FEN
[Event "rated blitz game"]
[Site "https://lichess.org/qtVUBEp4"]
[Date "2026.06.24"]
[Round "-"]
[White "chessganz"]
[Black "rlfdnvbst"]
[Result "1/2-1/2"]
[GameId "qtVUBEp4"]
[UTCDate "2026.06.24"]
[UTCTime "03:11:59"]
[WhiteElo "2288"]
[BlackElo "2294"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "E60"]
[Opening "King's Indian Defense: Normal Variation, King's Knight Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... Nf6 { [%eval 0.15] } 2. c4 { [%eval 0.16] } 2... g6 { [%eval 0.28] } 3. Nf3 { [%eval 0.2] } { E60 King's Indian Defense: Normal Variation, King's Knight Variation } 3... Bg7 { [%eval 0.27] } 4. Nc3 { [%eval 0.17] } 4... O-O { [%eval 0.41] } 5. Bg5 { [%eval 0.21] } 5... c5 { [%eval 0.37] } 6. e3 { [%eval -0.02] } 6... cxd4 { [%eval 0.01] } 7. exd4 { [%eval -0.24] } 7... d5 { [%eval -0.15] } 8. c5?! { (-0.15 → -0.85) Inaccuracy. Bxf6 was best. } { [%eval -0.85] } (8. Bxf6 exf6 9. cxd5 Nd7 10. Be2 Nb6 11. Qb3 a5 12. a4 Qd6) 8... Nc6 { [%eval -0.86] } 9. h3 { [%eval -1.34] } 9... Ne4 { [%eval -1.49] } 10. Be3 { [%eval -1.47] } 10... Qa5 { [%eval -1.33] } 11. Qc1?! { (-1.33 → -2.56) Inaccuracy. Rc1 was best. } { [%eval -2.56] } (11. Rc1 e5 12. dxe5 Nxe5 13. Nd4 Nc6 14. Be2 Nxc3 15. bxc3 Nxd4 16. Bxd4 Bxd4) 11... Nxc5?! { (-2.56 → -1.49) Inaccuracy. e5 was best. } { [%eval -1.49] } (11... e5 12. dxe5 Nxe5 13. Nxe5 Bxe5 14. Bd2 Nxd2 15. Qxd2 Qxc5 16. Bd3 Bd7 17. O-O) 12. Bd2? { (-1.49 → -3.31) Mistake. Be2 was best. } { [%eval -3.31] } (12. Be2 Ne4 13. O-O Bf5 14. Rd1 Rac8 15. Bh6 Nd8 16. Bxg7 Kxg7 17. Rd3 Nc6) 12... Ne6 { [%eval -3.36] } 13. Be2 { [%eval -3.36] } 13... Nexd4 { [%eval -3.46] } 14. O-O?! { (-3.46 → -5.35) Inaccuracy. Nxd4 was best. } { [%eval -5.35] } (14. Nxd4 Nxd4 15. Bd1 Bd7 16. O-O Bc6 17. Rb1 Qd8 18. Re1 e5 19. b4 Rc8) 14... Nxe2+? { (-5.35 → -3.20) Mistake. Qxc3 was best. } { [%eval -3.2] } (14... Qxc3 15. Nxd4 Nxd4 16. Bd1 Qc6 17. Bc3 Qb6 18. Re1 e5 19. b4 Nc6 20. b5) 15. Nxe2 { [%eval -3.24] } 15... Qd8 { [%eval -3.06] } 16. Be3 { [%eval -3.28] } 16... e5 { [%eval -3.43] } 17. Bc5 { [%eval -3.9] } 17... Re8 { [%eval -3.83] } 18. Rd1 { [%eval -4.19] } 18... Be6 { [%eval -4.0] } 19. Rb1 { [%eval -4.47] } 19... h6 { [%eval -4.41] } 20. Ng3 { [%eval -4.47] } 20... Rc8 { [%eval -4.53] } 21. Qd2 { [%eval -4.38] } 21... b6 { [%eval -4.2] } 22. Ba3 { [%eval -4.5] } 22... d4 { [%eval -4.17] } 23. b3 { [%eval -4.24] } 23... Qd5 { [%eval -4.19] } 24. Re1 { [%eval -4.38] } 24... Qa5 { [%eval -3.71] } 25. Qb2 { [%eval -4.51] } 25... Bd5 { [%eval -4.36] } 26. Ne4 { [%eval -5.3] } 26... Bxe4 { [%eval -5.39] } 27. Rxe4 { [%eval -5.25] } 