8 14. a4 d6) 8... Nc6?? { (-1.71 → 0.48) Blunder. a6 was best. } { [%eval 0.48] } (8... a6 9. f4 h5 10. Qg3 h4 11. Qg4 Nh6 12. Nxc7+ Kd8 13. Qf3 Bxc3+ 14. Qxc3 Kxc7 15. Bd5+) 9. f4? { (0.48 → -1.05) Mistake. Bg5 was best. } { [%eval -1.05] } (9. Bg5 Nf6 10. Bxf6 gxf6 11. f4 Bxc3+ 12. Nxc3 Qc5 13. Bd5 Qe3+ 14. Ne2 O-O-O 15. Qg3 Qxg3+) 9... Bxc3+ { [%eval -1.06] } 10. Nxc3 { [%eval -1.1] } 10... O-O-O?! { (-1.10 → -0.30) Inaccuracy. Nf6 was best. } { [%eval -0.3] } (10... Nf6) 11. Qxg7 { [%eval -0.21] } 11... Nb4?! { (-0.21 → 0.67) Inaccuracy. Nf6 was best. } { [%eval 0.67] } (11... Nf6 12. Qxf7) 12. Bd3?? { (0.67 → -1.18) Blunder. Qxh8 was best. } { [%eval -1.18] } (12. Qxh8 Nf6 13. Qg7 Nxc2+ 14. Kd1 Nxa1 15. Qxf7 Qd6+ 16. Bd2 Nxe4 17. Nxe4 Bxe4 18. Re1 Qc6) 12... Nf6 { [%eval -1.09] } 13. Qg5 { [%eval -1.16] } 13... d5 { [%eval -1.19] } 14. e5 { [%eval -1.58] } 14... d4?! { (-1.58 → -0.84) Inaccuracy. Nxd3+ was best. } { [%eval -0.84] } (14... Nxd3+ 15. cxd3 d4 16. Qf5+ Kb8 17. Qxf6 Qxf6 18. exf6 dxc3 19. bxc3 Rhg8 20. Rg1 Rxd3 21. c4) 15. O-O?? { (-0.84 → -4.95) Blunder. Bf5+ was best. } { [%eval -4.95] } (15. Bf5+ Kb8 16. Qxf6 Qc5 17. Ne4 Nxc2+ 18. Kd2 Bxe4 19. Bxe4 Nxa1 20. Qc6 Qxc6 21. Bxc6 d3) 15... dxc3 { [%eval -4.56] } 16. exf6 { [%eval -4.52] } 16... Qc5+?? { (-4.52 → 1.80) Blunder. Qe8 was best. } { [%eval 1.8] } (16... Qe8) 17. Qxc5 { [%eval 1.79] } 17... bxc5 { [%eval 1.96] } 18. Bf5+ { [%eval 1.88] } 18... Kb8 { [%eval 1.97] } 19. bxc3 { [%eval 1.82] } 19... Nd5 { [%eval 1.86] } 20. c4 { [%eval 1.68] } 20... Nb6 { [%eval 1.9] } 21. Ba3? { (1.90 → 0.22) Mistake. Re1 was best. } { [%eval 0.22] } (21. Re1) 21... Nxc4 { [%eval 0.43] } 22. Bxc5?? { (0.43 → -1.32) Blunder. Bc1 was best. } { [%eval -1.32] } (22. Bc1) 22... Rd2?? { (-1.32 → 1.95) Blunder. Rd5 was best. } { [%eval 1.95] } (22... Rd5 23. Bxa7+) 23. Rad1?? { (1.95 → Mate in 5) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-5] } (23. Bh3) 23... Rxg2+ { [%eval #-4] } 24. Kh1 { [%eval #-4] } 24... Rxc2+?! { (Mate in 4 → -11.82) Lost forced checkmate sequence. Rg4+ was best. } { [%eval -11.82] } (24... Rg4+ 25. Rd5 Bxd5+ 26. Be4 Bxe4+ 27. Rf3 Bxf3#) 25. Be4?! { (-11.82 → Mate in 7) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-7] } (25. Rf3 Bxf3+ 26. Kg1 Bxd1 27. Bxc2 Rg8+ 28. Kf2 Bxc2 29. Kf3 Nd2+ 30. Ke3 Rg2 31. Bf8 Rxh2) 25... Bxe4+ { [%eval #-6] } 26. Kg1 { [%eval #-1] } 26... Rg8# { Black wins by checkmate. } 0-1