- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/r7Ohu5SY"] [Date "2025.03.10"] [White "matiasbpg"] [Black "ClearCrisp"] [Result "0-1"] [GameId "r7Ohu5SY"] [UTCDate "2025.03.10"] [UTCTime "13:35:14"] [WhiteElo "1390"] [BlackElo "1378"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+109"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C50"] [Opening "Italian Game: Classical Variation, Albin Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. Bc4 { [%eval 0.12] } 3... Bc5 { [%eval 0.2] } 4. O-O { [%eval 0.13] } 4... Nf6 { [%eval 0.18] } 5. c3 { [%eval -0.3] } { C50 Italian Game: Classical Variation, Albin Gambit } 5... Nxe4 { [%eval -0.24] } 6. d3 { [%eval -0.35] } 6... Nf6 { [%eval -0.32] } 7. d4 { [%eval -0.36] } 7... exd4 { [%eval -0.32] } 8. cxd4 { [%eval -0.25] } 8... d5 { [%eval -0.27] } 9. Re1+ { [%eval -0.43] } 9... Ne7?? { (-0.43 → 1.47) Blunder. Be7 was best. } { [%eval 1.47] } (9... Be7 10. Bb5 O-O 11. Bxc6 bxc6 12. Qc2 h6 13. Qxc6 Rb8 14. b3 Ne4 15. Bf4) 10. dxc5? { (1.47 → 0.16) Mistake. Bb5+ was best. } { [%eval 0.16] } (10. Bb5+ c6 11. dxc5 cxb5 12. Bg5 O-O 13. Bxf6 gxf6 14. Nc3 b4 15. Nb5 a6) 10... dxc4 { [%eval 0.14] } 11. Qxd8+ { [%eval 0.09] } 11... Kxd8 { [%eval 0.14] } 12. Nc3 { [%eval -0.02] } 12... Bf5?! { (-0.02 → 0.91) Inaccuracy. Be6 was best. } { [%eval 0.91] } (12... Be6) 13. Ne5?! { (0.91 → 0.12) Inaccuracy. Bg5 was best. } { [%eval 0.12] } (13. Bg5) 13... Ke8 { [%eval 0.64] } 14. Nb5?! { (0.64 → 0.09) Inaccuracy. c6 was best. } { [%eval 0.09] } (14. c6 bxc6) 14... c6?? { (0.09 → 4.81) Blunder. Nfd5 was best. } { [%eval 4.81] } (14... Nfd5) 15. Nc7+ { [%eval 4.81] } 15... Kf8 { [%eval 5.24] } 16. Nxa8 { [%eval 5.1] } 16... Kg8 { [%eval 6.49] } 17. Nc7 { [%eval 6.57] } 17... Ne4 { [%eval 7.3] } 18. f3 { [%eval 6.51] } 18... Nf6 { [%eval 7.31] } 19. Ng4 { [%eval 6.61] } 19... Nd7 { [%eval 8.28] } 20. Ne5 { [%eval 6.22] } 20... Nxc5 { [%eval 6.66] } 21. Nxc4 { [%eval 6.39] } 21... Nd5?? { (6.39 → Mate in 1) Checkmate is now unavoidable. Ne6 was best. } { [%eval #1] } (21... Ne6 22. Nxe6 Bxe6 23. Nd6 h5 24. Bg5 Nf5 25. Nxf5 Bxf5 26. Rad1 f6 27. Re8+) 22. Nxd5? { (Mate in 1 → 8.42) Lost forced checkmate sequence. Re8# was best. } { [%eval 8.42] } (22. Re8#) 22... cxd5? { (8.42 → Mate in 1) Checkmate is now unavoidable. Be6 was best. } { [%eval #1] } (22... Be6 23. Nf4 h5 24. Nd6 g5 25. Nxe6 Nxe6 26. Bd2 g4 27. f4 Kh7 28. f5) 23. Nd6?? { (Mate in 1 → 6.33) Lost forced checkmate sequence. Re8# was best. } { [%eval 6.33] } (23. Re8#) 23... Nd3?? { (6.33 → Mate in 1) Checkmate is now unavoidable. Be6 was best. } { [%eval #1] } (23... Be6 24. Be3 Nd3 25. Red1 Nxb2 26. Rd2 Na4 27. Rc1 h5 28. h4 Kh7 29. Rc7) 24. Rd1?? { (Mate in 1 → 5.93) Lost forced checkmate sequence. Re8# was best. } { [%eval 5.93] } (24. Re8#) 24... Nxc1 { [%eval 6.75] } 25. Raxc1 { [%eval 6.64] } 25... Bd7 { [%eval 8.11] } 26. Rxd5 { [%eval 7.2] } 26... f6 { [%eval 8.96] } 27. Nxb7 { [%eval 9.03] } 27... Be8 { [%eval 9.06] } 28. Rd8 { [%eval 9.0] } 28... Kf8 { [%eval 8.99] } 29. Nd6 { [%eval 8.97] } 29... Ke7 { [%eval 8.94] } 30. Rxe8+ { [%eval 8.77] } 30... Kxd6 { [%eval 9.52] } 31. Rxh8 { [%eval 9.25] } 31... Kd7 { [%eval 9.34] } { Black wins on time. } 0-1