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[Event "rated rapid game"] [Site "https://lichess.org/qZRIunW2"] [Date "2026.05.02"] [Round "-"] [White "LdenhiII"] [Black "moca239"] [Result "1/2-1/2"] [GameId "qZRIunW2"] [UTCDate "2026.05.02"] [UTCTime "12:29:29"] [WhiteElo "842"] [BlackElo "914"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-13"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C25"] [Opening "Vienna Game: Max Lange Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Nc6 { [%eval 0.07] } { C25 Vienna Game: Max Lange Defense } 3. g4?! { (0.07 → -0.81) Inaccuracy. Nge2 was best. } { [%eval -0.81] } (3. Nge2 Nf6 4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 O-O) 3... Nf6?! { (-0.81 → -0.07) Inaccuracy. Nge7 was best. } { [%eval -0.07] } (3... Nge7 4. Nd5 d6 5. d3 Nxd5 6. exd5 Ne7 7. Bg2 Ng6 8. Qe2) 4. g5 { [%eval -0.07] } 4... Ng4?? { (-0.07 → 3.11) Blunder. Ng8 was best. } { [%eval 3.11] } (4... Ng8 5. Bc4 Nd4 6. Nf3 c6 7. Nxd4 exd4 8. Qf3 d5 9. exd5) 5. h3? { (3.11 → 1.76) Mistake. Qxg4 was best. } { [%eval 1.76] } (5. Qxg4 Nd4 6. Kd1 Bc5 7. Nge2 O-O 8. Nxd4 Bxd4 9. f4 exf4 10. Qxf4 d6) 5... Nxf2 { [%eval 1.75] } 6. Kxf2 { [%eval 1.75] } 6... Qxg5 { [%eval 1.69] } 7. h4?? { (1.69 → -1.16) Blunder. Nf3 was best. } { [%eval -1.16] } (7. Nf3 Qh5 8. d4 Nxd4 9. Nxd4 Qxd1 10. Nxd1 Bc5 11. Ne3 Bxd4 12. Ke1 Bc5) 7... Qf4+?? { (-1.16 → 2.21) Blunder. Bc5+ was best. } { [%eval 2.21] } (7... Bc5+ 8. d4 Bxd4+ 9. Ke2 Qg4+ 10. Kd2 Bxc3+ 11. bxc3 Qxe4 12. Qf3 Qxf3 13. Nxf3) 8. Ke1?? { (2.21 → Mate in 2) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-2] } (8. Qf3 f5 9. Qxf4 exf4 10. Bd3 Nb4 11. Nd5 Bc5+ 12. Kg2 Nxd3 13. cxd3 b6) 8... Nd4?? { (Mate in 2 → 0.70) Lost forced checkmate sequence. Qg3+ was best. } { [%eval 0.7] } (8... Qg3+ 9. Ke2 Nd4#) 9. Nce2?? { (0.70 → -3.52) Blunder. Nge2 was best. } { [%eval -3.52] } (9. Nge2 Qg4 10. d3 Nf3+ 11. Kf2 Bc5+ 12. Be3 Bxe3+ 13. Kxe3 Nxh4 14. Ng1 Qf4+) 9... Qf3?? { (-3.52 → 5.18) Blunder. Qxe4 was best. } { [%eval 5.18] } (9... Qxe4 10. Rh3 Nxc2+ 11. Kf2 Nxa1 12. d3 Bc5+ 13. Be3 Bxe3+ 14. Rxe3 Qxh4+ 15. Ng3) 10. Nxd4?? { (5.18 → -1.70) Blunder. Nxf3 was best. } { [%eval -1.7] } (10. Nxf3 Nxf3+ 11. Kf2 d5 12. Kxf3 dxe4+ 13. Kg3 g5 14. d4 Bf5 15. h5 O-O-O) 10... Qxh1 { [%eval -1.68] } 11. Ndf3 { [%eval -1.82] } 11... d5?? { (-1.82 → 0.25) Blunder. Be7 was best. } { [%eval 0.25] } (11... Be7 12. Qe2 Bxh4+ 13. Kd1 Be7 14. d4 d6 15. dxe5 dxe5 16. Bg2 Qh5 17. Qb5+) 12. Nxe5?? { (0.25 → -6.48) Blunder. Qe2 was best. } { [%eval -6.48] } (12. Qe2 Bg4 13. Bg2 Qxg1+ 14. Nxg1 Bxe2 15. Kxe2 Bc5 16. Nf3 dxe4 17. Ng5 c6) 12... Qxe4+?? { (-6.48 → -2.63) Blunder. Qxh4+ was best. } { [%eval -2.63] } (12... Qxh4+ 13. Ke2 Qxe4+ 14. Kf2 Bc5+ 15. d4 Bxd4+ 16. Qxd4 Qxd4+ 17. Be3 Qxe5 18. Nf3) 13. Be2?? { (-2.63 → -5.28) Blunder. Qe2 was best. } { [%eval -5.28] } (13. Qe2 Qxh4+ 14. Kd1 Qe4 15. Qxe4 dxe4 16. d3 Bd6 17. d4 f6 18. Nc4 Bg4+) 13... Qxe5 { [%eval -5.38] } 14. Nf3?? { (-5.38 → Mate in 2) Checkmate is now unavoidable. d4 was best. } { [%eval #-2] } (14. d4 Qg3+ 15. Kf1 Bh3+ 16. Nxh3 Qxh3+ 17. Kf2 Bd6 18. Bg4 Qh2+ 19. Ke3 O-O) 14... Qh2?? { (Mate in 2 → 4.03) Lost forced checkmate sequence. Qg3+ was best. } { [%eval 4.03] } (14... Qg3+ 15. Kf1 Bh3#) 15. Nxh2 { [%eval 3.72] } 15... f5?! { (3.72 → 5.43) Inaccuracy. Bd6 was best. } { [%eval 5.43] } (15... Bd6 16. d4 O-O 17. Kf2 Bxh2 18. Bd3 c5 19. Qf3 h5 20. Qxh5 g6 21. Qg5) 16. b4 { [%eval 4.82] } 16... Bxb4 { [%eval 4.76] } 17. Rb1 { [%eval 4.72] } 17... a5 { [%eval 4.93] } 18. Bh5+ { [%eval 4.81] } 18... g6 { [%eval 5.01] } 19. Bf3 { [%eval 5.11] } 19... O-O?! { (5.11 → 7.40) Inaccuracy. Bd7 was best. } { [%eval 7.4] } (19... Bd7 20. Qe2+ Kd8 21. Qd3 Re8+ 22. Kf1 c6 23. Ba3 Kc7 24. Bxb4 axb4 25. Qd4) 20. Bxd5+ { [%eval 7.0] } 20... Kg7 { [%eval 7.85] } 21. c4?! { (7.85 → 5.57) Inaccuracy. Bb2+ was best. } { [%eval 5.57] } (21. Bb2+ Kh6 22. Qf3 f4 23. Kf1 Ra6 24. Ng4+ Bxg4 25. Qxg4 Rf5 26. Be4 Rff6) 21... Re8+ { [%eval 5.77] } 22. Kf1 { [%eval 5.67] } 22... b5 { [%eval 7.05] } 23. Bxa8 { [%eval 6.9] } 23... f4 { [%eval 7.52] } 24. c5 { [%eval 6.79] } 24... Bxc5 { [%eval 7.61] } 25. Qc2 { [%eval 7.44] } 25... Bh3+ { [%eval 7.21] } { The game is a draw. } 1/2-1/2