27... f5 { [%eval -5.18] } 28. Ree1 { [%eval -5.24] } 28... e4 { [%eval -5.36] } 29. Nh4 { [%eval -5.87] } 29... Kh7 { [%eval -5.21] } 30. Bd6 { [%eval -6.39] } 30... d3 { [%eval -6.48] } 31. b4 { [%eval -6.95] } 31... Bxb2?! { (-6.95 → -5.36) Inaccuracy. Qd5 was best. } { [%eval -5.36] } (31... Qd5 32. Qb3 Qxd6 33. Rec1 Rcd8 34. Qf7 Ne5 35. Qxa7 Rd7 36. Qa6 e3 37. f4) 32. bxa5 { [%eval -5.34] } 32... Bf6 { [%eval -5.27] } 33. axb6 { [%eval -5.02] } 33... axb6 { [%eval -5.28] } 34. g3 { [%eval -5.47] } 34... Bxh4 { [%eval -5.28] } 35. gxh4 { [%eval -5.44] } 35... Nd4 { [%eval -5.46] } 36. Kg2 { [%eval -5.63] } 36... Rc6 { [%eval -5.6] } 37. Bf4 { [%eval -5.52] } 37... Nf3 { [%eval -5.37] } 38. Red1 { [%eval -5.76] } 38... Nxh4+ { [%eval -5.88] } 39. Kg3 { [%eval -6.0] } 39... g5 { [%eval -5.93] } 40. Be3 { [%eval -6.05] } 40... Ng6 { [%eval -5.49] } 41. Kh2 { [%eval -6.15] } 41... Ne5 { [%eval -5.51] } 42. Kg2 { [%eval -5.91] } 42... f4 { [%eval -5.82] } 43. Bxb6 { [%eval -5.8] } 43... Rb8 { [%eval -5.87] } 44. Bd4 { [%eval -7.16] } 44... Rxb1 { [%eval -7.02] } 45. Rxb1 { [%eval -6.75] } 45... Nf3 { [%eval -6.62] } 46. Bb6?! { (-6.62 → -11.60) Inaccuracy. h4 was best. } { [%eval -11.6] } (46. h4 Nxh4+ 47. Kh3 d2 48. Kg4 Kg6 49. a4 h5+ 50. Kh3 Nf3 51. Bh8 g4+) 46... d2 { [%eval -9.47] } 47. Ba5? { (-9.47 → Mate in 6) Checkmate is now unavoidable. Be3 was best. } { [%eval #-6] } (47. Be3 fxe3 48. h4 Nxh4+ 49. Kh2 e2 50. Kg3 Kg6 51. a4 e1=Q 52. Rxe1 dxe1=Q) 47... Rc1 { [%eval #-5] } 48. Rb7+ { [%eval #-5] } 48... Kg6 { [%eval #-4] } 49. Bxd2 { [%eval #-1] } 49... Nxd2?! { (Mate in 1 → -11.76) Lost forced checkmate sequence. Rg1# was best. } { [%eval -11.76] } (49... Rg1#) 50. a4?! { (-11.76 → Mate in 5) Checkmate is now unavoidable. Rb6+ was best. } { [%eval #-5] } (50. Rb6+ Kh5 51. Rb3 f3+ 52. Kh2 e3 53. h4 exf2 54. hxg5 Nxb3 55. Kg3 f1=Q) 50... f3+?! { (Mate in 5 → -11.53) Lost forced checkmate sequence. Nf3 was best. } { [%eval -11.53] } (50... Nf3 51. Rb6+ Kh5 52. Rb1 Rxb1 53. h4 Rg1+ 54. Kh3 g4#) 51. Kh2 { [%eval #-8] } 51... Nf1+ { [%eval #-7] } 52. Kg1 { [%eval #-7] } 52... Ne3+?! { (Mate in 7 → -13.16) Lost forced checkmate sequence. h5 was best. } { [%eval -13.16] } (52... h5 53. Rb6+ Kf5 54. Rb5+ Kf4 55. Rc5 Rxc5 56. a5 Rc1 57. a6 Ng3+ 58. Kh2) 53. Kh2 { [%eval -12.6] } 53... Nf1+ { [%eval -13.3] } 54. Kg1 { [%eval -9.56] } 54... Ne3+ { [%eval -8.33] } 55. Kh2 { [%eval -7.51] } 55... Nf1+?? { (-7.51 → 0.00) Blunder. Kh5 was best. } { [%eval 0.0] } { The game is a draw. } (55... Kh5 56. fxe3 f2 57. Rf7 f1=Q 58. Rxf1 Rxf1 59. h4 Kxh4 60. a5 Ra1 61. a6) 1/2-1/2