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[Event "rated Antichess game"] [Site "https://lichess.org/qv8aykdM"] [Date "2021.02.23"] [Round "-"] [White "JavaQube"] [Black "cassylk"] [Result "1-0"] [GameId "qv8aykdM"] [UTCDate "2021.02.23"] [UTCTime "08:13:55"] [WhiteElo "1158"] [BlackElo "1247"] [WhiteRatingDiff "+73"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 0.51] } 2... e6 { [%eval 0.82] } 3. Bxd7 { [%eval 1.55] } 3... Qxd7?? { (1.55 → 10.15) Blunder. Bxd7 was best. } { [%eval 10.15] } (3... Bxd7 4. Nh3 Qg5 5. Nxg5 Bc5 6. Nxh7 Bxe3 7. fxe3 Rxh7 8. Qh5) 4. Qh5?? { (10.15 → 0.95) Blunder. Qg4 was best. } { [%eval 0.95] } (4. Qg4 Qxd2 5. Bxd2 Bb4 6. Qxg7 Bxd2 7. Kxd2 Ne7 8. Qxf7 Kxf7) 4... Qxd2 { [%eval 1.19] } 5. Qxf7?? { (1.19 → -0.79) Blunder. Kxd2 was best. } { [%eval -0.79] } (5. Kxd2 Ba3) 5... Qxc2? { (-0.79 → 0.66) Mistake. Qxe1 was best. } { [%eval 0.66] } (5... Qxe1 6. Qxe8 Qxf2 7. Qxc8 Qxc2 8. Qxc7 Qxg2 9. Qxg7 Qxh1 10. Qxg8) 6. Qxe6?? { (0.66 → -7.70) Blunder. Qxe8 was best. } { [%eval -7.7] } (6. Qxe8 Qxb2 7. Qxc8 Qxc1 8. Qxf8 Qxb1 9. Qxg7 Qxa1 10. Qxc7 Qxe1) 6... Qxf2?? { (-7.70 → Mate in 12) Checkmate is now unavoidable. Bxe6 was best. } { [%eval #12] } (6... Bxe6) 7. Qxg8?? { (Mate in 12 → -7.66) Lost forced checkmate sequence. Kxf2 was best. } { [%eval -7.66] } (7. Kxf2 Bxe6 8. b4 Bxb4 9. Ke1 Bxa2 10. Rxa2 Bxe1 11. Rxa7 Rxa7 12. Nc3 Bxc3 13. Bd2 Bxd2) 7... Qxg2 { [%eval -8.29] } 8. Qxg7? { (-8.29 → Mate in 15) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-15] } (8. Qxh7) 8... Qxb2?? { (Mate in 15 → -1.83) Lost forced checkmate sequence. Qxg1 was best. } { [%eval -1.83] } (8... Qxg1 9. Qxc7 Qxh1 10. Qxc8 Qxe1 11. Qxe8 Qxc1 12. Qxf8 Qxb2 13. Qxb8 Raxb8 14. a4 Qxb1 15. Rxb1) 9. Qxh7?? { (-1.83 → Mate in 8) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-8] } (9. Qxc7 Qxc1) 9... Rxh7 { [%eval #-8] } 10. Bxb2 { [%eval #-7] } 10... Rxh2 { [%eval #-7] } 11. Rxh2 { [%eval #-6] } 11... Bh3?? { (Mate in 6 → 4.36) Lost forced checkmate sequence. Bh6 was best. } { [%eval 4.36] } (11... Bh6 12. Rxh6 Be6 13. Rxe6 a5 14. Rxe8 Nd7 15. Rxa8 c6 16. Rxa5 Nc5 17. Rxc5#) 12. Nxh3 { [%eval 3.84] } 12... Ba3 { [%eval 4.73] } 13. Bxa3? { (4.73 → 2.85) Mistake. Nxa3 was best. } { [%eval 2.85] } (13. Nxa3 a5 14. Kd2 Kd7 15. Kc3 a4 16. e4 Ke7 17. e5 Kf7 18. Bc1 Ra7 19. Nf2 Kg8) 13... c5 { [%eval 1.81] } 14. Bxc5 { [%eval 2.01] } 14... Kf7?? { (2.01 → Mate in 8) Checkmate is now unavoidable. Na6 was best. } { [%eval #8] } (14... Na6 15. Bxa7 Rxa7 16. Kd2 Rf7 17. Kd3 Nc7 18. Nf4 Rxf4 19. exf4 Kd7 20. Nd2 Ke6 21. Nf3) 15. Bxa7 { [%eval #8] } 15... Rxa7 { [%eval #7] } 16. Na3?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Rb2 was best. } { [%eval #-5] } (16. Rb2 Rxa2 17. Rxb8 Rxa1 18. Nc3 Rxe1 19. Ne2 Rxe2 20. Rb7 Rxe3 21. Rxf7 Rxh3 22. Rh7 Rxh7#) 16... Rxa3 { [%eval #-5] } 17. Rc1 { [%eval #-3] } 17... Rxe3?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #5] } (17... Rxa2 18. Rxa2 Na6 19. Rxa6 Ke6 20. Rxe6#) 18. Rf2?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-3] } (18. Ng5 Rxe1 19. Nxf7 Rxc1 20. Rc2 Rxc2 21. Ne5 Rxa2 22. Nc6 Nxc6#) 18... Rxe1?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rxh3 was best. } { [%eval #4] } (18... Rxh3 19. Rxf7 Nc6 20. Rxc6 Rf3 21. Rxf3#) 19. Rxf7 { [%eval #4] } 19... Rxc1 { [%eval #3] } 20. Rf1 { [%eval #3] } 20... Rxf1 { [%eval #2] } 21. Nf4 { [%eval #2] } 21... Rxf4 { [%eval #1] } 22. a4 { [%eval #1] } 22... Rxa4# { Game ends by variant rule. } 1-0