FEN
[Event "QSA Beginners Practice Session Arena"]
[Site "https://lichess.org/qtvw5r3f"]
[Date "2026.06.12"]
[Round "-"]
[White "AshazRohab_9"]
[Black "fahminAhasan"]
[Result "0-1"]
[GameId "qtvw5r3f"]
[UTCDate "2026.06.12"]
[UTCTime "16:10:01"]
[WhiteElo "986"]
[BlackElo "1096"]
[WhiteRatingDiff "-36"]
[BlackRatingDiff "+18"]
[Variant "Antichess"]
[TimeControl "300+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (-1.29 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. a3?? { (Mate in 16 → -1.23) Lost forced checkmate sequence. f4 was best. } { [%eval -1.23] } (2. f4 exf4 3. g3 fxg3 4. Rh2 gxh2 5. b4 Bxb4 6. e4 hxg1=Q) 2... Bxa3 { [%eval -1.58] } 3. bxa3 { [%eval -2.4] } 3... Qf6? { (-2.40 → -0.70) Mistake. e4 was best. } { [%eval -0.7] } (3... e4 4. d3 exd3 5. Qxd3 Qg5 6. Bxg5 Kd8 7. Qxh7 Rxh7 8. Bxd8 Rxh3 9. Bxc7) 4. e4?? { (-0.70 → Mate in 13) Checkmate is now unavoidable. c4 was best. } { [%eval #-13] } (4. c4 Qxf2) 4... Qxf2 { [%eval #-13] } 5. Kxf2 { [%eval #-13] } 5... f5?? { (Mate in 13 → 1.30) Lost forced checkmate sequence. d5 was best. } { [%eval 1.3] } (5... d5 6. exd5 Bxh3 7. Rxh3 b5 8. Bxb5 h6 9. Bxe8 Ne7 10. Bxf7 Nxd5 11. Bxd5) 6. exf5 { [%eval -0.16] } 6... Kf7?? { (-0.16 → 2.07) Blunder. b5 was best. } { [%eval 2.07] } (6... b5) 7. f6 { [%eval 2.36] } 7... gxf6 { [%eval 2.33] } 8. Qg4?! { (2.33 → 1.36) Inaccuracy. Bd3 was best. } { [%eval 1.36] } (8. Bd3) 8... f5?? { (1.36 → 5.03) Blunder. e4 was best. } { [%eval 5.03] } (8... e4 9. Qxd7) 9. Qxg8 { [%eval 3.65] } 9... Rxg8?? { (3.65 → Mate in 12) Checkmate is now unavoidable. Kxg8 was best. } { [%eval #12] } (9... Kxg8) 10. Kf3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. d4 was best. } { [%eval #-11] } (10. d4 exd4 11. Nc3 dxc3 12. Bg5 Rxg5 13. Ne2 Rxg2 14. Nxc3 Rxf2 15. Nb5 Rxf1) 10... Rxg2 { [%eval #-11] } 11. Bxg2 { [%eval #-10] } 11... f4?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. e4 was best. } { [%eval #11] } (11... e4 12. Kxe4 fxe4 13. Bxe4 b5 14. Bxh7 Kg8 15. Bxg8 d5 16. Bxd5 Bxh3 17. Nxh3) 12. Kxf4 { [%eval #11] } 12... exf4 { [%eval #10] } 13. Bxb7 { [%eval #10] } 13... Bxb7 { [%eval #9] } 14. Bb2?? { (Mate in 9 → -6.28) Lost forced checkmate sequence. Nc3 was best. } { [%eval -6.28] } (14. Nc3 Bxh1 15. Ne4 Bxe4 16. Bb2 Bxc2 17. d3 Bxd3 18. Ne2 Bxe2 19. Rf1 Bxf1) 14... Bxh1 { [%eval -7.22] } 15. Bg7 { [%eval -6.36] } 15... Kxg7 { [%eval -6.38] } 16. h4 { [%eval -6.3] } 16... Bf3?? { (-6.30 → -1.92) Blunder. Kf6 was best. } { [%eval -1.92] } (16... Kf6 17. Nf3 Bxf3 18. a4 Bh1 19. d4 c5 20. dxc5 Nc6 21. Ra2 Re8 22. Na3) 17. Nxf3 { [%eval -3.87] } 17... Nc6?? { (-3.87 → Mate in 7) Checkmate is now unavoidable. d5 was best. } { [%eval #7] } (17... d5 18. c4 dxc4 19. Nc3 Nd7 20. Ne5 Nxe5 21. Nd1 Kf7 22. d3 cxd3 23. a4) 18. h5?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Nd4 was best. } { [%eval #-6] } (18. Nd4 Nxd4 19. Nc3 Nxc2 20. Rb1 Nxa3 21. Nd1 Nxb1 22. h5 Nxd2 23. Ne3 fxe3) 18... Nb4 { [%eval #-6] } 19. axb4 { [%eval #-5] } 19... Re8 { [%eval #-5] } 20. Rxa7 { [%eval #-4] } 20... Re1 { [%eval #-5] } 21. Nxe1 { [%eval #-4] } 21... Kg6?? { (Mate in 4 → Mate in 15) Lost forced checkmate sequence. h6 was best. } { [%eval #15] } (21... h6 22. Rxc7 Kf7 23. Rxd7 Ke7 24. Rxe7 f3 25. Nxf3#) 22. hxg6 { [%eval #15] } 22... hxg6 { [%eval #17] } 23. Rxc7 { [%eval 6.93] } 23... f3?? { (6.93 → Mate in 9) Checkmate is now unavoidable. d6 was best. } { [%eval #9] } (23... d6 24. d4) 24. Rxd7 { [%eval #9] } 24... g5 { [%eval #8] } 25. Nxf3 { [%eval #8] } 25... g4 { [%eval #7] } 26. Nc3 { [%eval #7] } 26... gxf3 { [%eval #6] } 27. Rg7 { [%eval #7] } 27... f2 { [%eval #6] } 28. Rg1?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-8] } (28. Ne2 f1=K 29. c3 Kxe2 30. d3 Kxd3 31. Rd7 Kxc3 32. Rc7 Kxb4 33. Rc3 Kxc3#) 28... fxg1=Q?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. fxg1=B was best. } { [%eval #3] } (28... fxg1=B 29. d4 Bxd4 30. b5 Bxc3 31. b6 Be1 32. b7 Bf2 33. b8=N Bg1 34. c4) 29. Nb5?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. d4 was best. } { [%eval #-1] } (29. d4 Qxd4 30. Nb1 Qxb4 31. Nc3 Qxc3#) 29... Qc5 { [%eval #-1] } 30. bxc5# { Game ends by variant rule. } 0-1