FEN
[Event "rated rapid game"]
[Site "https://lichess.org/qr4E9KCi"]
[Date "2026.05.19"]
[Round "-"]
[White "georged2727"]
[Black "TorreEnraizada"]
[Result "1/2-1/2"]
[GameId "qr4E9KCi"]
[UTCDate "2026.05.19"]
[UTCTime "01:08:25"]
[WhiteElo "1285"]
[BlackElo "1258"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "900+0"]
[ECO "B02"]
[Opening "Alekhine Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... Nf6 { [%eval 0.68] } { B02 Alekhine Defense } 2. Bd3?! { (0.68 → -0.13) Inaccuracy. e5 was best. } { [%eval -0.13] } (2. e5 Nd5 3. d4 d6 4. c4 Nb6 5. f4 Bf5 6. Nc3 e6) 2... e6 { [%eval 0.02] } 3. Nc3 { [%eval -0.32] } 3... d6 { [%eval 0.04] } 4. Bb5+ { [%eval -0.06] } 4... Bd7 { [%eval 0.13] } 5. Bc4 { [%eval -0.24] } 5... Be7 { [%eval 0.06] } 6. Nf3 { [%eval -0.15] } 6... O-O { [%eval 0.07] } 7. O-O { [%eval -0.19] } 7... Na6?! { (-0.19 → 0.77) Inaccuracy. b5 was best. } { [%eval 0.77] } (7... b5 8. Bxb5) 8. d3 { [%eval 0.3] } 8... c5 { [%eval 0.34] } 9. a4 { [%eval -0.04] } 9... Nb4 { [%eval -0.04] } 10. Bf4 { [%eval -0.05] } 10... Ng4 { [%eval 0.2] } 11. Nd2 { [%eval -0.16] } 11... e5 { [%eval 0.25] } 12. Be3 { [%eval -0.07] } 12... Nxe3 { [%eval -0.07] } 13. fxe3 { [%eval -0.14] } 13... Qc8 { [%eval 0.25] } 14. Qf3?! { (0.25 → -0.36) Inaccuracy. Nd5 was best. } { [%eval -0.36] } (14. Nd5 Nxd5) 14... Bg4?! { (-0.36 → 0.54) Inaccuracy. Nxc2 was best. } { [%eval 0.54] } (14... Nxc2) 15. Qg3 { [%eval 0.33] } 15... Nxc2?? { (0.33 → 3.53) Blunder. Be6 was best. } { [%eval 3.53] } (15... Be6 16. Rac1) 16. Rac1?? { (3.53 → -0.79) Blunder. Nd5 was best. } { [%eval -0.79] } (16. Nd5 Bd8 17. Rac1 Nb4 18. Nxb4 cxb4 19. Rxf7 Rxf7 20. Bxf7+ Kxf7 21. Rxc8 Bxc8) 16... Nb4 { [%eval -0.84] } 17. h3 { [%eval -0.96] } 17... Be6 { [%eval -0.92] } 18. Bxe6 { [%eval -1.39] } 18... Qxe6 { [%eval -1.44] } 19. Rf3 { [%eval -1.94] } 19... Nxd3 { [%eval -2.15] } 20. Rcf1 { [%eval -1.94] } 20... Nxb2?! { (-1.94 → -1.14) Inaccuracy. Nb4 was best. } { [%eval -1.14] } (20... Nb4 21. Qg4 Qxg4 22. hxg4 Rad8 23. Nc4 d5 24. exd5 Nxd5 25. Nxe5 Bf6 26. Nxd5) 21. Nd5 { [%eval -1.05] } 21... Nxa4 { [%eval -1.11] } 22. Nc7? { (-1.11 → -2.93) Mistake. Qg4 was best. } { [%eval -2.93] } (22. Qg4 Kh8 23. Qxe6 fxe6 24. Nxe7 Rxf3 25. Nxf3 h6 26. Rb1 Nc3 27. Rxb7 Nxe4) 22... Qa2?? { (-2.93 → 0.07) Blunder. Qd7 was best. } { [%eval 0.07] } (22... Qd7 23. Nxa8 b5 24. Qe1 f6 25. h4 Rxa8 26. h5 Rf8 27. h6 g6 28. Qd1) 23. Nxa8 { [%eval 0.02] } 23... Nc3 { [%eval 0.17] } 24. Nc7?? { (0.17 → -5.72) Blunder. Qg4 was best. } { [%eval -5.72] } (24. Qg4 Qxd2) 24... Ne2+ { [%eval -5.66] } 25. Kf2 { [%eval -6.37] } 25... Nxg3 { [%eval -6.36] } 26. Kxg3 { [%eval -6.4] } 26... Qxd2 { [%eval -6.2] } 27. Nd5 { [%eval -6.28] } 27... Bg5 { [%eval -6.26] } 28. h4 { [%eval -6.79] } 28... Bd8 { [%eval -6.7] } 29. R1f2 { [%eval -7.12] } 29... Qd3 { [%eval -7.11] } 30. h5 { [%eval -8.38] } 30... Qxe4 { [%eval -8.17] } 31. Kh2 { [%eval -8.26] } 31... Qxd5 { [%eval -8.2] } 32. Rg3 { [%eval -8.41] } 32... Be7 { [%eval -8.39] } 33. h6 { [%eval -8.38] } 33... g6 { [%eval -8.18] } 34. Rh3 { [%eval -8.18] } 34... Bg5 { [%eval -8.51] } 35. Rff3 { [%eval -9.24] } 35... e4 { [%eval -8.97] } 36. Rfg3 { [%eval -9.7] } 36... Bf6 { [%eval -9.61] } 37. Rf3 { [%eval -9.77] } 37... Be5+ { [%eval -9.24] } 38. g3? { (-9.24 → Mate in 4) Checkmate is now unavoidable. Rf4 was best. } { [%eval #-4] } (38. Rf4 Bxf4+ 39. exf4 Kh8 40. f5 Qxf5 41. Rb3 e3 42. Rxb7 Qf2 43. Rxa7 Qh4+) 38... Qd2+ { [%eval #-4] } 39. Kh1 { [%eval #-2] } 39... Qd1+ { [%eval #-5] } 40. Kg2 { [%eval #-3] } 40... Qd2+? { (Mate in 3 → -9.53) Lost forced checkmate sequence. exf3+ was best. } { [%eval -9.53] } (40... exf3+ 41. Kf2 Qe2+ 42. Kg1 Qg2#) 41. Kg1? { (-9.53 → Mate in 3) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-3] } (41. Rf2 Qxe3 42. g4 Qg5 43. Kf1 Qxg4 44. Re3 Re8 45. Rfe2 Qf4+ 46. Ke1 Qxh6) 41... Qd1+? { (Mate in 3 → -9.20) Lost forced checkmate sequence. exf3 was best. } { [%eval -9.2] } (41... exf3 42. Kf1 Qe2+ 43. Kg1 Qg2#) 42. Kg2? { (-9.20 → Mate in 3) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-3] } (42. Rf1 Qe2 43. Rf4 Qxe3+ 44. Kg2 Kh8 45. Rhh4 Bxf4 46. Rxf4 Qxf4 47. gxf4 e3) 42... f5? { (Mate in 3 → -9.73) Lost forced checkmate sequence. exf3+ was best. } { [%eval -9.73] } (42... exf3+ 43. Kf2 Qe2+ 44. Kg1 Qg2#) 43. Rf1 { [%eval -11.09] } 43... Qd2+ { [%eval -10.8] } 44. Rf2 { [%eval -10.84] } 44... Qxe3 { [%eval -10.62] } 45. g4?! { (-10.62 → Mate in 8) Checkmate is now unavoidable. Rf4 was best. } { [%eval #-8] } (45. Rf4 Kf7 46. Rf2 Ke6 47. Rf4 Qe2+ 48. Rf2 Qd3 49. Kh2 e3 50. Ra2 f4) 45... Bd4? { (Mate in 8 → -8.08) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -8.08] } (45... Qxf2+ 46. Kxf2 fxg4+ 47. Ke3 gxh3 48. Kxe4 h2 49. Kd3 h1=Q 50. Kc2 Rf2+ 51. Kb3) 46. gxf5? { (-8.08 → Mate in 2) Checkmate is now unavoidable. Rxe3 was best. } { [%eval #-2] } (46. Rxe3 Bxe3 47. Rf1 Bxh6 48. Ra1 fxg4 49. Rxa7 Rf7 50. Ra4 Kg7 51. Kg3 Kf6) 46... Qxf2+ { [%eval #-1] } 47. Kh1 { [%eval #-1] } 47... Qxf5 { [%eval #-3] } 48. Rg3 { [%eval #-3] } 48... Qf1+ { [%eval #-2] } 49. Kh2 { [%eval #-2] } 49... Qf2+ { [%eval #-4] } 50. Kh3 { [%eval #-4] } 50... Rf3 { [%eval #-3] } 51. Kh4 { [%eval #-1] } 51... Rxg3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxg3# was best. } { [%eval 0.0] } { Draw by stalemate. } (51... Qxg3#) 1/2-1/2