- Blind mode tutorial
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[Event "Unity Mega and Team Mar 28 Arena"] [Site "https://lichess.org/qdb9ClXb"] [Date "2021.03.28"] [White "om_gendut"] [Black "Rickyrich"] [Result "1/2-1/2"] [GameId "qdb9ClXb"] [UTCDate "2021.03.28"] [UTCTime "16:46:45"] [WhiteElo "2399"] [BlackElo "2309"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+2"] [WhiteTitle "NM"] [BlackTitle "NM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A04"] [Opening "Zukertort Opening: Queen's Gambit Invitation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.17] } 1... e6 { [%eval 0.32] } { A04 Zukertort Opening: Queen's Gambit Invitation } 2. b3 { [%eval 0.27] } 2... d5 { [%eval 0.13] } 3. Bb2 { [%eval 0.19] } 3... c5 { [%eval 0.48] } 4. e3 { [%eval 0.21] } 4... Nc6 { [%eval 0.38] } 5. d4 { [%eval 0.28] } 5... Nf6 { [%eval 0.0] } 6. Be2 { [%eval 0.09] } 6... cxd4 { [%eval 0.35] } 7. Nxd4 { [%eval 0.13] } 7... Bb4+ { [%eval -0.05] } 8. c3 { [%eval -0.03] } 8... Bd6 { [%eval 0.04] } 9. O-O { [%eval -0.01] } 9... O-O { [%eval 0.15] } 10. c4 { [%eval 0.46] } 10... e5 { [%eval 0.29] } 11. Nb5 { [%eval 0.31] } 11... Bb8 { [%eval 0.43] } 12. cxd5 { [%eval 0.63] } 12... Qxd5 { [%eval 1.18] } 13. N1c3?! { (1.18 → 0.15) Inaccuracy. Qxd5 was best. } { [%eval 0.15] } (13. Qxd5 Nxd5 14. N1c3 Nxc3 15. Nxc3 Bc7 16. Nb5 Bb8 17. Rfd1 Be6 18. Rac1 a6 19. Nc3 Bc7) 13... Qxd1?! { (0.15 → 0.99) Inaccuracy. Qe6 was best. } { [%eval 0.99] } (13... Qe6) 14. Raxd1 { [%eval 0.87] } 14... Be6?! { (0.87 → 1.76) Inaccuracy. a6 was best. } { [%eval 1.76] } (14... a6 15. Nd6 Nd4 16. Nc4 Nxe2+ 17. Nxe2 Re8 18. Nb6 Ra7 19. Nxc8 Rxc8 20. Rc1 Re8 21. Rfd1) 15. Nd6?! { (1.76 → 0.81) Inaccuracy. Na4 was best. } { [%eval 0.81] } (15. Na4 Nd7) 15... Bxd6 { [%eval 0.91] } 16. Rxd6 { [%eval 0.98] } 16... Rfd8 { [%eval 0.92] } 17. Rfd1 { [%eval 1.06] } 17... Rxd6 { [%eval 0.88] } 18. Rxd6 { [%eval 1.09] } 18... Rd8 { [%eval 1.1] } 19. Rxd8+ { [%eval 1.24] } 19... Nxd8 { [%eval 1.25] } 20. Bf3?! { (1.25 → 0.37) Inaccuracy. Nb5 was best. } { [%eval 0.37] } (20. Nb5 a6 21. Nd6 Nd5 22. Bxe5 Nb4 23. a4 Bxb3 24. a5 Ba4 25. f3 Nbc6 26. Bc3 Na7) 20... a6 { [%eval 0.64] } 21. Na4 { [%eval 0.36] } 21... Nd7 { [%eval 0.38] } 