FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/qgDr8xXp"]
[Date "2026.05.25"]
[Round "-"]
[White "kamilyeban"]
[Black "kevalgada15"]
[Result "0-1"]
[GameId "qgDr8xXp"]
[UTCDate "2026.05.25"]
[UTCTime "06:50:55"]
[WhiteElo "1053"]
[BlackElo "1061"]
[WhiteRatingDiff "-17"]
[BlackRatingDiff "+57"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. d3?? { (4.07 → 0.00) Blunder. a4 was best. } { [%eval 0.0] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Ba3 { [%eval -0.22] } 4. bxa3?! { (-0.22 → -1.23) Inaccuracy. Nxa3 was best. } { [%eval -1.23] } (4. Nxa3 Nf6 5. Nh3 Ne4 6. dxe4 Qe7 7. Qxd7 Qxa3 8. Qxc7 Qxb2) 4... Qh4 { [%eval -1.15] } 5. e4?? { (-1.15 → Mate in 13) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-13] } (5. Qf3 Qxh2 6. Qxa8 Qxh1 7. Qxa7 Qxg1 8. Qxc7 Qxf2 9. Qxb8 Qxc2) 5... Qxh2 { [%eval #-15] } 6. Rxh2 { [%eval #-14] } 6... Ke7?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. g5 was best. } { [%eval #13] } (6... g5 7. Bxg5 Kd8 8. Bxd8 Nc6 9. Bxc7 Nb4 10. axb4 e5 11. Bxe5 a5 12. Bxh8) 7. Rxh7 { [%eval #13] } 7... Rxh7 { [%eval #12] } 8. Bh6?? { (Mate in 12 → 3.51) Lost forced checkmate sequence. Qh5 was best. } { [%eval 3.51] } (8. Qh5 Rxh5 9. Bg5 Rxg5 10. g4 Rxg4 11. e5 Rxg1 12. Kf1 Rxf1 13. Nd2 Rxf2) 8... Rxh6?? { (3.51 → Mate in 11) Checkmate is now unavoidable. gxh6 was best. } { [%eval #11] } (8... gxh6) 9. Qh5 { [%eval #11] } 9... Rxh5 { [%eval #10] } 10. Nc3?? { (Mate in 10 → -2.24) Lost forced checkmate sequence. e5 was best. } { [%eval -2.24] } (10. e5 Rxe5 11. Nh3 Rxe1 12. Nd2 Rxa1 13. f4 Rxa2 14. Nf3 Rxa3 15. c3 Rxc3) 10... Rh3?! { (-2.24 → -1.46) Inaccuracy. d5 was best. } { [%eval -1.46] } (10... d5 11. Nxd5) 11. gxh3?? { (-1.46 → Mate in 11) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-11] } (11. Nxh3 g5 12. Nxg5 d5 13. Nxe6 fxe6 14. exd5 exd5 15. Nxd5 Nh6 16. Nxc7 Kd7) 11... a5?? { (Mate in 11 → -2.58) Lost forced checkmate sequence. d5 was best. } { [%eval -2.58] } (11... d5 12. Nxd5 exd5 13. exd5 Bxh3 14. Nxh3 Nc6 15. dxc6 Kd7 16. cxd7 Rc8 17. dxc8=K) 12. Nd5?? { (-2.58 → -5.92) Blunder. Nd1 was best. } { [%eval -5.92] } (12. Nd1) 12... exd5 { [%eval -5.71] } 13. exd5 { [%eval -4.58] } 13... a4?! { (-4.58 → -2.92) Inaccuracy. d6 was best. } { [%eval -2.92] } (13... d6 14. Nf3) 14. Nf3?? { (-2.92 → Mate in 10) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-10] } (14. Kd2 f5 15. d6 Kxd6 16. d4 Ke7 17. Nf3 f4 18. Ne5 Nh6 19. Nxd7 Kxd7) 14... Ke6?? { (Mate in 10 → -2.99) Lost forced checkmate sequence. g5 was best. } { [%eval -2.99] } (14... g5 15. Nxg5 Kd8 16. Nxf7 Na6 17. Nxd8 Bb7 18. Nxb7 Nc5 19. Nxc5 Re8 20. Nxd7) 15. dxe6 { [%eval -2.25] } 15... dxe6 { [%eval -1.35] } 16. d4?? { (-1.35 → Mate in 9) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-9] } (16. Nd2 Nd7 17. Ke2 Rb8 18. Kf3 Ne7 19. c3 Nf6 20. Nb3 Rxb3 21. axb3 axb3) 16... e5?? { (Mate in 9 → -0.13) Lost forced checkmate sequence. c5 was best. } { [%eval -0.13] } (16... c5 17. dxc5 g5 18. Nxg5 e5 19. Nxf7 Bxh3 20. Nxe5 Bg4 21. Nxg4 Nf6 22. Nxf6) 17. dxe5 { [%eval -0.07] } 17... Bxh3 { [%eval -0.15] } 18. e6? { (-0.15 → -1.61) Mistake. Nd2 was best. } { [%eval -1.61] } (18. Nd2) 18... fxe6 { [%eval -0.9] } 19. Kf1?? { (-0.90 → Mate in 7) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-7] } (19. Nd2 c5) 19... Bxf1 { [%eval #-7] } 20. Rxf1 { [%eval #-6] } 20... g5 { [%eval #-6] } 21. Nxg5 { [%eval #-5] } 21... Ne7 { [%eval #-6] } 22. Nxe6 { [%eval #-5] } 22... Nf5 { [%eval #-5] } 23. Nxc7 { [%eval #-4] } 23... Ng3 { [%eval #-11] } 24. Nxa8 { [%eval #-10] } 24... Nxf1 { [%eval #-10] } 25. Nb6 { [%eval #-9] } 25... axb6 { [%eval #-9] } 26. c4 { [%eval #-3] } 26... b5 { [%eval #-3] } 27. cxb5 { [%eval #-2] } 27... Nc6 { [%eval #-2] } 28. bxc6 { [%eval #-1] } 28... Nd2 { [%eval #-11] } 29. f3 { [%eval #-6] } 29... Nxf3 { [%eval #-6] } 30. c7 { [%eval #-5] } 30... Nd2 { [%eval #-8] } 31. c8=K { [%eval #-7] } 31... Nb3 { [%eval #-7] } 32. axb3 { [%eval #-6] } 32... axb3 { [%eval #-6] } 33. Kc7 { [%eval #-5] } 33... b2 { [%eval #-5] } 34. Kb7 { [%eval #-3] } 34... b1=K?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. b1=Q was best. } { [%eval 0.0] } (34... b1=Q 35. a4 Qxb7 36. a5 Qb6 37. axb6#) 35. a4 { [%eval 0.0] } 35... Ka2 { [%eval 0.0] } 36. a5 { [%eval 0.0] } 36... Ka3 { [%eval 0.0] } 37. Kc7 { [%eval 0.0] } 37... Kb3 { [%eval 0.0] } 38. a6 { [%eval 0.0] } 38... Ka4 { [%eval 0.0] } 39. a7 { [%eval 0.0] } 39... Ka5 { [%eval 0.0] } 40. a8=K?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd6 was best. } { [%eval #-1] } (40. Kd6 Ka4 41. Kd5 Ka5 42. Kd4 Ka4 43. a8=B Ka5 44. Kd5 Ka4 45. Kd6 Kb3) 40... Kb6 { [%eval #-1] } 41. Kxb6# { Game ends by variant rule. } 0-1
