FEN
[Event "C4LJohn material imbalance Arena"]
[Site "https://lichess.org/r5on5h0Z"]
[Date "2021.07.28"]
[Round "-"]
[White "imcintyre"]
[Black "C4lRhythmL2"]
[Result "0-1"]
[GameId "r5on5h0Z"]
[UTCDate "2021.07.28"]
[UTCTime "23:17:13"]
[WhiteElo "1505"]
[BlackElo "1198"]
[WhiteRatingDiff "-22"]
[BlackRatingDiff "+27"]
[Variant "Antichess"]
[TimeControl "300+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.53] } 2... Ba6?! { (1.53 → 2.46) Inaccuracy. e6 was best. } { [%eval 2.46] } (2... e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe3 7. Qxh8) 3. Bxd7 { [%eval 1.68] } 3... Qxd7?? { (1.68 → 7.55) Blunder. Nxd7 was best. } { [%eval 7.55] } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. c4?! { (7.55 → 4.91) Inaccuracy. Ke2 was best. } { [%eval 4.91] } (4. Ke2 Qxd2 5. Bxd2 Bxe2 6. Nxe2 Kd8 7. Ba5 Nd7 8. Bxc7 Kxc7) 4... Qxd2?? { (4.91 → Mate in 13) Checkmate is now unavoidable. Bxc4 was best. } { [%eval #13] } (4... Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Bxd2) 5. Qxd2 { [%eval #13] } 5... Bxc4 { [%eval #12] } 6. Qd8?? { (Mate in 12 → 0.33) Lost forced checkmate sequence. Qc2 was best. } { [%eval 0.33] } (6. Qc2 Bxa2 7. Qxc7 Bxb1 8. Qxe7 Kxe7 9. Rxa7 Rxa7 10. e4 Bxe4 11. Nh3 Bxg2 12. Rg1 Bxh3) 6... Kxd8 { [%eval -1.22] } 7. Kf1?? { (-1.22 → Mate in 12) Checkmate is now unavoidable. b3 was best. } { [%eval #-12] } (7. b3 Bxb3) 7... Bxa2 { [%eval #-12] } 8. Rxa2 { [%eval #-11] } 8... Na6 { [%eval #-11] } 9. Rxa6 { [%eval #-10] } 9... Rb8 { [%eval #-10] } 10. Rxa7 { [%eval #-9] } 10... Rxb2 { [%eval #-9] } 11. Rxc7 { [%eval #-8] } 11... Rxf2?? { (Mate in 8 → 2.36) Lost forced checkmate sequence. Kxc7 was best. } { [%eval 2.36] } (11... Kxc7 12. Bxb2 g5 13. Bxh8 e5 14. Bxe5 Be7 15. Bxc7 Bd8 16. Bxd8 h5 17. Bxg5 h4 18. Bxh4) 12. Rxe7?? { (2.36 → Mate in 19) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-19] } (12. Kxf2 Kxc7) 12... Rxg2?? { (Mate in 19 → 0.12) Lost forced checkmate sequence. Rxf1 was best. } { [%eval 0.12] } (12... Rxf1 13. Rxf7 Rxf7 14. Nf3 Rxf3 15. gxf3 Nh6 16. Ba3 Bxa3 17. Nxa3 Ke7 18. Nc2 Kd6 19. Rc1) 13. Rxf7 { [%eval 0.5] } 13... Rxh2?? { (0.50 → Mate in 7) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #7] } (13... Rxg1 14. Kxg1) 14. Rxg7?? { (Mate in 7 → -0.04) Lost forced checkmate sequence. Rxf8 was best. } { [%eval -0.04] } (14. Rxf8 Rxh1 15. Rxg8 Rxg8 16. Nf3 Rxf1 17. Ne5 Rxc1 18. Nc3 Rxc3 19. Nf7 Rxe3 20. Nxd8 Rxd8#) 14... Bxg7 { [%eval 0.13] } 15. Rxh2 { [%eval 0.0] } 15... Bb2 { [%eval -0.13] } 16. Bxb2?? { (-0.13 → Mate in 4) Checkmate is now unavoidable. Rxb2 was best. } { [%eval #-4] } (16. Rxb2 Ne7) 16... Nh6 { [%eval #-4] } 17. Bxh8 { [%eval #-3] } 17... Nf5?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Ke7 was best. } { [%eval #6] } (17... Ke7 18. Rxh6 Kf7 19. Rxh7 Ke7 20. Rxe7#) 18. Rxh7 { [%eval #6] } 18... Nxe3 { [%eval #5] } 19. Rd7?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Bd4 was best. } { [%eval #-2] } (19. Bd4 Nxf1 20. Nd2 Nxd2 21. Nf3 Nxf3 22. Bg1 Nxg1 23. Rc7 Kxc7#) 19... Kxd7?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Nxf1 was best. } { [%eval #4] } (19... Nxf1 20. Rxd8 Nd2 21. Nxd2#) 20. Nf3 { [%eval #12] } 20... Nxf1 { [%eval #11] } 21. Nh2 { [%eval #11] } 21... Nxh2 { [%eval #10] } 22. Be5?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-2] } (22. Nc3 Nf1 23. Bf6 Ke8 24. Bd8 Kxd8 25. Nb5 Ke8 26. Nc7 Ng3 27. Nxe8 Ne2 28. Nc7 Nc1) 22... Ke7 { [%eval #-2] } 23. Bxh2 { [%eval #-1] } 23... Kf7?? { (Mate in 1 → 0.32) Lost forced checkmate sequence. Kd6 was best. } { [%eval 0.32] } (23... Kd6 24. Bxd6#) 24. Bd6?? { (0.32 → Mate in 1) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-1] } (24. Nc3 Kg6 25. Bc7 Kg7 26. Bb6 Kh6 27. Nd5 Kg6 28. Nc7 Kf5 29. Nb5 Kg6 30. Bc5 Kg7) 24... Ke7 { [%eval #-1] } 25. Bxe7# { Game ends by variant rule. } 0-1