FEN
[Event "Los pro en ajedrez Arena"]
[Site "https://lichess.org/qu2EReeh"]
[Date "2026.05.31"]
[Round "-"]
[White "MatthewHH_EGP"]
[Black "MaycolLCC"]
[Result "1-0"]
[GameId "qu2EReeh"]
[UTCDate "2026.05.31"]
[UTCTime "00:03:11"]
[WhiteElo "1308"]
[BlackElo "1497"]
[WhiteRatingDiff "+73"]
[BlackRatingDiff "-66"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qe2?? { (Mate in 13 → -0.58) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.58] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Nb5 axb5 7. Rb1 Bxb1) 3... Bh3 { [%eval -1.18] } 4. Qxa6 { [%eval -1.25] } 4... Bxg2?? { (-1.25 → Mate in 13) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #13] } (4... Nxa6 5. Nxh3) 5. Qxa7 { [%eval #13] } 5... Rxa7 { [%eval #12] } 6. Nh3?? { (Mate in 12 → -1.10) Lost forced checkmate sequence. f4 was best. } { [%eval -1.1] } (6. f4 Bxh1 7. e4 Bxe4 8. d4 Bxc2 9. d5 Bxb1 10. Rxb1 Rxa2 11. b4 Rxh2) 6... Bxh3 { [%eval -0.23] } 7. Rg1?? { (-0.23 → Mate in 14) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-14] } (7. Kd1 Rxa2 8. Rxa2 Bf1 9. Rxf1 Na6 10. Rxa6 f5 11. Rxd6 Qxd6 12. Nc3 Qxd2) 7... Rxa2 { [%eval #-14] } 8. Rxa2 { [%eval #-13] } 8... Bg2?? { (Mate in 13 → -1.96) Lost forced checkmate sequence. Na6 was best. } { [%eval -1.96] } (8... Na6 9. Rxa6 Qb8 10. Rxd6 cxd6 11. Rxg7 Qxb2 12. Bxb2 Bxg7 13. Bxg7 e6 14. Bxh8) 9. Rxg2 { [%eval -1.66] } 9... Na6 { [%eval -1.46] } 10. Rxg7?? { (-1.46 → Mate in 10) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #-10] } (10. Rxa6) 10... Bxg7 { [%eval #-10] } 11. Rxa6 { [%eval #-9] } 11... Bxb2 { [%eval #-9] } 12. Bxb2 { [%eval #-8] } 12... Qa8?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. d5 was best. } { [%eval #8] } (12... d5 13. Bxh8 Qa8 14. Rxa8 Kd7 15. Rxg8 Kc8 16. Rxc8 h5 17. Rxc7 h4 18. Rxe7) 13. Bxh8 { [%eval #8] } 13... Qxa6 { [%eval #7] } 14. d3?? { (Mate in 7 → 0.30) Lost forced checkmate sequence. c4 was best. } { [%eval 0.3] } (14. c4 Qxc4 15. e4 Qxe4 16. Kd1 Qxb1 17. Kc1 Qxc1 18. f4 Qxd2 19. f5 Qxh2) 14... Qxd3 { [%eval 0.38] } 15. cxd3 { [%eval 0.14] } 15... Nf6?? { (0.14 → 1.99) Blunder. Kd7 was best. } { [%eval 1.99] } (15... Kd7) 16. Bxf6 { [%eval 2.24] } 16... exf6 { [%eval 2.61] } 17. e4? { (2.61 → 1.29) Mistake. Nd2 was best. } { [%eval 1.29] } (17. Nd2 d5 18. d4 f5 19. f4 Ke7 20. Nb3 Ke6 21. Kf2 h6 22. Kf3 Kf6) 17... d5?? { (1.29 → 4.23) Blunder. Kd7 was best. } { [%eval 4.23] } (17... Kd7 18. Ke2 c5 19. Kf3 Kc7 20. Nd2 Kc6 21. Ke3 Kc7 22. d4 cxd4 23. Kxd4) 18. exd5 { [%eval 3.28] } 18... c6? { (3.28 → 6.51) Mistake. f5 was best. } { [%eval 6.51] } (18... f5 19. Nd2 Ke7 20. Ke2 Kd7 21. d4 Ke7 22. Nb3 Kf6 23. Ke1 Kg5 24. d6) 19. dxc6 { [%eval 5.71] } 19... Kd7?? { (5.71 → Mate in 13) Checkmate is now unavoidable. Kd8 was best. } { [%eval #13] } (19... Kd8 20. d4 Ke7 21. Nd2 Ke6 22. f3 Kd5 23. c7 Kxd4 24. Ne4 Kxe4 25. fxe4) 20. cxd7 { [%eval #13] } 20... f5 { [%eval #15] } 21. d8=N?! { (Mate in 15 → 45.28) Lost forced checkmate sequence. d8=R was best. } { [%eval 45.28] } (21. d8=R) 21... f4 { [%eval 47.33] } 22. Nxf7 { [%eval 44.17] } 22... h6 { [%eval #58] } 23. Nxh6 { [%eval #29] } 23... f3 { [%eval #40] } 24. Ke2 { [%eval 44.29] } 24... fxe2 { [%eval 43.32] } 25. Nc3 { [%eval 46.24] } 25... e1=K { [%eval 42.13] } 26. Ne2?? { (42.13 → Mate in 9) Checkmate is now unavoidable. Nf5 was best. } { [%eval #-9] } (26. Nf5 Kxf2) 26... Kxf2?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Kxe2 was best. } { [%eval 0.0] } (26... Kxe2 27. d4 Kxf2 28. h4 Kg3 29. d5 Kxh4 30. Ng8 Kg5 31. Nh6 Kxh6 32. d6) 27. Nf5?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-9] } (27. Ng1 Kxg1 28. d4 Kxh2 29. Ng4 Kh3 30. Nh2 Kxh2 31. d5 Kg3 32. d6 Kf4) 27... Kxe2 { [%eval #-9] } 28. Ne3 { [%eval #-7] } 28... Kxd3 { [%eval #-8] } 29. h3 { [%eval #-6] } 29... Kxe3 { [%eval #-6] } 30. h4 { [%eval #-5] } 30... Ke4 { [%eval #-5] } 31. h5 { [%eval #-4] } 31... Kf5 { [%eval #-4] } 32. h6 { [%eval #-3] } 32... Kf6 { [%eval #-3] } 33. h7 { [%eval #-2] } 33... Kg7?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Kf7 was best. } { [%eval #1] } (33... Kf7 34. h8=R Kg8 35. Rxg8#) 34. h8=N { [%eval #1] } 34... Kxh8# { Game ends by variant rule. } 1-0