FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/r7dcntck"]
[Date "2025.09.23"]
[Round "-"]
[White "XOCOP"]
[Black "AlexDocent"]
[Result "1-0"]
[GameId "r7dcntck"]
[UTCDate "2025.09.23"]
[UTCTime "20:23:21"]
[WhiteElo "1196"]
[BlackElo "1404"]
[WhiteRatingDiff "+67"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Na3?? { (Mate in 16 → 0.67) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.67] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... a5?? { (0.67 → Mate in 13) Checkmate is now unavoidable. e6 was best. } { [%eval #13] } (3... e6 4. Nb5 axb5 5. b4 Bxb4 6. Ne2 Bxd2 7. Kxd2 b4 8. Ba3) 4. b4 { [%eval #13] } 4... axb4 { [%eval #12] } 5. c3?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-14] } (5. Bb2 bxa3 6. Bxg7 Bxg7 7. Qe2 Bxa1 8. Qa6 Bxa6 9. Kf1 Bxf1) 5... bxc3?? { (Mate in 14 → -2.13) Lost forced checkmate sequence. bxa3 was best. } { [%eval -2.13] } (5... bxa3 6. Bxa3 Bb7 7. Bxe7 Bxg2 8. Bxf8 Bxh1 9. Bxg7 Qh4 10. Bxh8 Qxf2 11. Kxf2) 6. dxc3 { [%eval -1.73] } 6... g6? { (-1.73 → -0.53) Mistake. e6 was best. } { [%eval -0.53] } (6... e6 7. Qxd7) 7. Qxd7 { [%eval -0.71] } 7... Qxd7?? { (-0.71 → Mate in 11) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #11] } (7... Kxd7) 8. Nb5 { [%eval #11] } 8... Qxb5 { [%eval #10] } 9. c4?? { (Mate in 10 → -2.01) Lost forced checkmate sequence. g4 was best. } { [%eval -2.01] } (9. g4 Bxg4 10. Nf3 Bxf3 11. Bd2 Bxh1 12. e4 Bxe4 13. Bg5 Qxg5 14. Rc1 Qxc1) 9... Qxc4 { [%eval -1.23] } 10. Ne2?? { (-1.23 → Mate in 12) Checkmate is now unavoidable. g4 was best. } { [%eval #-12] } (10. g4 Qxg4) 10... Qxa2 { [%eval #-12] } 11. Rxa2 { [%eval #-11] } 11... Rb8 { [%eval #-11] } 12. Rxa7 { [%eval #-10] } 12... e5 { [%eval #-10] } 13. Rxc7 { [%eval #-9] } 13... Rb6?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bh3 was best. } { [%eval #8] } (13... Bh3 14. Rxf7 Kxf7 15. gxh3 Ba3 16. Bxa3 Rb2 17. Bxb2 Nh6 18. Bxe5 g5 19. Bxh8) 14. Rxf7 { [%eval #8] } 14... Kxf7 { [%eval #7] } 15. Bb2 { [%eval #7] } 15... Rxb2 { [%eval #6] } 16. Nf4?? { (Mate in 6 → Mate in 16) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-16] } (16. Kd2 Rxd2 17. Ng3 Rxf2 18. h4 Rxg2 19. Nh5 gxh5 20. Rh2 Rxh2 21. e4 Rxh4#) 16... Rxf2?? { (Mate in 16 → -6.65) Lost forced checkmate sequence. exf4 was best. } { [%eval -6.65] } (16... exf4 17. exf4 Rxf2 18. Kxf2 Bh3 19. gxh3 g5 20. fxg5 Bb4 21. g6 Kxg6 22. Ke3) 17. Nxg6 { [%eval -5.96] } 17... hxg6?? { (-5.96 → Mate in 8) Checkmate is now unavoidable. Kxg6 was best. } { [%eval #8] } (17... Kxg6 18. Kxf2 Bh3 19. gxh3 Nh6 20. Ke2 e4 21. Kd2 Bg7 22. Kc1 Bd4 23. exd4) 18. Kxf2 { [%eval #8] } 18... Rxh2 { [%eval #7] } 19. Rxh2 { [%eval #7] } 19... Bh6 { [%eval #4] } 20. Rxh6 { [%eval #4] } 20... Nxh6 { [%eval #3] } 21. g4 { [%eval #3] } 21... Nxg4 { [%eval #1] } 22. e4 { [%eval #1] } 22... Nxf2# { Game ends by variant rule. } 1-0