FEN
[Event "QSA Beginners Practice Session Arena"]
[Site "https://lichess.org/r2kZ03Gy"]
[Date "2026.02.20"]
[Round "-"]
[White "Devabala"]
[Black "Tpm2017ishan"]
[Result "1-0"]
[GameId "r2kZ03Gy"]
[UTCDate "2026.02.20"]
[UTCTime "15:46:29"]
[WhiteElo "1301"]
[BlackElo "1499"]
[WhiteRatingDiff "+47"]
[BlackRatingDiff "-20"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... f5?? { (Mate in 15 → -0.41) Lost forced checkmate sequence. Nf6 was best. } { [%eval -0.41] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxd7?? { (-0.41 → Mate in 14) Checkmate is now unavoidable. exf5 was best. } { [%eval #-14] } (3. exf5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2) 3... Qxd7?? { (Mate in 14 → 2.50) Lost forced checkmate sequence. fxe4 was best. } { [%eval 2.5] } (3... fxe4 4. Bxc8 Qxd2 5. Qxd2 Na6 6. Bxa6 Rc8 7. Bxc8 e6 8. Bxe6) 4. exf5 { [%eval 2.44] } 4... Qxd2?? { (2.44 → Mate in 13) Checkmate is now unavoidable. Qxf5 was best. } { [%eval #13] } (4... Qxf5 5. a4) 5. Qxd2 { [%eval #13] } 5... Bxf5 { [%eval #12] } 6. Qh6?? { (Mate in 12 → -0.17) Lost forced checkmate sequence. Qa5 was best. } { [%eval -0.17] } (6. Qa5 Bxc2 7. Qxa7 Rxa7 8. b3 Bxb1 9. Rxb1 Rxa2 10. Kd1 Rxf2 11. h4 Rxg2) 6... Bxc2?? { (-0.17 → 5.53) Blunder. gxh6 was best. } { [%eval 5.53] } (6... gxh6 7. Bxh6 Bxc2 8. Bxf8 Bxb1 9. Rxb1 Kxf8 10. h4 Kg7 11. Rh3) 7. Qxg7?? { (5.53 → 1.37) Blunder. Qxh7 was best. } { [%eval 1.37] } (7. Qxh7 Bxh7 8. Be3 Bxb1 9. Bxa7 Bxa2 10. Bxb8 Rxb8 11. Rxa2 Rxh2 12. Rxh2 Rxb2) 7... Bxb1?? { (1.37 → Mate in 10) Checkmate is now unavoidable. Bxg7 was best. } { [%eval #10] } (7... Bxg7 8. Kd2 Bxb2 9. Kxc2 Bxc1 10. Kxc1 Nc6 11. Kc2 Kd7 12. Nh3 e6 13. Nc3) 8. Qxf8?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-9] } (8. Qxh8 Bxa2 9. Qxg8 Bxg8 10. Rxa7 Rxa7 11. Bh6 Bxh6 12. b3 Bxb3 13. Kd1 Bxd1) 8... Bxa2?? { (Mate in 9 → -1.39) Lost forced checkmate sequence. Kxf8 was best. } { [%eval -1.39] } (8... Kxf8 9. Rxb1 Nh6 10. Bxh6 Rg8 11. Bxf8 Rxg2 12. Bxe7 Rxh2 13. Rxh2 Na6 14. Rxh7) 9. Rxa2 { [%eval -1.38] } 9... Kxf8 { [%eval -1.58] } 10. Rxa7 { [%eval -1.74] } 10... Rxa7 { [%eval -1.61] } 11. Bh6 { [%eval -1.96] } 11... Nxh6 { [%eval -1.34] } 12. g4?? { (-1.34 → -4.62) Blunder. Kd1 was best. } { [%eval -4.62] } (12. Kd1) 12... Nxg4 { [%eval -2.43] } 13. Kd2?? { (-2.43 → -5.27) Blunder. h3 was best. } { [%eval -5.27] } (13. h3 Nxf2 14. Kxf2 Kf7 15. Rh2 Rd8 16. Ke2 Rd1 17. Kxd1 Kg6 18. Ke2 Nd7) 13... Nxh2 { [%eval -4.96] } 14. Rxh2 { [%eval -4.77] } 14... Ra3?? { (-4.77 → 0.00) Blunder. Rg8 was best. } { [%eval 0.0] } (14... Rg8 15. Rxh7 Rxg1 16. Rxe7 Kxe7 17. Ke2 Rg6 18. Kd2 Nd7 19. Ke2 Ra8 20. Kf1) 15. Rxh7 { [%eval 0.0] } 15... Rxh7 { [%eval 0.14] } 16. bxa3 { [%eval -0.14] } 16... Rh6?? { (-0.14 → Mate in 3) Checkmate is now unavoidable. Rh3 was best. } { [%eval #3] } (16... Rh3 17. Nxh3) 17. Nh3 { [%eval #3] } 17... Rxh3 { [%eval #2] } 18. f3 { [%eval #3] } 18... Rxf3 { [%eval #2] } 19. Ke3?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Kc2 was best. } { [%eval #-9] } (19. Kc2 Rxa3 20. Kb3 Rxb3#) 19... Rxe3 { [%eval #-9] } 20. a4 { [%eval #-8] } 20... Rb3 { [%eval #-8] } 21. a5 { [%eval #-7] } 21... Nc6 { [%eval #-7] } 22. a6 { [%eval #-6] } 22... Rb7 { [%eval #-6] } 23. axb7 { [%eval #-5] } 23... Na5 { [%eval #-5] } 24. b8=B { [%eval #-4] } 24... e5 { [%eval #-4] } 25. Bxc7 { [%eval #-3] } 25... Ke7?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Nb3 was best. } { [%eval #4] } (25... Nb3 26. Bxe5 Kg7 27. Bxg7 Nd4 28. Bxd4#) 26. Bxe5 { [%eval #4] } 26... Kd6 { [%eval #2] } 27. Bxd6 { [%eval #2] } 27... Nc6 { [%eval #1] } 28. Be7 { [%eval #1] } 28... Nxe7# { Game ends by variant rule. } 1-0

