- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/qujfNx28"] [Date "2026.01.16"] [Round "-"] [White "Curry3040"] [Black "Maitre_de_jeu"] [Result "1-0"] [GameId "qujfNx28"] [UTCDate "2026.01.16"] [UTCTime "00:41:20"] [WhiteElo "2068"] [BlackElo "2167"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-7"] [Variant "Standard"] [TimeControl "300+3"] [ECO "D22"] [Opening "Queen's Gambit Accepted: Alekhine Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.18] } 2... dxc4 { [%eval 0.28] } 3. Nf3 { [%eval 0.2] } 3... a6 { [%eval 0.16] } { D22 Queen's Gambit Accepted: Alekhine Defense } 4. e3 { [%eval 0.21] } 4... e6 { [%eval 0.35] } 5. Bxc4 { [%eval 0.24] } 5... c5 { [%eval 0.3] } 6. Nc3 { [%eval 0.13] } 6... Nc6 { [%eval 0.54] } 7. O-O { [%eval 0.3] } 7... cxd4 { [%eval 0.64] } 8. exd4 { [%eval 0.62] } 8... Nf6 { [%eval 0.53] } 9. Bg5 { [%eval 0.24] } 9... b5?? { (0.24 → 2.00) Blunder. Be7 was best. } { [%eval 2.0] } (9... Be7) 10. Be2?? { (2.00 → 0.16) Blunder. d5 was best. } { [%eval 0.16] } (10. d5 bxc4 11. Qa4 Qc7 12. Bf4 Bd6 13. Bxd6 Qxd6 14. dxc6 O-O 15. Rfd1 Qc7) 10... Bb7?! { (0.16 → 1.03) Inaccuracy. Be7 was best. } { [%eval 1.03] } (10... Be7 11. Bxf6 Bxf6 12. a4 b4 13. Ne4 O-O 14. Rc1 Bb7 15. Nc5 Qe7 16. d5) 11. d5 { [%eval 1.15] } 11... exd5 { [%eval 1.08] } 12. Bxf6 { [%eval 0.92] } 12... Qxf6 { [%eval 0.94] } 13. Nxd5 { [%eval 0.98] } 13... Qd6 { [%eval 0.88] } 14. Re1?! { (0.88 → -0.20) Inaccuracy. a4 was best. } { [%eval -0.2] } (14. a4) 14... O-O-O { [%eval -0.17] } 15. Ne3 { [%eval -0.17] } 15... Qxd1 { [%eval -0.15] } 16. Raxd1 { [%eval -0.41] } 16... Bb4 { [%eval -0.39] } 17. Rxd8+ { [%eval -0.41] } 17... Rxd8 { [%eval -0.4] } 18. Rc1 { [%eval -0.4] } 18... Kb8 { [%eval -0.36] } 19. a3 { [%eval -0.73] } 19... Bd2?! { (-0.73 → -0.01) Inaccuracy. Be7 was best. } { [%eval -0.01] } (19... Be7 20. Kf1 Bf6 21. Rc2 g6 22. g3 Bg7 23. b3 Kc7 24. b4 Kb6 25. h4) 20. Nxd2 { [%eval 0.0] } 20... Rxd2 { [%eval 0.0] } 21. Rc2 { [%eval 0.0] } 21... Rxc2 { [%eval 0.11] } 22. Nxc2 { [%eval 0.14] } 22... Kc7 { [%eval 0.2] } 23. f3 { [%eval 0.17] } 23... Kd6 { [%eval 0.11] } 24. Kf2 { [%eval 0.09] } 24... Kc5 { [%eval 0.26] } 25. Ke3 { [%eval -0.01] } 25... a5 { [%eval 0.0] } 26. Bd3 { [%eval 0.0] } 26... h6 { [%eval 0.0] } 27. Be4 { [%eval 0.0] } 27... b4 { [%eval 0.0] } 28. axb4+ { [%eval 0.0] } 28... axb4 { [%eval 0.0] } 29. h4 { [%eval 0.03] } 29... Na5 { [%eval 0.03] } 30. Bd3 { [%eval -0.1] } 30... Nc4+ { [%eval 0.0] } 31. Bxc4 { [%eval -0.13] } 31... Kxc4 { [%eval -0.15] } 32. Nd4 { [%eval -0.45] } 32... g6 { [%eval -0.38] } 33. h5?? { (-0.38 → -3.61) Blunder. Nc2 was best. } { [%eval -3.61] } (33. Nc2) 33... gxh5 { [%eval -3.77] } 34. Nf5 { [%eval -4.67] } 34... Kb3 { [%eval -4.32] } 35. Nxh6 { [%eval -4.63] } 35... Bd5 { [%eval -4.92] } 36. Kd4 { [%eval -4.2] } 36... Be6 { [%eval -3.4] } 37. Kc5 { [%eval -2.96] } 37... Kxb2?? { (-2.96 → 0.00) Blunder. h4 was best. } { [%eval 0.0] } (37... h4) 38. Kxb4 { [%eval 0.0] } 38... Kc2 { [%eval 0.0] } 39. f4 { [%eval 0.0] } 39... Kd3 { [%eval 0.0] } 40. f5 { [%eval 0.0] } 40... Bd5 { [%eval 0.0] } 41. Kc5 { [%eval 0.0] } 41... Bxg2 { [%eval 0.0] } 42. Nxf7 { [%eval -0.02] } 42... h4 { [%eval 0.0] } 43. Ng5 { [%eval 0.0] } 43... Be4?? { (0.00 → 46.26) Blunder. h3 was best. } { [%eval 46.26] } (43... h3 44. Nxh3 Bxh3 45. f6 Be6 46. Kd6 Bb3 47. Ke7 Kc3 48. f7 Bxf7 49. Kxf7) 44. Nxe4 { [%eval 73.16] } 44... Kxe4 { [%eval 49.89] } 45. f6 { [%eval 35.42] } 45... h3 { [%eval 17.61] } 46. f7 { [%eval 11.0] } 46... h2?! { (11.00 → Mate in 13) Checkmate is now unavoidable. Kf3 was best. } { [%eval #13] } (46... Kf3 47. f8=Q+ Kg2 48. Qg7+ Kh1 49. Qf6 Kg2 50. Qg6+ Kf3 51. Qe6 h2 52. Qd5+) 47. f8=Q { [%eval #12] } 47... Ke3 { [%eval #10] } 48. Qf1 { [%eval #12] } { Black resigns. } 1-0