FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/r3oKJw9d"]
[Date "2025.11.18"]
[White "Mobilephone2"]
[Black "interestingfella"]
[Result "1-0"]
[GameId "r3oKJw9d"]
[UTCDate "2025.11.18"]
[UTCTime "15:30:39"]
[WhiteElo "1800"]
[BlackElo "2141"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval -0.07] } 2. b3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. Bh3?? { (0.33 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... Bb7?? { (Mate in 16 → 0.35) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.35] } (3... Bg7 4. Bxd7 Bxa1 5. Bxc8 Qxd2 6. Qxd2 Na6 7. Bxa6 Rc8 8. Bxc8) 4. Bxd7 { [%eval 0.61] } 4... Bxh1 { [%eval 0.74] } 5. Bxe8 { [%eval 0.44] } 5... Qxd2 { [%eval 0.75] } 6. Bxf7 { [%eval 0.56] } 6... Qxc2?? { (0.56 → Mate in 16) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #16] } (6... Qxe1 7. Qxe1 Bf3 8. Bxg6 hxg6 9. Nxf3 Rxh2 10. Nxh2 g5 11. Bxg5) 7. Qxc2 { [%eval #16] } 7... Be4 { [%eval #13] } 8. Bxg8 { [%eval #14] } 8... Rxg8 { [%eval #11] } 9. Qxc7 { [%eval #11] } 9... Bxb1 { [%eval #10] } 10. Rxb1 { [%eval #11] } 10... Bh6 { [%eval #10] } 11. Bxh6 { [%eval #11] } 11... Rf8 { [%eval #10] } 12. Bxf8?? { (Mate in 10 → 0.92) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 0.92] } (12. Qxb8 Rfxb8 13. Bf8 Rxf8 14. Kd1 Rxf2 15. e3 Rxa2 16. e4 Rxh2 17. Kc2 Rxc2) 12... g5?? { (0.92 → 6.53) Blunder. a5 was best. } { [%eval 6.53] } (12... a5 13. Qxb6) 13. Bxe7?? { (6.53 → Mate in 6) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #-6] } (13. Qxa7 Rxa7 14. Bxe7 Rxa2 15. Bxg5 Rxe2 16. Nxe2 h6 17. Bxh6 Nd7 18. Bf8 Nxf8) 13... Nd7?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. a5 was best. } { [%eval #10] } (13... a5 14. Qxb6 Na6 15. Bxg5 Rd8 16. Qxa6 a4 17. Bxd8 axb3 18. axb3 h6 19. Qxh6#) 14. Bxg5?? { (Mate in 10 → 4.02) Lost forced checkmate sequence. Qxa7 was best. } { [%eval 4.02] } (14. Qxa7 Rxa7 15. Bxg5 Rxa2 16. Bf6 Nxf6 17. Kd2 Rxd2 18. e3 Rxf2 19. b4 Rxh2) 14... Nf6?? { (4.02 → Mate in 9) Checkmate is now unavoidable. Rf8 was best. } { [%eval #9] } (14... Rf8 15. Qxb6 Rxf2 16. Kxf2 Nxb6 17. Bf6 Nc8 18. Nf3 a5 19. Be7 Nxe7 20. a4) 15. Qxa7 { [%eval #10] } 15... Rxa7 { [%eval #9] } 16. Bxf6 { [%eval #9] } 16... Rxa2 { [%eval #8] } 17. Kd2 { [%eval #8] } 17... Rxd2 { [%eval #7] } 18. Nf3 { [%eval #7] } 18... Rxe2 { [%eval #6] } 19. h3 { [%eval #6] } 19... Rxf2 { [%eval #5] } 20. Be7 { [%eval #5] } 20... Rxf3 { [%eval #4] } 21. Rc1 { [%eval #5] } 21... Rxg3 { [%eval #4] } 22. Ba3 { [%eval #4] } 22... Rxb3 { [%eval #3] } 23. Rd1 { [%eval #3] } 23... Rxa3 { [%eval #2] } 24. Rc1 { [%eval #2] } 24... Rxh3 { [%eval #1] } 25. Rc3 { [%eval #1] } 25... Rxc3# { Game ends by variant rule. } 1-0

