FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/qliqJPvl"]
[Date "2024.07.17"]
[White "lightningpheonix9807"]
[Black "Amogh29"]
[Result "0-1"]
[GameId "qliqJPvl"]
[UTCDate "2024.07.17"]
[UTCTime "07:45:15"]
[WhiteElo "1845"]
[BlackElo "2120"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+26"]
[Variant "King of the Hill"]
[TimeControl "120+0"]
[ECO "C50"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.75] } 2. Nc3 { [%eval 0.93] } 2... Bc5 { [%eval 0.91] } 3. Nf3 { [%eval 0.84] } 3... Nf6 { [%eval 0.91] } 4. Bc4 { [%eval 0.53] } 4... Nc6 { [%eval 0.46] } { C50 Four Knights Game: Italian Variation } 5. O-O { [%eval 0.0] } 5... Ke7?? { (0.00 → 2.48) Blunder. d6 was best. } { [%eval 2.48] } (5... d6 6. d3 Bg4 7. Be3 Nd4 8. Bxd4 Bxd4 9. Ne2 Bb6 10. Ng3 c6 11. Bb3) 6. d3?! { (2.48 → 1.43) Inaccuracy. d4 was best. } { [%eval 1.43] } (6. d4) 6... Nd4?? { (1.43 → 3.88) Blunder. h6 was best. } { [%eval 3.88] } (6... h6) 7. Nxe5 { [%eval 3.67] } 7... Kd6?? { (3.67 → 15.38) Blunder. Qf8 was best. } { [%eval 15.38] } (7... Qf8 8. Nd5+) 8. Nxf7+ { [%eval 14.28] } 8... Ke7 { [%eval 14.93] } 9. Nxd8 { [%eval 14.31] } 9... Kd6 { [%eval 26.29] } 10. Bf4+ { [%eval 19.33] } 10... Ke7 { [%eval 18.75] } 11. Nd5+ { [%eval 18.25] } 11... Kxd8 { [%eval 32.23] } 12. Nxf6 { [%eval 14.17] } 12... Ke7 { [%eval 30.69] } 13. Nd5+ { [%eval 31.09] } 13... Ke6?! { (31.09 → Mate in 8) Checkmate is now unavoidable. Kf8 was best. } { [%eval #8] } (13... Kf8 14. Qh5) 14. Nxc7+?! { (Mate in 8 → 33.66) Lost forced checkmate sequence. Qg4+ was best. } { [%eval 33.66] } (14. Qg4+ Kf7 15. Qh5+ g6 16. Qe5 Ne2+ 17. Kh1 Ng3+ 18. fxg3 h6 19. Nxc7+ d5) 14... Ke7 { [%eval 33.51] } 15. Kh1 { [%eval 22.85] } 15... Bd6?! { (22.85 → Mate in 3) Checkmate is now unavoidable. h5 was best. } { [%eval #3] } (15... h5 16. Qd2) 16. Nd5+ { [%eval #7] } 16... Ke6 { [%eval #7] } 17. Qg4+ { [%eval #6] } 17... Kf7 { [%eval #6] } 18. Qf5+? { (Mate in 6 → 8.78) Lost forced checkmate sequence. Bxd6 was best. } { [%eval 8.78] } (18. Bxd6 b5 19. Qh5+ Ke6 20. Qe5+ Kf7 21. Qe7+ Kg6 22. Nf4+ Kh6 23. Qh4#) 18... Ke8 { [%eval 36.87] } 19. Bxd6 { [%eval 33.92] } 19... Nxf5 { [%eval 28.78] } 20. exf5 { [%eval 27.38] } 20... Kf7 { [%eval 27.24] } 21. Nc7+ { [%eval 25.44] } 21... Kf6 { [%eval 26.38] } 22. Nxa8 { [%eval 24.98] } 22... b5 { [%eval 25.44] } 23. Bxb5 { [%eval 25.6] } 23... Re8 { [%eval 28.08] } 24. Nc7 { [%eval 27.08] } 24... Re7 { [%eval 30.69] } 25. Bxe7+?? { (30.69 → Mate in 1) Checkmate is now unavoidable. Nd5+ was best. } { [%eval #-1] } (25. Nd5+ Kxf5) 25... Ke5# { Game ends by variant rule. } 0-1
