- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Chess960 game"] [Site "https://lichess.org/qZCSyqbC"] [Date "2022.08.04"] [White "Edgar_Avila39450"] [Black "ARTURMORADI"] [Result "0-1"] [GameId "qZCSyqbC"] [UTCDate "2022.08.04"] [UTCTime "12:43:00"] [WhiteElo "1793"] [BlackElo "1490"] [WhiteRatingDiff "-47"] [BlackRatingDiff "+51"] [Variant "Chess960"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [FEN "rqnbknbr/pppppppp/8/8/8/8/PPPPPPPP/RQNBKNBR w KQkq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. c3 { [%eval 0.16] } 1... c6 { [%eval 0.22] } 2. d4 { [%eval 0.18] } 2... e6 { [%eval 0.67] } 3. e3 { [%eval 0.24] } 3... Qg3?? { (0.24 → 12.22) Blunder. h6 was best. } { [%eval 12.22] } (3... h6 4. Bc2) 4. Ne2?? { (12.22 → -1.46) Blunder. Nxg3 was best. } { [%eval -1.46] } (4. Nxg3 h6 5. Nd3 Bh7 6. Nh5 Rg8 7. f3 Bxd3 8. Qxd3 d5 9. Bf2 g6 10. Ng3 Bh4) 4... Qxf2+?? { (-1.46 → 11.15) Blunder. Qxg2 was best. } { [%eval 11.15] } (4... Qxg2 5. Nfg3 Ng6 6. h4 h5 7. c4 c5 8. dxc5 Ne5 9. Nf4 Qc6 10. Nd3 Ba5+ 11. Ke2) 5. Kxf2 { [%eval 10.03] } 5... Ng6 { [%eval 11.3] } 6. g3 { [%eval 10.37] } 6... f6 { [%eval 11.01] } 7. Kg2 { [%eval 10.8] } 7... Bf7 { [%eval 10.88] } 8. Nf4 { [%eval 10.01] } 8... O-O { [%eval 10.51] } 9. Nxg6 { [%eval 9.66] } 9... Be7 { [%eval 14.85] } 10. Nxf8 { [%eval 14.71] } 10... Bg6 { [%eval 19.16] } 11. Nxg6 { [%eval 19.09] } 11... Nd6 { [%eval 22.88] } 12. Nxe7+ { [%eval 23.45] } 12... Kf7 { [%eval 24.89] } 13. Nxc6 { [%eval 23.6] } 13... Ke8 { [%eval 26.79] } 14. Ne5 { [%eval 25.6] } 14... Ke7 { [%eval 25.88] } 15. Nxd7 { [%eval 24.68] } 15... Kd8 { [%eval 27.58] } 16. Nxf6 { [%eval 25.52] } 16... Kc7 { [%eval 29.07] } 17. Nxh7 { [%eval 28.63] } 17... Kd7 { [%eval 30.56] } 18. Ng5 { [%eval 29.62] } 18... Ke7?! { (29.62 → Mate in 8) Checkmate is now unavoidable. Rf8 was best. } { [%eval #8] } (18... Rf8 19. Qg6 Kc6 20. Nd2 Rf5 21. Nxe6 Rf6 22. Qxf6 gxf6 23. e4 Kd7 24. Bg4 Ke8 25. c4) 19. Nxe6?! { (Mate in 8 → 30.32) Lost forced checkmate sequence. Qg6 was best. } { [%eval 30.32] } (19. Qg6 Kd7 20. Qxe6+ Kc7 21. Qe7+ Kc6 22. Bf3+ Ne4 23. Bxe4+ Kb6 24. Qxb7+ Ka5 25. b4+ Ka4) 19... Kxe6 { [%eval 64.59] } 20. d5+ { [%eval 27.5] } 20... Ke7 { [%eval 29.06] } 21. Qe4+ { [%eval 22.32] } 21... Nxe4 { [%eval 22.6] } 22. Nd2 { [%eval 17.62] } 22... Nxd2 { [%eval 17.76] } 23. e4 { [%eval 17.18] } 23... Nxe4 { [%eval 17.34] } 24. Bg4 { [%eval 16.77] } 24... Nd2 { [%eval 20.82] } 25. Re1+ { [%eval 22.03] } 25... Ne4?! { (22.03 → Mate in 8) Checkmate is now unavoidable. Kd6 was best. } { [%eval #8] } (25... Kd6 26. Re6+ Kd7 27. Re2+ Kd6 28. Rxd2 b6 29. Re2 Rd8 30. Bd4 Kxd5 31. Re7 g6 32. Rhe1) 26. Rxe4+?! { (Mate in 8 → 63.00) Lost forced checkmate sequence. Bc5+ was best. } { [%eval 63.0] } (26. Bc5+ Kf7 27. Rxe4 Kg6 28. Rf1 Kh6 29. Be3+ g5 30. Re6+ Kh7 31. Re7+ Kg6 32. Ref7 Rd8) 26... Kd6 { [%eval 58.86] } 27. Bc5+ { [%eval 19.33] } 27... Kxc5 { [%eval 19.54] } 28. Rhe1 { [%eval 18.48] } 28... Kxd5 { [%eval 29.91] } 29. Rd4+ { [%eval 26.18] } 29... Kc5 { [%eval 28.43] } 30. Re5+ { [%eval #11] } 30... Kc6 { [%eval #6] } 31. Rf4?! { (Mate in 6 → 19.62) Lost forced checkmate sequence. Bf3+ was best. } { [%eval 19.62] } (31. Bf3+ Kb6 32. Re6+ Kc7 33. Re7+ Kb6 34. Rxb7+ Ka5 35. Bc6 g6 36. Ra4#) 31... Rd8?! { (19.62 → Mate in 10) Checkmate is now unavoidable. a5 was best. } { [%eval #10] } (31... a5 32. Rf7 Rg8 33. Re6+ Kd5 34. Rxb7 Kc4 35. Re5 Kd3 36. Rxa5 Rd8 37. Re5 Kc2 38. a4) 32. Rff5?! { (Mate in 10 → 17.67) Lost forced checkmate sequence. Rc4+ was best. } { [%eval 17.67] } (32. Rc4+ Kd6 33. Re6+ Kd7 34. Rd4+ Kc7 35. Re7+ Kb6 36. Rxd8 Kb5 37. Bf3 g6 38. Rxb7+ Ka5) 32... Rd6 { [%eval 58.55] } 33. Re6 { [%eval 9.74] } 33... Rxe6 { [%eval 9.5] } 34. Rc5+ { [%eval 11.06] } 34... Kxc5 { [%eval 11.12] } 35. Bxe6 { [%eval 11.17] } 35... Kd6 { [%eval 11.37] } 36. Bf7 { [%eval 11.4] } 36... Ke7 { [%eval 11.73] } 37. Bc4 { [%eval 11.42] } 37... g5 { [%eval 11.91] } 38. Bb3 { [%eval 11.59] } 38... g4 { [%eval 12.02] } 39. h3 { [%eval 11.47] } 39... b5 { [%eval 12.39] } 40. hxg4 { [%eval 12.51] } 40... b4 { [%eval 14.96] } 41. g5 { [%eval 16.25] } 41... a5 { [%eval 18.59] } 42. cxb4 { [%eval 57.76] } 42... Kf8?! { (57.76 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #9] } (42... a4 43. Bc4 Kf8 44. Kf3 Ke7 45. Kf4 Ke8 46. b5 Ke7 47. Ke5 Kf8 48. b6 Kg7 49. Kf4) 43. g6?! { (Mate in 9 → 30.66) Lost forced checkmate sequence. bxa5 was best. } { [%eval 30.66] } (43. bxa5 Ke7 44. a6 Kd6 45. a7 Kc6 46. a8=Q+ Kc7 47. g6 Kd6 48. g7 Ke7 49. g8=Q Kf6) 43... Kg7?! { (30.66 → Mate in 8) Checkmate is now unavoidable. axb4 was best. } { [%eval #8] } { Black wins on time. } (43... axb4 44. Kf3) 0-1