FEN
[Event "rated blitz game"]
[Site "https://lichess.org/qeB1H0W8"]
[Date "2026.03.11"]
[Round "-"]
[White "Sasory-Dachi"]
[Black "Extraattention"]
[Result "1-0"]
[GameId "qeB1H0W8"]
[UTCDate "2026.03.11"]
[UTCTime "22:28:12"]
[WhiteElo "1606"]
[BlackElo "1619"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.3] } 3. e3 { [%eval 0.35] } 3... Bf5 { [%eval 0.4] } 4. c3 { [%eval 0.15] } 4... e6 { [%eval 0.07] } 5. Bd3 { [%eval 0.0] } 5... Bxd3 { [%eval 0.0] } 6. Qxd3 { [%eval 0.08] } 6... a6 { [%eval 0.2] } 7. Nf3 { [%eval 0.2] } 7... Nf6 { [%eval 0.21] } 8. Ne5 { [%eval -0.04] } 8... Nxe5 { [%eval -0.08] } 9. Bxe5 { [%eval -0.06] } 9... Bd6 { [%eval -0.13] } 10. Bxf6 { [%eval -0.05] } 10... Qxf6 { [%eval -0.09] } 11. Nd2 { [%eval 0.02] } 11... O-O { [%eval 0.11] } 12. Qe2 { [%eval -0.04] } 12... c5 { [%eval -0.13] } 13. O-O-O? { (-0.13 → -1.57) Mistake. dxc5 was best. } { [%eval -1.57] } (13. dxc5 Bxc5 14. O-O Be7 15. Nf3 Qf5 16. Nd4 Qg6 17. Rad1 Rac8) 13... cxd4 { [%eval -1.31] } 14. exd4 { [%eval -1.37] } 14... Rac8 { [%eval -1.35] } 15. h4?! { (-1.35 → -2.05) Inaccuracy. Nf3 was best. } { [%eval -2.05] } (15. Nf3 Bf4+ 16. Kc2 Qg6+ 17. Kb3 Qxg2 18. h4 Qg4 19. h5 Qf5 20. Rh4 b5) 15... Qxd4 { [%eval -2.09] } 16. Kb1 { [%eval -2.18] } 16... Qe5 { [%eval -1.82] } 17. Qg4 { [%eval -2.37] } 17... Qf5+?? { (-2.37 → -0.06) Blunder. h5 was best. } { [%eval -0.06] } (17... h5 18. Qf3 g6 19. g3 Kg7 20. Rhe1 Qf5+ 21. Qxf5 gxf5 22. f4 b5 23. a3) 18. Qxf5 { [%eval -0.22] } 18... exf5 { [%eval -0.16] } 19. Nf3 { [%eval -0.11] } 19... Rfe8 { [%eval -0.06] } 20. Rxd5 { [%eval -0.01] } 20... Bc7 { [%eval 0.53] } 21. Rxf5 { [%eval 0.5] } 21... Bb6?! { (0.50 → 1.18) Inaccuracy. Rcd8 was best. } { [%eval 1.18] } (21... Rcd8 22. Nd4 g6 23. Rf3 Bb6 24. Re3 Rxe3 25. fxe3 Re8 26. Rh3 Re4 27. Kc2) 22. Ng5?! { (1.18 → 0.10) Inaccuracy. Rd1 was best. } { [%eval 0.1] } (22. Rd1 Rcd8 23. Rxd8 Rxd8 24. Ng5 h6 25. Ne4 Rd1+ 26. Kc2 Re1 27. Kd3 Rb1) 22... f6 { [%eval 0.15] } 23. Nh3 { [%eval 0.15] } 23... Rcd8 { [%eval 0.33] } 24. g4?! { (0.33 → -0.76) Inaccuracy. Rf4 was best. } { [%eval -0.76] } (24. Rf4 Bc5 25. Rc4 b6 26. b4 Bf8 27. Rf1 a5 28. a3 b5 29. Rc6 Rd2) 24... Re4?! { (-0.76 → 0.16) Inaccuracy. Re2 was best. } { [%eval 0.16] } (24... Re2 25. Rf4 Bc5 26. Rc4 b6 27. b4 Bf8 28. a3 Rdd2 29. Rc8 Rb2+ 30. Ka1) 25. g5?! { (0.16 → -0.41) Inaccuracy. f3 was best. } { [%eval -0.41] } (25. f3 Re3 26. Nf2 Rd2 27. Ne4 Rg2 28. Ka1 Rh2 29. Rf1 Ree2 30. Rb1 Rxh4) 25... Rxh4 { [%eval 0.04] } 26. gxf6 { [%eval 0.02] } 26... gxf6?? { (0.02 → 3.90) Blunder. g6 was best. } { [%eval 3.9] } (26... g6 27. Rf3 h6 28. Re1 Rf8 29. Re7 Rf7 30. Re6 Bc7 31. Re8+ Rf8 32. Re7) 27. Rxf6 { [%eval 3.82] } 27... Rd3?? { (3.82 → Mate in 4) Checkmate is now unavoidable. Kh8 was best. } { [%eval #4] } (27... Kh8 28. Rxb6 Rd3 29. Re1 Rhxh3 30. Rxb7 Rd8 31. a4 h5 32. Ree7 Rh1+ 33. Ka2) 28. Rg1+ { [%eval #3] } 28... Kh8 { [%eval #1] } 29. Rf8# { White wins by checkmate. } 1-0