FEN
[Event "rated blitz game"]
[Site "https://lichess.org/qkuZckwT"]
[Date "2020.04.30"]
[Round "-"]
[White "BAgourav"]
[Black "DwT1"]
[Result "0-1"]
[GameId "qkuZckwT"]
[UTCDate "2020.04.30"]
[UTCTime "02:22:36"]
[WhiteElo "1129"]
[BlackElo "1153"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+11"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Napoleon Attack"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.37] } 2. Qf3?! { (0.37 → -0.50) Inaccuracy. Nf3 was best. } { [%eval -0.5] } { C20 King's Pawn Game: Napoleon Attack } (2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1 b5) 2... Nc6 { [%eval 0.0] } 3. Qc3?? { (0.00 → -1.80) Blunder. Bc4 was best. } { [%eval -1.8] } (3. Bc4 Nf6 4. Ne2 d6 5. Nbc3 Bg4 6. Qe3 Nb4 7. Bb3 Be6) 3... d6? { (-1.80 → -0.44) Mistake. Nf6 was best. } { [%eval -0.44] } (3... Nf6 4. Bd3 Bb4 5. Qc4 O-O 6. Nc3 d6 7. Nf3 Bc5 8. Nd5 Nxd5 9. exd5 Nb4 10. O-O) 4. Nf3 { [%eval -0.56] } 4... f5 { [%eval -0.53] } 5. exf5 { [%eval -0.54] } 5... Bxf5 { [%eval -0.5] } 6. Qe3?! { (-0.50 → -1.21) Inaccuracy. Bb5 was best. } { [%eval -1.21] } (6. Bb5 Ne7) 6... Nf6 { [%eval -0.99] } 7. h3?! { (-0.99 → -2.07) Inaccuracy. Bb5 was best. } { [%eval -2.07] } (7. Bb5) 7... e4 { [%eval -1.53] } 8. Nh4 { [%eval -2.04] } 8... Qd7? { (-2.04 → -0.80) Mistake. Be6 was best. } { [%eval -0.8] } (8... Be6) 9. Nxf5 { [%eval -0.93] } 9... Qxf5 { [%eval -0.63] } 10. g4 { [%eval -1.01] } 10... Qf3?! { (-1.01 → 0.01) Inaccuracy. Qe6 was best. } { [%eval 0.01] } (10... Qe6 11. d4 O-O-O 12. Nc3 d5 13. Bb5 h5 14. g5 Nd7 15. Bd2 Ne7 16. Ne2 Kb8 17. Nf4) 11. Rh2?! { (0.01 → -1.09) Inaccuracy. Qxf3 was best. } { [%eval -1.09] } (11. Qxf3 exf3) 11... Nd5? { (-1.09 → 0.25) Mistake. d5 was best. } { [%eval 0.25] } (11... d5 12. Be2) 12. Qe2?? { (0.25 → -6.19) Blunder. Qxf3 was best. } { [%eval -6.19] } (12. Qxf3) 12... Nd4 { [%eval -6.15] } 13. Qxf3 { [%eval -7.48] } 13... exf3?? { (-7.48 → -0.51) Blunder. Nxf3+ was best. } { [%eval -0.51] } (13... Nxf3+ 14. Kd1 Nxh2 15. Bg2 Nf4 16. Bxe4 c6 17. d4 Nxh3 18. Be3 Nxg4 19. Ke2 Be7 20. Bg2) 14. Na3 { [%eval -0.87] } 14... O-O-O { [%eval -0.75] } 15. Bc4? { (-0.75 → -2.19) Mistake. c3 was best. } { [%eval -2.19] } (15. c3 Ne6 16. d4 h5 17. g5 h4 18. Bd3 Ndf4 19. Bxf4 Nxf4 20. O-O-O d5 21. Bf5+ Kb8) 15... Nb4?! { (-2.19 → -1.56) Inaccuracy. Nf4 was best. } { [%eval -1.56] } (15... Nf4 16. Bf1) 16. Kd1 { [%eval -1.29] } 16... d5 { [%eval -1.49] } 17. c3?? { (-1.49 → -3.73) Blunder. Bf1 was best. } { [%eval -3.73] } (17. Bf1 Nbc6 18. c3 Ne2 19. Bxe2 fxe2+ 20. Kxe2 h5 21. g5 d4 22. Kf1 Bxa3 23. bxa3 dxc3) 17... Nbc6?? { (-3.73 → -1.16) Blunder. dxc4 was best. } { [%eval -1.16] } (17... dxc4 18. cxb4) 18. cxd4? { (-1.16 → -2.52) Mistake. Bd3 was best. } { [%eval -2.52] } (18. Bd3) 18... Nxd4?? { (-2.52 → 2.77) Blunder. dxc4 was best. } { [%eval 2.77] } (18... dxc4) 19. d3?? { (2.77 → -2.70) Blunder. Bd3 was best. } { [%eval -2.7] } (19. Bd3) 19... dxc4 { [%eval -2.34] } 20. Nxc4 { [%eval -2.33] } 20... Ne2?! { (-2.33 → -1.28) Inaccuracy. Nc6 was best. } { [%eval -1.28] } (20... Nc6 21. Bd2 Rxd3 22. Kc2 Rd4 23. b3 b5 24. Nb2 Bc5 25. Rd1 Rhd8 26. Rhh1 Re4 27. Nd3) 21. Ne5?? { (-1.28 → -6.45) Blunder. Be3 was best. } { [%eval -6.45] } (21. Be3 h5 22. gxh5 Rxd3+ 23. Kc2 Rd5 24. h6 Nd4+ 25. Kd3 Nf5+ 26. Ke4 Nxe3 27. fxe3 Rh5) 21... Bd6 { [%eval -6.23] } 22. d4?! { (-6.23 → -9.58) Inaccuracy. Nxf3 was best. } { [%eval -9.58] } (22. Nxf3 Nxc1 23. Rxc1 Rhf8 24. Rh1 Rxf3 25. Ke2 Rdf8 26. Rcf1 Bc5 27. Rh2 b5 28. h4 Kd7) 22... Nxd4 { [%eval -7.68] } 23. Nf7 { [%eval -8.13] } 23... Bxh2 { [%eval -7.82] } 24. Be3 { [%eval -14.82] } 24... Nb3+ { [%eval -13.62] } 25. Kc2 { [%eval -17.61] } 25... Nxa1+ { [%eval -16.05] } 26. Kb1?! { (-16.05 → Mate in 11) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-11] } (26. Kc3 Rhe8) 26... Rd1+ { [%eval #-10] } 27. Bc1 { [%eval #-14] } 27... Re8?! { (Mate in 14 → -20.93) Lost forced checkmate sequence. Bf4 was best. } { [%eval -20.93] } (27... Bf4 28. a4 Rxc1+ 29. Ka2 Rf8 30. Nh6 Bxh6 31. a5 Rf1 32. g5 Bxg5 33. h4 Bxh4 34. a6) 28. b4?! { (-20.93 → Mate in 4) Checkmate is now unavoidable. a4 was best. } { [%eval #-4] } (28. a4 Bf4) 28... Ree1 { [%eval #-6] } { White left the game. } 0-1