FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/qzyqhocL"]
[Date "2025.08.15"]
[Round "-"]
[White "LucknChess"]
[Black "syllelade"]
[Result "0-1"]
[GameId "qzyqhocL"]
[UTCDate "2025.08.15"]
[UTCTime "08:52:02"]
[WhiteElo "1500"]
[BlackElo "1561"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. e4 { [%eval #17] } 2... dxe4 { [%eval #14] } 3. Qf3?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxd2 4. Kxd2 bxa6 5. Qg4 Bxg4 6. Kd1 Bxd1 7. Nd2 Bxc2) 3... exf3 { [%eval #-15] } 4. gxf3 { [%eval #-13] } 4... Qxd2 { [%eval #-14] } 5. Kxd2 { [%eval #-12] } 5... Bg4 { [%eval #-12] } 6. fxg4 { [%eval #-11] } 6... c5?? { (Mate in 11 → 6.25) Lost forced checkmate sequence. b5 was best. } { [%eval 6.25] } (6... b5 7. Bxb5 e5 8. Bxe8 h6 9. Bxf7 Rh7 10. Bxg8 a5 11. Bxh7 Ba3 12. bxa3) 7. b4?? { (6.25 → -0.45) Blunder. Bd3 was best. } { [%eval -0.45] } (7. Bd3 g6 8. Bxg6 fxg6 9. Ke3 c4 10. c3 h5 11. gxh5 Rxh5 12. a3 Rxh2) 7... cxb4 { [%eval -0.11] } 8. Ba6?? { (-0.11 → -6.24) Blunder. Bd3 was best. } { [%eval -6.24] } (8. Bd3) 8... Nxa6 { [%eval -5.49] } 9. Bb2?? { (-5.49 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #-11] } (9. g5 f5) 9... e5 { [%eval #-11] } 10. Bxe5 { [%eval #-10] } 10... Bd6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Be7 was best. } { [%eval #9] } (10... Be7 11. Bxg7 Bd6 12. Bxh8 Bxh2 13. Rxh2 Kd7 14. Rxh7 b5 15. Rxf7 Ne7 16. Rxe7) 11. Bxd6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #-10] } (11. Bxg7 Bxh2 12. Bxh8 Bxg1 13. Rxh7 Bxf2 14. Rxf7 Kxf7 15. Bd4 Bxd4 16. g5 Bxa1) 11... Nc5 { [%eval #-11] } 12. Bxc5 { [%eval #-10] } 12... Rc8 { [%eval #-10] } 13. Bxa7 { [%eval #-9] } 13... Rxc2 { [%eval #-9] } 14. Kxc2 { [%eval #-8] } 14... b6 { [%eval #-8] } 15. Bxb6 { [%eval #-7] } 15... b3 { [%eval #-7] } 16. Kxb3 { [%eval #-6] } 16... Kd8 { [%eval #-6] } 17. Bxd8 { [%eval #-5] } 17... Ne7 { [%eval #-5] } 18. Bxe7 { [%eval #-4] } 18... g5 { [%eval #-4] } 19. Bxg5 { [%eval #-3] } 19... f6 { [%eval #-3] } 20. Bxf6 { [%eval #-2] } 20... h6 { [%eval #-2] } 21. Bxh8 { [%eval #-1] } 21... h5 { [%eval #-1] } 22. gxh5# { Game ends by variant rule. } 0-1