FEN
[Event "rated rapid game"]
[Site "https://lichess.org/qgkAIjgb"]
[Date "2022.08.22"]
[Round "-"]
[White "Rinatt921"]
[Black "Manhack"]
[Result "1/2-1/2"]
[GameId "qgkAIjgb"]
[UTCDate "2022.08.22"]
[UTCTime "10:47:53"]
[WhiteElo "1442"]
[BlackElo "1448"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.38] } 2. e3 { [%eval 0.04] } { D00 Queen's Pawn Game } 2... Nc6 { [%eval 0.51] } 3. Bb5 { [%eval 0.34] } 3... Bd7 { [%eval 0.25] } 4. Ba4 { [%eval -0.05] } 4... Nf6 { [%eval 0.0] } 5. c3 { [%eval -0.31] } 5... e5 { [%eval -0.38] } 6. Ne2?! { (-0.38 → -1.10) Inaccuracy. Bxc6 was best. } { [%eval -1.1] } (6. Bxc6 Bxc6) 6... exd4?! { (-1.10 → 0.00) Inaccuracy. Bd6 was best. } { [%eval 0.0] } (6... Bd6) 7. cxd4 { [%eval -0.4] } 7... Bb4+ { [%eval 0.0] } 8. Bd2 { [%eval 0.0] } 8... O-O { [%eval 0.32] } 9. a3?! { (0.32 → -0.61) Inaccuracy. Bxc6 was best. } { [%eval -0.61] } (9. Bxc6 Bxd2+ 10. Nxd2 Bxc6 11. Qb3 Qd6 12. a4 Bd7 13. O-O a5 14. Rfc1 Rfb8 15. Qa3 Qxa3) 9... Bxd2+?! { (-0.61 → -0.06) Inaccuracy. Bd6 was best. } { [%eval -0.06] } (9... Bd6) 10. Nxd2 { [%eval 0.0] } 10... Ne4?? { (0.00 → 2.13) Blunder. Re8 was best. } { [%eval 2.13] } (10... Re8 11. Bxc6 Bxc6 12. Qb3 Bd7 13. O-O Rb8 14. Rfe1 c6 15. h3 Bf5 16. Ng3 Bg6 17. Rac1) 11. Nxe4 { [%eval 2.33] } 11... dxe4 { [%eval 1.95] } 12. Qc2 { [%eval 1.84] } 12... a6?! { (1.84 → 3.07) Inaccuracy. Re8 was best. } { [%eval 3.07] } (12... Re8 13. O-O) 13. O-O { [%eval 2.39] } 13... b5? { (2.39 → 4.06) Mistake. Re8 was best. } { [%eval 4.06] } (13... Re8 14. Ng3) 14. Bb3 { [%eval 3.86] } 14... Qg5 { [%eval 4.11] } 15. Ng3 { [%eval 3.89] } 15... Rac8 { [%eval 4.86] } 16. Nxe4 { [%eval 4.78] } 16... Qg6 { [%eval 4.51] } 17. Nc5 { [%eval 4.62] } 17... Bf5 { [%eval 4.7] } 18. Qd2 { [%eval 5.0] } 18... Bh3 { [%eval 5.24] } 19. f3 { [%eval 5.06] } 19... Na5?! { (5.06 → 7.21) Inaccuracy. Rcd8 was best. } { [%eval 7.21] } (19... Rcd8) 20. Bd5?! { (7.21 → 5.37) Inaccuracy. Bc2 was best. } { [%eval 5.37] } (20. Bc2 Nc4) 20... Rcd8 { [%eval 5.48] } 21. Be4 { [%eval 4.97] } 21... Qg5 { [%eval 4.78] } 22. Rf2 { [%eval 4.21] } 22... Nc4 { [%eval 3.94] } 23. Qc3 { [%eval 4.19] } 23... Nxe3? { (4.19 → 7.54) Mistake. Bc8 was best. } { [%eval 7.54] } (23... Bc8 24. Re1) 24. f4 { [%eval 7.92] } 24... Qg4 { [%eval 9.39] } 25. Qxe3 { [%eval 9.37] } 25... Rfe8 { [%eval 9.46] } 26. Qf3 { [%eval 7.3] } 26... Qxf3 { [%eval 8.76] } 27. Rxf3 { [%eval 7.77] } 27... Bg4 { [%eval 7.61] } 28. Rd3 { [%eval 7.92] } 28... f5 { [%eval 8.3] } 29. Bf3 { [%eval 6.69] } 29... Bxf3 { [%eval 6.61] } 30. gxf3 { [%eval 6.48] } 30... Re2 { [%eval 6.18] } 31. b4 { [%eval 5.83] } 31... Rde8 { [%eval 7.63] } 32. Rf1 { [%eval 6.91] } 32... Ra2 { [%eval 7.23] } 33. Nxa6?? { (7.23 → 0.00) Blunder. Rf2 was best. } { [%eval 0.0] } (33. Rf2 Ra1+) 33... Ree2 { [%eval 0.0] } 34. Rfd1?? { (0.00 → -4.69) Blunder. Rc1 was best. } { [%eval -4.69] } (34. Rc1 Rg2+ 35. Kh1 Rxh2+ 36. Kg1 Rag2+ 37. Kf1 h5 38. Nxc7 Rf2+ 39. Kg1 Rhg2+ 40. Kh1 h4) 34... Rg2+ { [%eval -4.52] } 35. Kf1 { [%eval -4.78] } 35... Raf2+?? { (-4.78 → 0.00) Blunder. Rxh2 was best. } { [%eval 0.0] } (35... Rxh2 36. Kg1) 36. Ke1 { [%eval 0.0] } 36... Rxh2?? { (0.00 → 7.21) Blunder. Re2+ was best. } { [%eval 7.21] } (36... Re2+ 37. Kf1 Rxh2 38. Nxc7 Rhf2+ 39. Kg1 Rg2+ 40. Kf1) 37. Nxc7?? { (7.21 → 0.00) Blunder. R1d2 was best. } { [%eval 0.0] } (37. R1d2 Rxd2) 37... Rfg2 { [%eval 0.0] } 38. Kf1 { [%eval 0.0] } 38... Rf2+ { [%eval 0.0] } 39. Ke1 { [%eval 0.0] } 39... Re2+ { [%eval 0.0] } 40. Kf1 { [%eval 0.0] } 40... Rc2 { [%eval 0.0] } 41. Nxb5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-1] } (41. Kg1 Rcg2+ 42. Kf1 Rb2 43. Kg1) 41... Rcf2+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rh1# was best. } { [%eval 0.0] } (41... Rh1#) 42. Ke1 { [%eval 0.0] } 42... Re2+ { [%eval 0.0] } 43. Kf1 { [%eval 0.0] } 43... Ref2+ { [%eval 0.0] } 44. Ke1 { [%eval 0.0] } 44... Re2+ { [%eval 0.0] } 45. Kf1 { [%eval 0.0] } 45... Ref2+ { [%eval 0.0] } 46. Kg1 { [%eval 0.0] } 46... Rfg2+ { [%eval 0.0] } 47. Kf1 { [%eval 0.0] } 47... Rf2+ { [%eval 0.0] } 48. Kg1 { [%eval 0.0] } 48... Rfg2+ { [%eval 0.0] } 49. Kf1 { [%eval 0.0] } 49... Rf2+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2