FEN
[Event "stop talking Arena"]
[Site "https://lichess.org/qjcsMrKk"]
[Date "2021.07.29"]
[White "Adhirajd1402"]
[Black "vedrasha2007"]
[Result "1-0"]
[GameId "qjcsMrKk"]
[UTCDate "2021.07.29"]
[UTCTime "13:30:24"]
[WhiteElo "1285"]
[BlackElo "1388"]
[WhiteRatingDiff "+63"]
[BlackRatingDiff "-20"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... d5?? { (0.97 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. e4 { [%eval #16] } 2... dxe4 { [%eval #14] } 3. Ba6 { [%eval #14] } 3... bxa6 { [%eval #13] } 4. Qf3?? { (Mate in 13 → -5.82) Lost forced checkmate sequence. Qg4 was best. } { [%eval -5.82] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4 8. d3 Bxd3) 4... exf3 { [%eval 0.67] } 5. gxf3?? { (0.67 → -2.89) Blunder. Nxf3 was best. } { [%eval -2.89] } (5. Nxf3 Qxd2 6. Nfxd2 Bh3 7. gxh3 Nh6 8. c4 Ng4 9. hxg4 f5) 5... Qxd2 { [%eval -2.79] } 6. Bxd2?? { (-2.79 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (6. Kxd2 Bg4) 6... Bh3 { [%eval #-13] } 7. Nxh3 { [%eval #-12] } 7... g5?? { (Mate in 12 → -0.15) Lost forced checkmate sequence. a5 was best. } { [%eval -0.15] } (7... a5 8. Bxa5 Nd7 9. Bxc7 Ne5 10. Bxe5 g6 11. Bxh8 g5 12. Nxg5 Kd7 13. Nxf7 Bg7 14. Bxg7) 8. Bxg5 { [%eval -0.23] } 8... e5?? { (-0.23 → Mate in 11) Checkmate is now unavoidable. f5 was best. } { [%eval #11] } (8... f5 9. Bxe7) 9. Be7?? { (Mate in 11 → 0.07) Lost forced checkmate sequence. b4 was best. } { [%eval 0.07] } (9. b4 Bxb4 10. Ng1 Bxe1 11. Ne2 Bxf2 12. Bf6 Nxf6 13. Nf4 exf4 14. Rg1 Bxg1 15. Nc3 Bxh2) 9... Bxe7?? { (0.07 → Mate in 10) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #10] } (9... Nxe7 10. Nf4) 10. f4?? { (Mate in 10 → 2.07) Lost forced checkmate sequence. b4 was best. } { [%eval 2.07] } (10. b4 Bxb4 11. Ng1 Bxe1 12. h4 Bxf2 13. Nh3 Bxh4 14. Re1 Bxe1 15. Nc3 Bxc3 16. a4 Bxa1) 10... exf4 { [%eval 1.94] } 11. Nxf4 { [%eval 2.33] } 11... Ba3 { [%eval 2.28] } 12. bxa3?? { (2.28 → -0.16) Blunder. Nxa3 was best. } { [%eval -0.16] } (12. Nxa3 Nf6) 12... h5?? { (-0.16 → Mate in 10) Checkmate is now unavoidable. Nh6 was best. } { [%eval #10] } (12... Nh6 13. Ke2 Kd7 14. Kd3 a5 15. h4 f6 16. Nh3 Rg8 17. Rg1 Rxg1 18. Nxg1 Na6 19. Nf3) 13. Nxh5 { [%eval #10] } 13... Rxh5 { [%eval #9] } 14. Rg1 { [%eval #9] } 14... Rxh2 { [%eval #8] } 15. Rxg8 { [%eval #8] } 15... Rxf2 { [%eval #7] } 16. Rxe8 { [%eval #7] } 16... Rxc2 { [%eval #6] } 17. Rxb8 { [%eval #6] } 17... Rxa2 { [%eval #4] } 18. Rxa2 { [%eval #4] } 18... Rxb8 { [%eval #3] } 19. Rd2 { [%eval #4] } 19... Rxb1 { [%eval #3] } 20. Rd6?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Ra2 was best. } { [%eval #-5] } (20. Ra2 Rxe1 21. Ra1 Rxa1 22. a4 Rxa4#) 20... cxd6?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #2] } (20... Rxe1 21. Rxa6 Rb1 22. Rxa7 Ra1 23. Rxc7 Rxa3 24. Rxf7 Rf3 25. Rxf3#) 21. Kd2 { [%eval #13] } 21... Rd1 { [%eval #6] } 22. Kxd1 { [%eval #6] } 22... f5 { [%eval #5] } 23. Ke2 { [%eval #5] } 23... f4 { [%eval #3] } 24. Ke3 { [%eval #3] } 24... fxe3 { [%eval #2] } 25. a4 { [%eval #2] } 25... a5# { Game ends by variant rule. } 1-0