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[Event "casual Crazyhouse game"] [Site "https://lichess.org/qutt2z2c"] [Date "2022.04.05"] [White "saanvik19"] [Black "Ashish_TheKing"] [Result "0-1"] [GameId "qutt2z2c"] [UTCDate "2022.04.05"] [UTCTime "04:58:53"] [WhiteElo "1191"] [BlackElo "1808"] [Variant "Crazyhouse"] [TimeControl "600+0"] [ECO "C50"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.84] } 1... e5?! { (1.84 → 2.82) Inaccuracy. Nf6 was best. } { [%eval 2.82] } (1... Nf6 2. e5 d5 3. d4 Bf5 4. Bd3 Ne4 5. Ne2 e6 6. O-O) 2. Nf3 { [%eval 0.87] } 2... Nc6 { [%eval 2.7] } 3. Bc4 { [%eval 0.43] } 3... Nf6?? { (0.43 → Mate in 6) Checkmate is now unavoidable. Bc5 was best. } { [%eval #6] } (3... Bc5 4. d3 Nf6 5. O-O O-O 6. Nc3 d6 7. Ng5 Qe7 8. Nxf7) 4. Nc3?? { (Mate in 6 → 0.79) Lost forced checkmate sequence. Bxf7+ was best. } { [%eval 0.79] } (4. Bxf7+ Ke7 5. Nh4 Qe8 6. Ng6+ Kd8 7. Qf3 Qe7 8. Qf5 hxg6) 4... Bc5?? { (0.79 → 2.73) Blunder. Be7 was best. } { [%eval 2.73] } { C50 Four Knights Game: Italian Variation } (4... Be7 5. d4 exd4 6. Nxd4 d5 7. Nxc6 bxc6 8. exd5 N@e5 9. Qe2) 5. O-O { [%eval 2.46] } 5... O-O { [%eval 3.8] } 6. d3 { [%eval 0.95] } 6... h6?? { (0.95 → 7.63) Blunder. d6 was best. } { [%eval 7.63] } (6... d6 7. Bg5 h6 8. Bh4 Bg4 9. Nd5 Nxd5 10. Bxd8 Raxd8 11. Bxd5) 7. Be3?? { (7.63 → 2.30) Blunder. Nd5 was best. } { [%eval 2.3] } (7. Nd5 Ng4 8. c3 d6 9. d4 Bb6 10. Nxb6 axb6 11. B@b3 N@h8) 7... Bxe3 { [%eval 2.59] } 8. fxe3 { [%eval 3.87] } 8... B@g4? { (3.87 → 7.13) Mistake. B@b6 was best. } { [%eval 7.13] } (8... B@b6 9. Qe1) 9. B@h4 { [%eval 7.64] } 9... g5 { [%eval 18.69] } 10. Bg3 { [%eval 8.22] } 10... d6 { [%eval 10.15] } 11. h3?? { (10.15 → 2.40) Blunder. Nxg5 was best. } { [%eval 2.4] } (11. Nxg5 hxg5 12. Rxf6 Bxd1 13. Rxf7 Rxf7 14. Bxf7+ Kxf7 15. Rxd1 Q@h5 16. B@b3+ Kg7 17. R@f7+ Kh6) 11... Bxf3?? { (2.40 → 6.42) Blunder. Bxh3 was best. } { [%eval 6.42] } (11... Bxh3 12. Nxg5) 12. Rxf3?! { (6.42 → 4.66) Inaccuracy. Qxf3 was best. } { [%eval 4.66] } (12. Qxf3 N@f4) 12... Be6?! { (4.66 → 7.30) Inaccuracy. Bxh3 was best. } { [%eval 7.3] } (12... Bxh3 13. Bxf7+) 13. Bxe6 { [%eval 6.62] } 13... fxe6 { [%eval 6.62] } 14. d4?? { (6.62 → 0.00) Blunder. B@d5 was best. } { [%eval 0.0] } (14. B@d5) 14... exd4?? { (0.00 → 1.83) Blunder. B@f4 was best. } { [%eval 1.83] } (14... B@f4 15. B@f2 Bxg3 16. Bxg3 B@f4) 15. exd4?? { (1.83 → -4.22) Blunder. B@d5 was best. } { [%eval -4.22] } (15. B@d5 dxe3) 15... N@h4?? { (-4.22 → 4.51) Blunder. B@h5 was best. } { [%eval 4.51] } (15... B@h5 16. P@g4) 16. Bxh4 { [%eval 5.3] } 16... gxh4 { [%eval 4.82] } 17. P@g3?? { (4.82 → -2.39) Blunder. B@e3 was best. } { [%eval -2.39] } (17. B@e3 P@g3) 17... B@h5 { [%eval -2.76] } 18. Rxf6?? { (-2.76 → -27.09) Blunder. g4 was best. } { [%eval -27.09] } (18. g4 P@f2+ 19. Kh1 Nxg4 20. hxg4 Rxf3 21. Qxf3 P@g3 22. B@h2 R@e1+ 23. Rxe1 fxe1=Q+ 24. R@g1 gxh2) 18... Bxd1 { [%eval -21.23] } 19. Rxf8+ { [%eval -35.77] } 19... Qxf8 { [%eval -35.55] } 20. R@f1?! { (-35.55 → Mate in 5) Checkmate is now unavoidable. R@h8+ was best. } { [%eval #-5] } (20. R@h8+ Kxh8) 20... Qxf1+ { [%eval #-5] } 21. Kxf1 { [%eval #-5] } 21... Q@f7+?! { (Mate in 5 → -33.70) Lost forced checkmate sequence. R@e1+ was best. } { [%eval -33.7] } (21... R@e1+ 22. Kxe1 Q@e3+ 23. Q@e2 R@f1+ 24. Kxf1 Bxe2+ 25. Nxe2 Q@f2#) 22. Ke1?! { (-33.70 → Mate in 5) Checkmate is now unavoidable. B@f2 was best. } { [%eval #-5] } (22. B@f2 R@h1+ 23. B@g1 P@h2 24. N@f5 B@c4+ 25. N@e2 Bdxe2+ 26. Nxe2 hxg1=Q+ 27. Bxg1 exf5 28. Q@f4 Nxd4) 22... R@f8?! { (Mate in 5 → -22.85) Lost forced checkmate sequence. R@f1+ was best. } { [%eval -22.85] } (22... R@f1+ 23. Kd2 B@e3+ 24. Kd3 Ne5+ 25. dxe5 R@d4+ 26. Kxe3 Qf2#) 23. Rxd1?! { (-22.85 → Mate in 1) Checkmate is now unavoidable. B@f4 was best. } { [%eval #-1] } (23. B@f4 P@f2+) 23... Qf2# { Black wins by checkmate. } 0-1