22. Nc3 { [%eval 0.32] } 22... f5 { [%eval 0.27] } 23. Bd5 { [%eval -0.04] } 23... Kf7 { [%eval 0.13] } 24. Kf1 { [%eval -0.18] } 24... Bxd5 { [%eval -0.11] } 25. Nxd5 { [%eval -0.09] } 25... Ke6 { [%eval -0.06] } 26. Nc3 { [%eval -0.04] } 26... b5 { [%eval -0.07] } 27. Ke2 { [%eval -0.22] } 27... Nc6 { [%eval -0.14] } 28. Kd2 { [%eval -0.22] } 28... g5 { [%eval -0.13] } 29. f3 { [%eval -0.23] } 29... h5 { [%eval -0.1] } 30. e4 { [%eval 0.0] } 30... Nc5 { [%eval 0.0] } 31. exf5+ { [%eval 0.0] } 31... Kxf5 { [%eval 0.0] } 32. Nd5 { [%eval 0.0] } 32... Ke6 { [%eval 0.0] } 33. Ne3 { [%eval 0.0] } 33... Nb4 { [%eval 0.3] } 34. Ba3 { [%eval 0.31] } 34... Ncd3 { [%eval 0.29] } 35. Kc3 { [%eval 0.12] } 35... a5 { [%eval 0.12] } 36. Kd2 { [%eval 0.12] } 36... e4 { [%eval 0.0] } 37. fxe4 { [%eval 0.0] } 37... Ke5 { [%eval 0.0] } 38. Bxb4 { [%eval 0.0] } 38... Nxb4 { [%eval 0.0] } 39. a3 { [%eval 0.0] } 39... Nc6 { [%eval 0.27] } 40. Kd3 { [%eval 0.21] } 40... Nd4 { [%eval 0.43] } 41. b4 { [%eval 0.12] } 41... axb4 { [%eval 0.06] } 42. axb4 { [%eval 0.0] } 42... Ne6 { [%eval 0.27] } 43. Nd5 { [%eval 0.12] } 43... h4 { [%eval 0.16] } 44. Ke3 { [%eval 0.13] } 44... g4?? { (0.13 → 2.05) Blunder. Nd4 was best. } { [%eval 2.05] } (44... Nd4 45. Kd3 Ne6 46. Nc3 Nd4 47. h3 Ne6 48. Ke3 Nd4 49. Nd5 Nc2+ 50. Kd2 Nd4 51. Kd3) 45. g3?? { (2.05 → 0.00) Blunder. Ne7 was best. } { [%eval 0.0] } (45. Ne7 h3) 45... hxg3 { [%eval 0.0] } 46. hxg3 { [%eval 0.0] } 46... Nd4 { [%eval 0.0] } 47. Nf4 { [%eval 0.0] } 47... Nc2+ { [%eval 0.0] } 48. Kd2 { [%eval 0.0] } 48... Nxb4 { [%eval 0.0] } 49. Ke3 { [%eval -0.11] } 49... Nc2+ { [%eval 0.0] } 50. Kd3 { [%eval 0.0] } 50... Nb4+ { [%eval 0.0] } 51. Ke3 { [%eval 0.0] } 51... Nc6 { [%eval 0.0] } 52. Nd3+ { [%eval 0.0] } 52... Kd6 { [%eval 0.03] } 53. Kf4 { [%eval 0.0] } 53... b4 { [%eval 0.0] } 54. Nxb4 { [%eval 0.0] } 54... Nxb4 { [%eval 0.0] } 55. Kxg4 { [%eval 0.0] } 55... Ke5 { [%eval 0.0] } 56. Kh5 { [%eval -0.1] } 56... Kxe4 { [%eval -0.08] } 57. g4 { [%eval 0.0] } 57... Nd5 { [%eval 0.0] } 58. g5 { [%eval -0.1] } 58... Kf5 { [%eval -0.1] } 59. Kh6 { [%eval 0.0] } 59... Nf4 { [%eval 0.0] } 60. g6 { [%eval -0.08] } 60... Nxg6 { [%eval -0.08] } { The game is a draw. } 1/2-1/2